Geared: Difference between revisions

about hat
Layout: apop shenanigans, again
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==Layout==
==Layout==
Geared has a single lane, with Bloons entering from the left, making a half-circle around the upper half of the large gear, and exiting on the right. This map features two rotating platforms: a large gear that rotates 45° clockwise each round, and a smaller gear that rotates 108° clockwise each round. When the platforms rotate, towers placed on them also move and rotate. Towers on the outer gear return to their initial positions and rotations every 8 rounds, while towers on the middle gear return to their initial positions and rotations every 10 rounds.
Geared has a single lane, with Bloons entering from the left, making a half-circle around the upper half of the large gear, and exiting on the right. This map features two rotating platforms: a large gear that rotates 45° clockwise at the end each round, and a smaller gear that rotates 108° clockwise at the end each round. When the platforms rotate, towers placed on them also move and rotate. Towers on the outer gear return to their initial positions and rotations every 8 rounds, while towers on the middle gear return to their initial positions and rotations every 10 rounds.


Geared only has two placeable areas: the large outer gear and the small gear in the middle. The large gear's placeable area is actually a circle that extends over all the teeth, allowing towers to be placed in the air between the teeth.
Geared only has two placeable areas: the large outer gear and the small gear in the middle. The large gear's placeable area is actually a circle that extends over all the teeth, allowing towers to be placed in the air between the teeth.