Strategy:Engineer Monkey (BTD6): Difference between revisions

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Bloon Trap makes the Engineer create an on-track trap that can instakill up to 5 ceramics, or 6 with {{BTD6 mk|Big Traps}}, and collect double the money after it is full compared to what you would get for popping them normally. [[Banana Farmer (BTD6)|Banana Farmers]] can autocollect full traps, so if one is on screen, you can place the Engineer nearby if you don’t want to micromanage it, as it is important to collect it as soon as possible as the placing cooldown of a new trap does not start until the old one is collected. Otherwise, place it near the beginning of the track so that other monkeys don’t steal Bloons that would otherwise feed income.
Bloon Trap makes the Engineer create an on-track trap that can instakill up to 5 ceramics, or 6 with {{BTD6 mk|Big Traps}}, and collect double the money after it is full compared to what you would get for popping them normally. [[Banana Farmer (BTD6)|Banana Farmers]] can autocollect full traps, so if one is on screen, you can place the Engineer nearby if you don’t want to micromanage it, as it is important to collect it as soon as possible as the placing cooldown of a new trap does not start until the old one is collected. Otherwise, place it near the beginning of the track so that other monkeys don’t steal Bloons that would otherwise feed income.


The value the income is heavily boosted when the Engineer is placed near to a [[Monkey Town (BTD6)|Monkey Town]]/[[Monkey City (BTD6)|City]] Villages or when trapping Bloons affected by [[Rubber to Gold (BTD6)|Rubber to Gold]]. In this case it is recommended to support [[Alchemist (BTD6)|Alchemist]] with a [[Glue Gunner (BTD6)|Glue Gunner]] (0-1-2 during the early game) so it gets more time to launch the gold potions by slowing down the incoming Bloons. As the game progresses to 50s and before the Tier 5 upgrade is purchased, MOAB-Class Bloons become common and are a problem for an Bloon Trap Engineer as it cannot trap MOABs, so to circumvent this limitation another tower a  
The value the income is heavily boosted when the Engineer is placed near to a [[Monkey Town (BTD6)|Monkey Town]]/[[Monkey City (BTD6)|City]] Villages or when trapping Bloons affected by [[Rubber to Gold (BTD6)|Rubber to Gold]]. In this case it is recommended to support [[Alchemist (BTD6)|Alchemist]] with a [[Glue Gunner (BTD6)|Glue Gunner]] (0-1-2 during the early game) so it gets more time to launch the gold potions by slowing down the incoming Bloons. As the game progresses to 50s and before the Tier 5 upgrade is purchased, MOAB-Class Bloons become common and are a problem for an Bloon Trap Engineer as it cannot trap MOABs, so to circumvent this limitation another tower like 0-3-2 [[MOAB SHREDR (BTD6)|MOAB SHREDR]] can be used to destroy the blimp layer by making it set the spikes off-track just before the trap, this way the spikes only hit the MOAB layer due its larger hitbox and let the ceramics inside be captured by the trap, however, this will quickly overload the trap so it is useful to have a second Bloon Trap ready to catch the stray Bloons.


[[XXXL Trap (BTD6)|XXXL Trap]] fulfill even more uses, instakilling up to a [[ZOMG (BTD6)|ZOMG]] (DDTs can only be trapped if visible), immensely increasing the number of Bloons the trap can hold, and giving triple the amount of cash compared to regularly popping it. While using it to get rid of slow-moving blimps is the most common use, it can also be used mid-to-late track to tank thick rushes that get through, having an almost comparable reliability of doing this to [[Perma-Spike (BTD6)|Perma-Spike]].
[[XXXL Trap (BTD6)|XXXL Trap]] fulfill even more uses, instakilling up to a [[ZOMG (BTD6)|ZOMG]] (DDTs can only be trapped if visible), immensely increasing the number of Bloons the trap can hold, and giving triple the amount of cash compared to regularly popping it. While using it to get rid of slow-moving blimps is the most common use, it can also be used mid-to-late track to tank thick rushes that get through, having an almost comparable reliability of doing this to [[Perma-Spike (BTD6)|Perma-Spike]].