Trait: Difference between revisions
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added icons |
→List of Traits: Icon column no longer needed |
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==List of Traits== | ==List of Traits== | ||
{|class="wikitable" | {|class="wikitable" | ||
!Text | !Text | ||
!Tier | !Tier | ||
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!Excluded towers | !Excluded towers | ||
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|id="AccuracyTrait"|'''Cross-eyed'''<br>Shot spread 100% | |id="AccuracyTrait"|'''Cross-eyed'''<br>Shot spread 100% | ||
|[[File:BTD6 frontier TraitVeryNegativeIcon.png|frameless|50x50px]] | |[[File:BTD6 frontier TraitVeryNegativeIcon.png|frameless|50x50px]] | ||
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|Boomerang Monkey, Spike Factory, Beast Handler | |Boomerang Monkey, Spike Factory, Beast Handler | ||
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|id="AccuracyTrait"|'''Clumsy'''<br>Shot spread 50% | |id="AccuracyTrait"|'''Clumsy'''<br>Shot spread 50% | ||
|[[File:BTD6 frontier TraitNegativeIcon.png|frameless|50x50px]] | |[[File:BTD6 frontier TraitNegativeIcon.png|frameless|50x50px]] | ||
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|Boomerang Monkey, Spike Factory, Beast Handler | |Boomerang Monkey, Spike Factory, Beast Handler | ||
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|id="AccuracyTrait"|'''Straight Shooter'''<br>Shot spread -50% | |id="AccuracyTrait"|'''Straight Shooter'''<br>Shot spread -50% | ||
|[[File:BTD6 frontier TraitPositiveIcon.png|frameless|50x50px]] | |[[File:BTD6 frontier TraitPositiveIcon.png|frameless|50x50px]] | ||
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|Boomerang Monkey, Spike Factory, Beast Handler | |Boomerang Monkey, Spike Factory, Beast Handler | ||
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|id="AccuracyTrait"|'''Crackshot'''<br>Shot spread -100% | |id="AccuracyTrait"|'''Crackshot'''<br>Shot spread -100% | ||
|[[File:BTD6 frontier TraitVeryPositiveIcon.png|frameless|50x50px]] | |[[File:BTD6 frontier TraitVeryPositiveIcon.png|frameless|50x50px]] | ||
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|Boomerang Monkey, Spike Factory, Beast Handler | |Boomerang Monkey, Spike Factory, Beast Handler | ||
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|id="AttackSpeedTrait"|'''Laggard'''<br>80% Attack Speed | |id="AttackSpeedTrait"|'''Laggard'''<br>80% Attack Speed | ||
|[[File:BTD6 frontier TraitVeryNegativeIcon.png|frameless|50x50px]] | |[[File:BTD6 frontier TraitVeryNegativeIcon.png|frameless|50x50px]] | ||
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|id="AttackSpeedTrait"|'''Encumbered'''<br>90% Attack Speed | |id="AttackSpeedTrait"|'''Encumbered'''<br>90% Attack Speed | ||
|[[File:BTD6 frontier TraitNegativeIcon.png|frameless|50x50px]] | |[[File:BTD6 frontier TraitNegativeIcon.png|frameless|50x50px]] | ||
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|id="AttackSpeedTrait"|'''Quickshot'''<br>115% Attack Speed | |id="AttackSpeedTrait"|'''Quickshot'''<br>115% Attack Speed | ||
|[[File:BTD6 frontier TraitPositiveIcon.png|frameless|50x50px]] | |[[File:BTD6 frontier TraitPositiveIcon.png|frameless|50x50px]] | ||
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|id="AttackSpeedTrait"|'''Rapid-fire'''<br>130% Attack Speed | |id="AttackSpeedTrait"|'''Rapid-fire'''<br>130% Attack Speed | ||
|[[File:BTD6 frontier TraitVeryPositiveIcon.png|frameless|50x50px]] | |[[File:BTD6 frontier TraitVeryPositiveIcon.png|frameless|50x50px]] | ||
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|id="BlowbackTrait"|'''Twister'''<br>Projectiles wiggle around with 20% Blowback chance (Not MOABs) | |id="BlowbackTrait"|'''Twister'''<br>Projectiles wiggle around with 20% Blowback chance (Not MOABs) | ||
|[[File:BTD6 frontier TraitPositiveIcon.png|frameless|50x50px]] | |[[File:BTD6 frontier TraitPositiveIcon.png|frameless|50x50px]] | ||
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|Spike Factory | |Spike Factory | ||
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|id="BlowbackTrait"|'''Dust-devil'''<br>Projectiles wiggle around with 50% Blowback chance (Not MOABs) | |id="BlowbackTrait"|'''Dust-devil'''<br>Projectiles wiggle around with 50% Blowback chance (Not MOABs) | ||
|[[File:BTD6 frontier TraitVeryPositiveIcon.png|frameless|50x50px]] | |[[File:BTD6 frontier TraitVeryPositiveIcon.png|frameless|50x50px]] | ||
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|Spike Factory | |Spike Factory | ||
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|id="BouncyTrait"|'''Zinger'''<br>Projectiles bounce off Blocking Objects and Map Borders | |id="BouncyTrait"|'''Zinger'''<br>Projectiles bounce off Blocking Objects and Map Borders | ||
|[[File:BTD6 frontier TraitVeryPositiveIcon.png|frameless|50x50px]] | |[[File:BTD6 frontier TraitVeryPositiveIcon.png|frameless|50x50px]] | ||
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|Ice Monkey, Mortar Monkey, Spike Factory, Beast Handler | |Ice Monkey, Mortar Monkey, Spike Factory, Beast Handler | ||
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|id="CamoTrait"|'''True-eye'''<br>Can see Camo and deals +1 Damage to them | |id="CamoTrait"|'''True-eye'''<br>Can see Camo and deals +1 Damage to them | ||
|[[File:BTD6 frontier TraitPositiveIcon.png|frameless|50x50px]] | |[[File:BTD6 frontier TraitPositiveIcon.png|frameless|50x50px]] | ||
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|id="CamoTrait"|'''Red-wristed'''<br>Can see Camo and deals +100% Damage to them | |id="CamoTrait"|'''Red-wristed'''<br>Can see Camo and deals +100% Damage to them | ||
|[[File:BTD6 frontier TraitVeryPositiveIcon.png|frameless|50x50px]] | |[[File:BTD6 frontier TraitVeryPositiveIcon.png|frameless|50x50px]] | ||
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|id="CostTrait"|'''Boot-draggin''''<br>Costs +50% Stamina to place | |id="CostTrait"|'''Boot-draggin''''<br>Costs +50% Stamina to place | ||
|[[File:BTD6 frontier TraitVeryNegativeIcon.png|frameless|50x50px]] | |[[File:BTD6 frontier TraitVeryNegativeIcon.png|frameless|50x50px]] | ||
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|id="CostTrait"|'''Slow-ridin''''<br>Costs +30% Stamina to place | |id="CostTrait"|'''Slow-ridin''''<br>Costs +30% Stamina to place | ||
|[[File:BTD6 frontier TraitNegativeIcon.png|frameless|50x50px]] | |[[File:BTD6 frontier TraitNegativeIcon.png|frameless|50x50px]] | ||
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|id="CostTrait"|'''Itchin’'''<br>Costs -30% Stamina to place | |id="CostTrait"|'''Itchin’'''<br>Costs -30% Stamina to place | ||
|[[File:BTD6 frontier TraitPositiveIcon.png|frameless|50x50px]] | |[[File:BTD6 frontier TraitPositiveIcon.png|frameless|50x50px]] | ||
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|id="CostTrait"|'''Rarin’'''<br>Costs -50% Stamina to place | |id="CostTrait"|'''Rarin’'''<br>Costs -50% Stamina to place | ||
|[[File:BTD6 frontier TraitVeryPositiveIcon.png|frameless|50x50px]] | |[[File:BTD6 frontier TraitVeryPositiveIcon.png|frameless|50x50px]] | ||
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|id="CritTrait"|'''Keen-eye'''<br>Chance to crit for +100% Damage | |id="CritTrait"|'''Keen-eye'''<br>Chance to crit for +100% Damage | ||
|[[File:BTD6 frontier TraitPositiveIcon.png|frameless|50x50px]] | |[[File:BTD6 frontier TraitPositiveIcon.png|frameless|50x50px]] | ||
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|Glue Gunner | |Glue Gunner | ||
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|id="CritTrait"|'''Razor-eye'''<br>Chance to crit for +200% Damage | |id="CritTrait"|'''Razor-eye'''<br>Chance to crit for +200% Damage | ||
|[[File:BTD6 frontier TraitVeryPositiveIcon.png|frameless|50x50px]] | |[[File:BTD6 frontier TraitVeryPositiveIcon.png|frameless|50x50px]] | ||
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|Glue Gunner | |Glue Gunner | ||
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|id="DamageTrait"|'''Feeble'''<br>60% Damage | |id="DamageTrait"|'''Feeble'''<br>60% Damage | ||
|[[File:BTD6 frontier TraitVeryNegativeIcon.png|frameless|50x50px]] | |[[File:BTD6 frontier TraitVeryNegativeIcon.png|frameless|50x50px]] | ||
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|id="DamageTrait"|'''Weak'''<br>80% Damage | |id="DamageTrait"|'''Weak'''<br>80% Damage | ||
|[[File:BTD6 frontier TraitNegativeIcon.png|frameless|50x50px]] | |[[File:BTD6 frontier TraitNegativeIcon.png|frameless|50x50px]] | ||
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|id="DamageTrait"|'''Powerful'''<br>125% Damage | |id="DamageTrait"|'''Powerful'''<br>125% Damage | ||
|[[File:BTD6 frontier TraitPositiveIcon.png|frameless|50x50px]] | |[[File:BTD6 frontier TraitPositiveIcon.png|frameless|50x50px]] | ||
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|id="DamageTrait"|'''Brutal'''<br>150% Damage | |id="DamageTrait"|'''Brutal'''<br>150% Damage | ||
|[[File:BTD6 frontier TraitVeryPositiveIcon.png|frameless|50x50px]] | |[[File:BTD6 frontier TraitVeryPositiveIcon.png|frameless|50x50px]] | ||
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|id="DistanceTrait"|'''Patient'''<br>Attacks faster the closer Bloons are to leaking up to 30% | |id="DistanceTrait"|'''Patient'''<br>Attacks faster the closer Bloons are to leaking up to 30% | ||
|[[File:BTD6 frontier TraitPositiveIcon.png|frameless|50x50px]] | |[[File:BTD6 frontier TraitPositiveIcon.png|frameless|50x50px]] | ||
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|id="DistanceTrait"|'''Seein'-red'''<br>Attacks faster the closer Bloons are to leaking up to 60% | |id="DistanceTrait"|'''Seein'-red'''<br>Attacks faster the closer Bloons are to leaking up to 60% | ||
|[[File:BTD6 frontier TraitVeryPositiveIcon.png|frameless|50x50px]] | |[[File:BTD6 frontier TraitVeryPositiveIcon.png|frameless|50x50px]] | ||
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|id="FireTrait"|'''Firestarter'''<br>Has a chance to set Bloons on fire for 1 Damage per second, for 4.5s | |id="FireTrait"|'''Firestarter'''<br>Has a chance to set Bloons on fire for 1 Damage per second, for 4.5s | ||
|[[File:BTD6 frontier TraitPositiveIcon.png|frameless|50x50px]] | |[[File:BTD6 frontier TraitPositiveIcon.png|frameless|50x50px]] | ||
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|id="FireTrait"|'''Guns-blazin''''<br>Has a chance to set Bloons on fire for 3 Damage per second, for 6s | |id="FireTrait"|'''Guns-blazin''''<br>Has a chance to set Bloons on fire for 3 Damage per second, for 6s | ||
|[[File:BTD6 frontier TraitVeryPositiveIcon.png|frameless|50x50px]] | |[[File:BTD6 frontier TraitVeryPositiveIcon.png|frameless|50x50px]] | ||
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|id="GlueTrait"|'''Adhesive'''<br>Chance to coat Bloons in molasses, slowing by 40% for 1.5s. Less effective on MOAB-Class Bloons | |id="GlueTrait"|'''Adhesive'''<br>Chance to coat Bloons in molasses, slowing by 40% for 1.5s. Less effective on MOAB-Class Bloons | ||
|[[File:BTD6 frontier TraitPositiveIcon.png|frameless|50x50px]] | |[[File:BTD6 frontier TraitPositiveIcon.png|frameless|50x50px]] | ||
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|id="GlueTrait"|'''Molasses'''<br>Chance to coat Bloons in molasses, slowing by 40% for 6s. Less effective on MOAB-Class Bloons | |id="GlueTrait"|'''Molasses'''<br>Chance to coat Bloons in molasses, slowing by 40% for 6s. Less effective on MOAB-Class Bloons | ||
|[[File:BTD6 frontier TraitVeryPositiveIcon.png|frameless|50x50px]] | |[[File:BTD6 frontier TraitVeryPositiveIcon.png|frameless|50x50px]] | ||
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|id="GoldTrait"|'''Bananite glutton'''<br>Bananite earnt -10% while in Posse | |id="GoldTrait"|'''Bananite glutton'''<br>Bananite earnt -10% while in Posse | ||
|[[File:BTD6 frontier TraitVeryNegativeIcon.png|frameless|50x50px]] | |[[File:BTD6 frontier TraitVeryNegativeIcon.png|frameless|50x50px]] | ||
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|id="GoldTrait"|'''Greedy'''<br>Bananite earnt -5% while in Posse | |id="GoldTrait"|'''Greedy'''<br>Bananite earnt -5% while in Posse | ||
|[[File:BTD6 frontier TraitNegativeIcon.png|frameless|50x50px]] | |[[File:BTD6 frontier TraitNegativeIcon.png|frameless|50x50px]] | ||
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|id="GoldTrait"|'''Covetous'''<br>Bananite earnt +5% while in Posse | |id="GoldTrait"|'''Covetous'''<br>Bananite earnt +5% while in Posse | ||
|[[File:BTD6 frontier TraitPositiveIcon.png|frameless|50x50px]] | |[[File:BTD6 frontier TraitPositiveIcon.png|frameless|50x50px]] | ||
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|id="GoldTrait"|'''Lustrous'''<br>Bananite earnt +10% while in Posse | |id="GoldTrait"|'''Lustrous'''<br>Bananite earnt +10% while in Posse | ||
|[[File:BTD6 frontier TraitVeryPositiveIcon.png|frameless|50x50px]] | |[[File:BTD6 frontier TraitVeryPositiveIcon.png|frameless|50x50px]] | ||
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|id="HomingTrait"|'''Pathfinder'''<br>Projectiles now seek out Bloons with turn strength 180 | |id="HomingTrait"|'''Pathfinder'''<br>Projectiles now seek out Bloons with turn strength 180 | ||
|[[File:BTD6 frontier TraitPositiveIcon.png|frameless|50x50px]] | |[[File:BTD6 frontier TraitPositiveIcon.png|frameless|50x50px]] | ||
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|Ice Monkey, Mortar Monkey, Spike Factory, Beast Handler | |Ice Monkey, Mortar Monkey, Spike Factory, Beast Handler | ||
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|id="HomingTrait"|'''Waymaker'''<br>Projectiles now seek out Bloons with turn strength 270 | |id="HomingTrait"|'''Waymaker'''<br>Projectiles now seek out Bloons with turn strength 270 | ||
|[[File:BTD6 frontier TraitVeryPositiveIcon.png|frameless|50x50px]] | |[[File:BTD6 frontier TraitVeryPositiveIcon.png|frameless|50x50px]] | ||
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|Ice Monkey, Mortar Monkey, Spike Factory, Beast Handler | |Ice Monkey, Mortar Monkey, Spike Factory, Beast Handler | ||
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|id="IceTrait"|'''Cold-leaded'''<br>Chance to Freeze non MOAB-Class Bloons for 1s | |id="IceTrait"|'''Cold-leaded'''<br>Chance to Freeze non MOAB-Class Bloons for 1s | ||
|[[File:BTD6 frontier TraitPositiveIcon.png|frameless|50x50px]] | |[[File:BTD6 frontier TraitPositiveIcon.png|frameless|50x50px]] | ||
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|id="IceTrait"|'''Frostbrand'''<br>Chance to Freeze non MOAB-Class Bloons for 3s | |id="IceTrait"|'''Frostbrand'''<br>Chance to Freeze non MOAB-Class Bloons for 3s | ||
|[[File:BTD6 frontier TraitVeryPositiveIcon.png|frameless|50x50px]] | |[[File:BTD6 frontier TraitVeryPositiveIcon.png|frameless|50x50px]] | ||
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|id="KnivesTrait"|'''Bowie'''<br>Gains a 25% chance for projectiles to produce ricocheting blades | |id="KnivesTrait"|'''Bowie'''<br>Gains a 25% chance for projectiles to produce ricocheting blades | ||
|[[File:BTD6 frontier TraitPositiveIcon.png|frameless|50x50px]] | |[[File:BTD6 frontier TraitPositiveIcon.png|frameless|50x50px]] | ||
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|id="KnivesTrait"|'''Fanged'''<br>Gains a 65% chance for projectiles to produce ricocheting blades | |id="KnivesTrait"|'''Fanged'''<br>Gains a 65% chance for projectiles to produce ricocheting blades | ||
|[[File:BTD6 frontier TraitVeryPositiveIcon.png|frameless|50x50px]] | |[[File:BTD6 frontier TraitVeryPositiveIcon.png|frameless|50x50px]] | ||
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|id="KnockbackTrait"|'''Kickin''''<br>Knocks back Bloons with 50% power. Heavier targets by 20% of that amount | |id="KnockbackTrait"|'''Kickin''''<br>Knocks back Bloons with 50% power. Heavier targets by 20% of that amount | ||
|[[File:BTD6 frontier TraitPositiveIcon.png|frameless|50x50px]] | |[[File:BTD6 frontier TraitPositiveIcon.png|frameless|50x50px]] | ||
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|id="KnockbackTrait"|'''Big-boot'''<br>Knocks back Bloons with 100% power. Heavier targets by 20% of that amount | |id="KnockbackTrait"|'''Big-boot'''<br>Knocks back Bloons with 100% power. Heavier targets by 20% of that amount | ||
|[[File:BTD6 frontier TraitVeryPositiveIcon.png|frameless|50x50px]] | |[[File:BTD6 frontier TraitVeryPositiveIcon.png|frameless|50x50px]] | ||
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|id="LegendTrait"|'''Exile'''<br>A Monkey on the outs. Attack Speed, Range, Accuracy, and Projectile Speed heavily reduced. | |id="LegendTrait"|'''Exile'''<br>A Monkey on the outs. Attack Speed, Range, Accuracy, and Projectile Speed heavily reduced. | ||
|[[File:BTD6 frontier TraitVeryNegativeIcon.png|frameless|50x50px]] | |[[File:BTD6 frontier TraitVeryNegativeIcon.png|frameless|50x50px]] | ||
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|id="LegendTrait"|'''Outlaw'''<br>A Monkey who shuns good society. Attack Speed, Range, Accuracy, and Projectile Speed slightly reduced. | |id="LegendTrait"|'''Outlaw'''<br>A Monkey who shuns good society. Attack Speed, Range, Accuracy, and Projectile Speed slightly reduced. | ||
|[[File:BTD6 frontier TraitNegativeIcon.png|frameless|50x50px]] | |[[File:BTD6 frontier TraitNegativeIcon.png|frameless|50x50px]] | ||
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|id="LegendTrait"|'''Renowned'''<br>A well liked Monkey 'round these parts. Attack Speed, Range, Accuracy, and Projectile Speed slightly improved. | |id="LegendTrait"|'''Renowned'''<br>A well liked Monkey 'round these parts. Attack Speed, Range, Accuracy, and Projectile Speed slightly improved. | ||
|[[File:BTD6 frontier TraitPositiveIcon.png|frameless|50x50px]] | |[[File:BTD6 frontier TraitPositiveIcon.png|frameless|50x50px]] | ||
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|id="LegendTrait"|'''Legend'''<br>A Legendary Monkey, known across the Frontier. Attack Speed, Range, Accuracy, and Projectile Speed heavily improved. | |id="LegendTrait"|'''Legend'''<br>A Legendary Monkey, known across the Frontier. Attack Speed, Range, Accuracy, and Projectile Speed heavily improved. | ||
|[[File:BTD6 frontier TraitVeryPositiveIcon.png|frameless|50x50px]] | |[[File:BTD6 frontier TraitVeryPositiveIcon.png|frameless|50x50px]] | ||
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|id="MibTrait"|'''Red-eyed'''<br>Can pop all Bloon types. Stamina costs increased 200% | |id="MibTrait"|'''Red-eyed'''<br>Can pop all Bloon types. Stamina costs increased 200% | ||
|[[File:BTD6 frontier TraitPositiveIcon.png|frameless|50x50px]] | |[[File:BTD6 frontier TraitPositiveIcon.png|frameless|50x50px]] | ||
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|Glue Gunner, Alchemist | |Glue Gunner, Alchemist | ||
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|id="MibTrait"|'''Hell-bent'''<br>Can pop all Bloon types. Stamina costs increased 100% | |id="MibTrait"|'''Hell-bent'''<br>Can pop all Bloon types. Stamina costs increased 100% | ||
|[[File:BTD6 frontier TraitVeryPositiveIcon.png|frameless|50x50px]] | |[[File:BTD6 frontier TraitVeryPositiveIcon.png|frameless|50x50px]] | ||
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|Glue Gunner, Alchemist | |Glue Gunner, Alchemist | ||
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|id="MoabDamageTrait"|'''Yellow-bellied'''<br>Deals 75% Damage to MOABs and Boss Bloons | |id="MoabDamageTrait"|'''Yellow-bellied'''<br>Deals 75% Damage to MOABs and Boss Bloons | ||
|[[File:BTD6 frontier TraitNegativeIcon.png|frameless|50x50px]] | |[[File:BTD6 frontier TraitNegativeIcon.png|frameless|50x50px]] | ||
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|id="MoabDamageTrait"|'''Take-down'''<br>Deals 125% Damage to MOABs and Boss Bloons | |id="MoabDamageTrait"|'''Take-down'''<br>Deals 125% Damage to MOABs and Boss Bloons | ||
|[[File:BTD6 frontier TraitPositiveIcon.png|frameless|50x50px]] | |[[File:BTD6 frontier TraitPositiveIcon.png|frameless|50x50px]] | ||
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|id="MoabDamageTrait"|'''Big-blimp-hunter'''<br>Deals 150% Damage to MOABs and Boss Bloons | |id="MoabDamageTrait"|'''Big-blimp-hunter'''<br>Deals 150% Damage to MOABs and Boss Bloons | ||
|[[File:BTD6 frontier TraitVeryPositiveIcon.png|frameless|50x50px]] | |[[File:BTD6 frontier TraitVeryPositiveIcon.png|frameless|50x50px]] | ||
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|id="NimbusTrait"|'''Cloudstride'''<br>Towers placed within 30 radius ignore Land & Water rules | |id="NimbusTrait"|'''Cloudstride'''<br>Towers placed within 30 radius ignore Land & Water rules | ||
|[[File:BTD6 frontier TraitPositiveIcon.png|frameless|50x50px]] | |[[File:BTD6 frontier TraitPositiveIcon.png|frameless|50x50px]] | ||
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|id="NimbusTrait"|'''Skywalker'''<br>Towers placed within 50 radius ignore Land & Water rules | |id="NimbusTrait"|'''Skywalker'''<br>Towers placed within 50 radius ignore Land & Water rules | ||
|[[File:BTD6 frontier TraitVeryPositiveIcon.png|frameless|50x50px]] | |[[File:BTD6 frontier TraitVeryPositiveIcon.png|frameless|50x50px]] | ||
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|id="NoSellTrait"|'''Rooted'''<br>Cannot retreat, Damage +0% & Attack Speed +0% | |id="NoSellTrait"|'''Rooted'''<br>Cannot retreat, Damage +0% & Attack Speed +0% | ||
|[[File:BTD6 frontier TraitNegativeIcon.png|frameless|50x50px]] | |[[File:BTD6 frontier TraitNegativeIcon.png|frameless|50x50px]] | ||
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|id="NoSellTrait"|'''Monkey-glue'''<br>Cannot retreat, Damage +20% & Attack Speed +10% | |id="NoSellTrait"|'''Monkey-glue'''<br>Cannot retreat, Damage +20% & Attack Speed +10% | ||
|[[File:BTD6 frontier TraitPositiveIcon.png|frameless|50x50px]] | |[[File:BTD6 frontier TraitPositiveIcon.png|frameless|50x50px]] | ||
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|id="NoSellTrait"|'''Banana-bond'''<br>Cannot retreat, Damage +50% & Attack Speed +20% | |id="NoSellTrait"|'''Banana-bond'''<br>Cannot retreat, Damage +50% & Attack Speed +20% | ||
|[[File:BTD6 frontier TraitVeryPositiveIcon.png|frameless|50x50px]] | |[[File:BTD6 frontier TraitVeryPositiveIcon.png|frameless|50x50px]] | ||
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|- | |- | ||
|id="PierceTrait"|'''Hollow-iron'''<br>50% Pierce | |id="PierceTrait"|'''Hollow-iron'''<br>50% Pierce | ||
|[[File:BTD6 frontier TraitVeryNegativeIcon.png|frameless|50x50px]] | |[[File:BTD6 frontier TraitVeryNegativeIcon.png|frameless|50x50px]] | ||
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|- | |- | ||
|id="PierceTrait"|'''Soft-shot'''<br>70% Pierce | |id="PierceTrait"|'''Soft-shot'''<br>70% Pierce | ||
|[[File:BTD6 frontier TraitNegativeIcon.png|frameless|50x50px]] | |[[File:BTD6 frontier TraitNegativeIcon.png|frameless|50x50px]] | ||
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|- | |- | ||
|id="PierceTrait"|'''Piercing'''<br>135% Pierce | |id="PierceTrait"|'''Piercing'''<br>135% Pierce | ||
|[[File:BTD6 frontier TraitPositiveIcon.png|frameless|50x50px]] | |[[File:BTD6 frontier TraitPositiveIcon.png|frameless|50x50px]] | ||
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|- | |- | ||
|id="PierceTrait"|'''Heavy-puncha'''<br>170% Pierce | |id="PierceTrait"|'''Heavy-puncha'''<br>170% Pierce | ||
|[[File:BTD6 frontier TraitVeryPositiveIcon.png|frameless|50x50px]] | |[[File:BTD6 frontier TraitVeryPositiveIcon.png|frameless|50x50px]] | ||
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|- | |- | ||
|id="ProjectileSizeTrait"|'''Peashooter'''<br>60% Projectile & explosion size | |id="ProjectileSizeTrait"|'''Peashooter'''<br>60% Projectile & explosion size | ||
|[[File:BTD6 frontier TraitVeryNegativeIcon.png|frameless|50x50px]] | |[[File:BTD6 frontier TraitVeryNegativeIcon.png|frameless|50x50px]] | ||
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|- | |- | ||
|id="ProjectileSizeTrait"|'''Popgun'''<br>80% Projectile & explosion size | |id="ProjectileSizeTrait"|'''Popgun'''<br>80% Projectile & explosion size | ||
|[[File:BTD6 frontier TraitNegativeIcon.png|frameless|50x50px]] | |[[File:BTD6 frontier TraitNegativeIcon.png|frameless|50x50px]] | ||
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|- | |- | ||
|id="ProjectileSizeTrait"|'''Slugga'''<br>120% Projectile & explosion size | |id="ProjectileSizeTrait"|'''Slugga'''<br>120% Projectile & explosion size | ||
|[[File:BTD6 frontier TraitPositiveIcon.png|frameless|50x50px]] | |[[File:BTD6 frontier TraitPositiveIcon.png|frameless|50x50px]] | ||
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|- | |- | ||
|id="ProjectileSizeTrait"|'''Cannonball'''<br>140% Projectile & explosion size | |id="ProjectileSizeTrait"|'''Cannonball'''<br>140% Projectile & explosion size | ||
|[[File:BTD6 frontier TraitVeryPositiveIcon.png|frameless|50x50px]] | |[[File:BTD6 frontier TraitVeryPositiveIcon.png|frameless|50x50px]] | ||
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|- | |- | ||
|id="ProjectileSpeedTrait"|'''Sluggish'''<br>50% Projectile Speed | |id="ProjectileSpeedTrait"|'''Sluggish'''<br>50% Projectile Speed | ||
|[[File:BTD6 frontier TraitVeryNegativeIcon.png|frameless|50x50px]] | |[[File:BTD6 frontier TraitVeryNegativeIcon.png|frameless|50x50px]] | ||
| Line 460: | Line 395: | ||
|Mortar Monkey, Spike Factory | |Mortar Monkey, Spike Factory | ||
|- | |- | ||
|id="ProjectileSpeedTrait"|'''Slovenly'''<br>75% Projectile Speed | |id="ProjectileSpeedTrait"|'''Slovenly'''<br>75% Projectile Speed | ||
|[[File:BTD6 frontier TraitNegativeIcon.png|frameless|50x50px]] | |[[File:BTD6 frontier TraitNegativeIcon.png|frameless|50x50px]] | ||
| Line 466: | Line 400: | ||
|Mortar Monkey, Spike Factory | |Mortar Monkey, Spike Factory | ||
|- | |- | ||
|id="ProjectileSpeedTrait"|'''Bullet-time'''<br>150% Projectile Speed | |id="ProjectileSpeedTrait"|'''Bullet-time'''<br>150% Projectile Speed | ||
|[[File:BTD6 frontier TraitPositiveIcon.png|frameless|50x50px]] | |[[File:BTD6 frontier TraitPositiveIcon.png|frameless|50x50px]] | ||
| Line 472: | Line 405: | ||
|Mortar Monkey, Spike Factory | |Mortar Monkey, Spike Factory | ||
|- | |- | ||
|id="ProjectileSpeedTrait"|'''Quicksilver'''<br>200% Projectile Speed | |id="ProjectileSpeedTrait"|'''Quicksilver'''<br>200% Projectile Speed | ||
|[[File:BTD6 frontier TraitVeryPositiveIcon.png|frameless|50x50px]] | |[[File:BTD6 frontier TraitVeryPositiveIcon.png|frameless|50x50px]] | ||
| Line 478: | Line 410: | ||
|Mortar Monkey, Spike Factory | |Mortar Monkey, Spike Factory | ||
|- | |- | ||
|id="PurpleDamageTrait"|'''Purple-coat'''<br>Can pop Purple Bloons, and deals +1 Damage to them | |id="PurpleDamageTrait"|'''Purple-coat'''<br>Can pop Purple Bloons, and deals +1 Damage to them | ||
|[[File:BTD6 frontier TraitPositiveIcon.png|frameless|50x50px]] | |[[File:BTD6 frontier TraitPositiveIcon.png|frameless|50x50px]] | ||
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|- | |- | ||
|id="PurpleDamageTrait"|'''Purple-peacock'''<br>Can pop Purple Bloons, and deals +100% Damage to them | |id="PurpleDamageTrait"|'''Purple-peacock'''<br>Can pop Purple Bloons, and deals +100% Damage to them | ||
|[[File:BTD6 frontier TraitVeryPositiveIcon.png|frameless|50x50px]] | |[[File:BTD6 frontier TraitVeryPositiveIcon.png|frameless|50x50px]] | ||
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|- | |- | ||
|id="RangeTrait"|'''Blind'''<br>70% Range | |id="RangeTrait"|'''Blind'''<br>70% Range | ||
|[[File:BTD6 frontier TraitVeryNegativeIcon.png|frameless|50x50px]] | |[[File:BTD6 frontier TraitVeryNegativeIcon.png|frameless|50x50px]] | ||
| Line 496: | Line 425: | ||
|Sniper Monkey, Monkey Ace, Heli Pilot, Mortar Monkey, Dartling Gunner | |Sniper Monkey, Monkey Ace, Heli Pilot, Mortar Monkey, Dartling Gunner | ||
|- | |- | ||
|id="RangeTrait"|'''One eye'd'''<br>85% Range | |id="RangeTrait"|'''One eye'd'''<br>85% Range | ||
|[[File:BTD6 frontier TraitNegativeIcon.png|frameless|50x50px]] | |[[File:BTD6 frontier TraitNegativeIcon.png|frameless|50x50px]] | ||
| Line 502: | Line 430: | ||
|Sniper Monkey, Monkey Ace, Heli Pilot, Mortar Monkey, Dartling Gunner | |Sniper Monkey, Monkey Ace, Heli Pilot, Mortar Monkey, Dartling Gunner | ||
|- | |- | ||
|id="RangeTrait"|'''Spotter'''<br>120% Range | |id="RangeTrait"|'''Spotter'''<br>120% Range | ||
|[[File:BTD6 frontier TraitPositiveIcon.png|frameless|50x50px]] | |[[File:BTD6 frontier TraitPositiveIcon.png|frameless|50x50px]] | ||
| Line 508: | Line 435: | ||
|Sniper Monkey, Monkey Ace, Heli Pilot, Mortar Monkey, Dartling Gunner | |Sniper Monkey, Monkey Ace, Heli Pilot, Mortar Monkey, Dartling Gunner | ||
|- | |- | ||
|id="RangeTrait"|'''Longshot'''<br>135% Range | |id="RangeTrait"|'''Longshot'''<br>135% Range | ||
|[[File:BTD6 frontier TraitVeryPositiveIcon.png|frameless|50x50px]] | |[[File:BTD6 frontier TraitVeryPositiveIcon.png|frameless|50x50px]] | ||
| Line 514: | Line 440: | ||
|Sniper Monkey, Monkey Ace, Heli Pilot, Mortar Monkey, Dartling Gunner | |Sniper Monkey, Monkey Ace, Heli Pilot, Mortar Monkey, Dartling Gunner | ||
|- | |- | ||
|id="RetreatTrait"|'''Phantom'''<br>Stamina Costs +25% and retreating freezes most surrounding Bloons | |id="RetreatTrait"|'''Phantom'''<br>Stamina Costs +25% and retreating freezes most surrounding Bloons | ||
|[[File:BTD6 frontier TraitVeryNegativeIcon.png|frameless|50x50px]] | |[[File:BTD6 frontier TraitVeryNegativeIcon.png|frameless|50x50px]] | ||
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|- | |- | ||
|id="RetreatTrait"|'''Survivor'''<br>Stamina Costs +10% and retreating freezes most surrounding Bloons | |id="RetreatTrait"|'''Survivor'''<br>Stamina Costs +10% and retreating freezes most surrounding Bloons | ||
|[[File:BTD6 frontier TraitNegativeIcon.png|frameless|50x50px]] | |[[File:BTD6 frontier TraitNegativeIcon.png|frameless|50x50px]] | ||
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|- | |- | ||
|id="RetreatTrait"|'''Ambusher'''<br>Stamina Costs -10% and retreating freezes most surrounding Bloons | |id="RetreatTrait"|'''Ambusher'''<br>Stamina Costs -10% and retreating freezes most surrounding Bloons | ||
|[[File:BTD6 frontier TraitPositiveIcon.png|frameless|50x50px]] | |[[File:BTD6 frontier TraitPositiveIcon.png|frameless|50x50px]] | ||
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|- | |- | ||
|id="RetreatTrait"|'''Escapist'''<br>Stamina Costs -25% and retreating freezes most surrounding Bloons | |id="RetreatTrait"|'''Escapist'''<br>Stamina Costs -25% and retreating freezes most surrounding Bloons | ||
|[[File:BTD6 frontier TraitVeryPositiveIcon.png|frameless|50x50px]] | |[[File:BTD6 frontier TraitVeryPositiveIcon.png|frameless|50x50px]] | ||
| Line 538: | Line 460: | ||
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|- | |- | ||
|id="RicochetTrait"|'''Rebound'''<br>Tower projectiles now Ricochet off Bloons up to 2 times | |id="RicochetTrait"|'''Rebound'''<br>Tower projectiles now Ricochet off Bloons up to 2 times | ||
|[[File:BTD6 frontier TraitPositiveIcon.png|frameless|50x50px]] | |[[File:BTD6 frontier TraitPositiveIcon.png|frameless|50x50px]] | ||
| Line 544: | Line 465: | ||
|Ice Monkey, Mortar Monkey, Spike Factory, Beast Handler | |Ice Monkey, Mortar Monkey, Spike Factory, Beast Handler | ||
|- | |- | ||
|id="RicochetTrait"|'''Ricochet'''<br>Tower projectiles now Ricochet off Bloons up to 10 times | |id="RicochetTrait"|'''Ricochet'''<br>Tower projectiles now Ricochet off Bloons up to 10 times | ||
|[[File:BTD6 frontier TraitVeryPositiveIcon.png|frameless|50x50px]] | |[[File:BTD6 frontier TraitVeryPositiveIcon.png|frameless|50x50px]] | ||
| Line 550: | Line 470: | ||
|Ice Monkey, Mortar Monkey, Spike Factory, Beast Handler | |Ice Monkey, Mortar Monkey, Spike Factory, Beast Handler | ||
|- | |- | ||
|id="ShieldTrait"|'''Medic'''<br>Gain +10 Mana Shield after every round | |id="ShieldTrait"|'''Medic'''<br>Gain +10 Mana Shield after every round | ||
|[[File:BTD6 frontier TraitPositiveIcon.png|frameless|50x50px]] | |[[File:BTD6 frontier TraitPositiveIcon.png|frameless|50x50px]] | ||
| Line 556: | Line 475: | ||
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|- | |- | ||
|id="ShieldTrait"|'''Doc'''<br>Gain +20 Mana Shield after every round | |id="ShieldTrait"|'''Doc'''<br>Gain +20 Mana Shield after every round | ||
|[[File:BTD6 frontier TraitVeryPositiveIcon.png|frameless|50x50px]] | |[[File:BTD6 frontier TraitVeryPositiveIcon.png|frameless|50x50px]] | ||
| Line 562: | Line 480: | ||
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|- | |- | ||
|id="SizeTrait"|'''Microscopic'''<br>50% Footprint | |id="SizeTrait"|'''Microscopic'''<br>50% Footprint | ||
|[[File:BTD6 frontier TraitVeryNegativeIcon.png|frameless|50x50px]] | |[[File:BTD6 frontier TraitVeryNegativeIcon.png|frameless|50x50px]] | ||
| Line 568: | Line 485: | ||
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|- | |- | ||
|id="SizeTrait"|'''Tiny'''<br>75% Footprint | |id="SizeTrait"|'''Tiny'''<br>75% Footprint | ||
|[[File:BTD6 frontier TraitNegativeIcon.png|frameless|50x50px]] | |[[File:BTD6 frontier TraitNegativeIcon.png|frameless|50x50px]] | ||
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|- | |- | ||
|id="SizeTrait"|'''Oversize'''<br>125% Footprint | |id="SizeTrait"|'''Oversize'''<br>125% Footprint | ||
|[[File:BTD6 frontier TraitPositiveIcon.png|frameless|50x50px]] | |[[File:BTD6 frontier TraitPositiveIcon.png|frameless|50x50px]] | ||
| Line 580: | Line 495: | ||
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|- | |- | ||
|id="SizeTrait"|'''Big ol''''<br>150% Footprint | |id="SizeTrait"|'''Big ol''''<br>150% Footprint | ||
|[[File:BTD6 frontier TraitVeryPositiveIcon.png|frameless|50x50px]] | |[[File:BTD6 frontier TraitVeryPositiveIcon.png|frameless|50x50px]] | ||
| Line 586: | Line 500: | ||
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|- | |- | ||
|id="StickyBombTrait"|'''Primer'''<br>Chance to attach bombs to Bloons, dealing 15 Damage after 3s | |id="StickyBombTrait"|'''Primer'''<br>Chance to attach bombs to Bloons, dealing 15 Damage after 3s | ||
|[[File:BTD6 frontier TraitPositiveIcon.png|frameless|50x50px]] | |[[File:BTD6 frontier TraitPositiveIcon.png|frameless|50x50px]] | ||
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|- | |- | ||
|id="StickyBombTrait"|'''Detonator'''<br>Chance to attach bombs to Bloons, dealing 30 Damage after 3s | |id="StickyBombTrait"|'''Detonator'''<br>Chance to attach bombs to Bloons, dealing 30 Damage after 3s | ||
|[[File:BTD6 frontier TraitVeryPositiveIcon.png|frameless|50x50px]] | |[[File:BTD6 frontier TraitVeryPositiveIcon.png|frameless|50x50px]] | ||
| Line 598: | Line 510: | ||
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|- | |- | ||
|id="ZebraTrait"|'''Nullifier'''<br>Can pop Black and White Bloons and deals +1 Damage to them | |id="ZebraTrait"|'''Nullifier'''<br>Can pop Black and White Bloons and deals +1 Damage to them | ||
|[[File:BTD6 frontier TraitPositiveIcon.png|frameless|50x50px]] | |[[File:BTD6 frontier TraitPositiveIcon.png|frameless|50x50px]] | ||
| Line 604: | Line 515: | ||
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|- | |- | ||
|id="ZebraTrait"|'''Neutralizer'''<br>Can pop Black and White Bloons and deals +100% Damage to them | |id="ZebraTrait"|'''Neutralizer'''<br>Can pop Black and White Bloons and deals +100% Damage to them | ||
|[[File:BTD6 frontier TraitVeryPositiveIcon.png|frameless|50x50px]] | |[[File:BTD6 frontier TraitVeryPositiveIcon.png|frameless|50x50px]] | ||
| Line 610: | Line 520: | ||
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|- | |- | ||
|id="ZombieTrait"|'''Friendly'''<br>Chance to spawn 2 friendly Zombie Bloons from projectiles | |id="ZombieTrait"|'''Friendly'''<br>Chance to spawn 2 friendly Zombie Bloons from projectiles | ||
|[[File:BTD6 frontier TraitPositiveIcon.png|frameless|50x50px]] | |[[File:BTD6 frontier TraitPositiveIcon.png|frameless|50x50px]] | ||
| Line 616: | Line 525: | ||
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|id="ZombieTrait"|'''Undertaker'''<br>Chance to spawn 5 friendly Zombie Bloons from projectiles | |id="ZombieTrait"|'''Undertaker'''<br>Chance to spawn 5 friendly Zombie Bloons from projectiles | ||
|[[File:BTD6 frontier TraitVeryPositiveIcon.png|frameless|50x50px]] | |[[File:BTD6 frontier TraitVeryPositiveIcon.png|frameless|50x50px]] | ||
Revision as of 21:57, 11 December 2025

| This section is incomplete. You can help out by expanding it. The editor who added this notice elaborates: Add list of traits for Heroes and Legendary recruits |
Traits are a game mechanic in the Frontier Legends DLC of Bloons TD 6. These are passive effects that all Towers have, and can be positive or negative and can range from raw stat modifiers to the ability to summon Zombie Bloons.
Mechanics
Traits are classified in two ways: Rarity and Tier. Rarity is a somewhat arbitrary classification, but usually traits with better effects tend to have a higher Rarity. Tier determines the potency of the effect and has four levels, with the first two being negative and the second two are positive. When Towers are generated at the Salon, the game randomly determines the amount, rarity and tier of those traits. Story Towers, Heroes and Legendary recruits have a fixed set of traits.
| Icon | Rarity | Chance | Effect |
|---|---|---|---|
| 1 | 10% | Very negative | |
| 2 | 15% | Negative | |
| 3 | 40% | Positive | |
| 4 | 35% | Very positive |
| Icon | Rarity | Chance |
|---|---|---|
| 0 | 40% | |
| 1 | 30% | |
| 2 | 20% | |
| 3 | 10% |
| Rarity | Chance |
|---|---|
| 1 | 25% |
| 2 | 50% |
| 3 | 25% |
List of Traits
Update history
| This article or section uses Cargo to generate its content. It will automatically fill up as other articles are completed. To add to this section, create the articles it is looking up. Do not add content to this section manually and do not remove this notice until you are sure this section is complete. |
| Trait | Changes |
|---|---|
| Twister / Dust-devil |
|
| Cloudstride / Skywalker |
|
| Trait | Changes |
|---|---|
| Feeble |
|
| Firestarter |
|
| Guns-blazin' |
|
| Phantom |
|
| Rebound |
|
| Undertaker |
|
| Friendly / Undertaker |
|
| Trait | Changes |
|---|---|
| Phantom |
|
| Survivor |
|
| Escapist |
|
- Temporary Traits: Remaining rounds countdown now displays in-game
Temporary Traits: Now only counts down while the tower is placed (bug fix)
- Temporary Traits: Round countdown should now live update
Temporary Traits: Covetous and Lustrous should now correctly work on Bananite crystals and chests (bug fix)