CHIMPS: Difference between revisions

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Strategy: no, I think you're onto something anon. Adding cleanup template.
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{{BTD6 last updated|51.2|section=y}}
{{BTD6 last updated|51.2|section=y}}
{{Cleanup|needs better general tips here}}
{{Cleanup|needs better general tips here}}
CHIMPS is significantly more difficult than most other game modes, especially when going for a [[Map#Borders|black border]] for a map without guides, as it makes all cash-generating towers, such as [[Monkey Town (BTD6)|Monkey Town]], [[Rubber to Gold (BTD6)|Rubber to Gold]], [[Merchantman (BTD6)|Merchantman]], and the hero [[Benjamin (BTD6)|Benjamin]], useless. It is important to not put down too many low-tier towers in the early-game and mid-game only for them to become useless later on. Instead, focus on a few strong towers with support as well. The hero, too, is extremely important, as they have 100 rounds to level up and gain massive attack and/or support capabilities to become by far the most valuable tower on the screen.
CHIMPS is significantly more difficult than most other game modes, especially when going for a [[Map#Borders|black border]] for a map without guides, as it makes all cash-generating towers, such as [[Monkey Town (BTD6)|Monkey Town]], [[Rubber to Gold (BTD6)|Rubber to Gold]], [[Merchantman (BTD6)|Merchantman]], and the hero [[Benjamin (BTD6)|Benjamin]], useless. It is important to not put down too many low-tier towers in the early-game and mid-game only for them to become useless later on. Instead, focus on a few strong towers with support as well. The hero, too, is extremely important, as they have nearly 100 rounds to level up and gain massive attack and/or support capabilities to become by far the most valuable tower on the screen.


Earning the red CHIMPS badge is not too difficult to earn, and sometimes easier than Impoppable because there's less worry about accidental leaking due to Retry Last Round giving second chances for free. The real challenge is completing without Retry Last Round always pre-plan a consistently working strategy for all stages of the game, especially on harder maps.
Earning the red CHIMPS badge is not too difficult, and sometimes is easier than Impoppable because there's less worry about accidental leaking due to Retry Last Round giving second chances for free. The real challenge is completing without Retry Last Round; always pre-plan a consistently working strategy for all stages of the game, especially on harder maps.


==Related achievements==
==Related achievements==

Revision as of 03:08, 20 April 2026

CHIMPS[fn 1] (short for No Continues, Hearts lost, Income, Monkey Knowledge, Powers or Selling) is a game mode in Bloons TD 6. In standard play, it is played on Hard difficulty. In singleplayer, it can only be played on a map after completing it on Impoppable. Like Impoppable, it starts on round 6 and ends after round 100. This mode applies a number of restrictions:

Medals

There are two versions of the CHIMPS medal: the red version, which is earned by completing the map on CHIMPS at all, and the black version, which is earned in addition to the red version by completing the game in one session without exiting the game or using the "Retry Last Round" option. If the player only earns the red version, the black version can still be unlocked by replaying the map on CHIMPS and meeting the condition. In Co-op, the red CHIMPS medal is earned if the player quits and re-joins the game later; this doesn't affect the type of CHIMPS medal the other participants earn, so it's possible for players to get different CHIMPS medals from each other even if they played the same match. The map thumbnail doesn't show the red version if the black version is owned, but both are shown on the profile.

Strategy

For more in-depth strategies, see Strategy:CHIMPS.
This section was last updated for: version 51.2
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The editor who added this notice elaborates: needs better general tips here

CHIMPS is significantly more difficult than most other game modes, especially when going for a black border for a map without guides, as it makes all cash-generating towers, such as Monkey Town, Rubber to Gold, Merchantman, and the hero Benjamin, useless. It is important to not put down too many low-tier towers in the early-game and mid-game only for them to become useless later on. Instead, focus on a few strong towers with support as well. The hero, too, is extremely important, as they have nearly 100 rounds to level up and gain massive attack and/or support capabilities to become by far the most valuable tower on the screen.

Earning the red CHIMPS badge is not too difficult, and sometimes is easier than Impoppable because there's less worry about accidental leaking due to Retry Last Round giving second chances for free. The real challenge is completing without Retry Last Round; always pre-plan a consistently working strategy for all stages of the game, especially on harder maps.

Bloons Master
Beat 1 map in CHIMPS mode
Reward(s):  250, Monkey Knowledge Points 1
5
Superior Bloons Master
Beat 5 maps in CHIMPS mode
Reward(s):  1,000, Monkey Knowledge Points 2
15
Ultimate Bloons Master
Beat 15 maps in CHIMPS mode
Reward(s):  2,000, Monkey Knowledge Points 4
2
2TC
Complete a game in CHIMPS Difficulty with only 2 monkey towers
Reward(s): Monkey Knowledge Points 2,  0-4-0 Wizard Monkey
$40K
Josh's Constant
B-B-Beat any Expert map on CHIMPS with $40,870 or more spent on 1 Spike Factory
Reward(s):  0-0-3 Spike Factory
2M
2 MegaPops
Complete a game of CHIMPS with more than 2 million damage dealt by one tower
Reward(s): Monkey Boost ×1,  ×1
Axis of Havoc
Have one of each T5 sniper in one game of CHIMPS
Reward(s):  ×2,  ×2
No Harvest
Beat Cornfield on CHIMPS without removing any corn
Reward(s):  400

Quotes

The true test of a BTD master. No Continues, Hearts lost, Income, Monkey Knowledge, Powers or Selling.
— Pop-up text

Update history

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  • Restarting a CHIMPS or Impoppable game no longer prevents the player from reopening the eye on Polyphemus (bug fix)
  • Now has a "Retry Last Round" option upon defeat in singleplayer

Footnotes

  1. Also formatted as "C.H.I.M.P.S."