Retribution Bloon: Difference between revisions

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The '''Retribution Bloon''' is a type of [[Bloon]] in the ''[[Frontier Legends]]'' DLC for ''[[Bloons TD 6]]''. It has 100 health, and every time it takes 5 instances of [[damage]], it stuns the attacker for 1.5 seconds. When popped, it additionally stuns the tower that dealt the finishing blow for 6 seconds. It cannot stun [[Paragon]]s. Additionally, it has the same immunity to slowing effects as the [[BAD (BTD6)|BAD]]. When popped, it releases 4 [[Yellow Bloon (BTD6)|Yellow Bloons]] and 2 [[Purple Bloon (BTD6)|Purple Bloons]]. It has the same Strong targeting priority as [[MOAB (BTD6)|MOAB]]s.
The '''Retribution Bloon''' is a type of [[Bloon]] in the ''[[Frontier Legends]]'' DLC for ''[[Bloons TD 6]]''. It has 100 health, and every time it takes 5 instances of [[damage]], it stuns the attacker for 1.5 seconds. When popped, it additionally stuns the tower that dealt the finishing blow for 6 seconds. It cannot stun [[Paragon]]s. Additionally, it has the same immunity to slowing effects as the [[BAD (BTD6)|BAD]]. When popped, it releases 4 [[Yellow Bloon (BTD6)|Yellow Bloons]] and 2 [[Purple Bloon (BTD6)|Purple Bloons]]. It has the same Strong targeting priority as [[MOAB (BTD6)|MOAB]]s. [[Bloon Master Alchemist (BTD6)|Bloon Master Alchemist]]'s shrink potion will target but cannot shrink Retribution Bloons.


==Tips==
==Tips==
<!--{{BTD6 last updated|52.1|section=y}}-->
{{BTD6 last updated|53.2|section=y}}
* Low damage, high projectile count towers are not recommended as Retribution Bloons make them near-unusable by frequently stunning them.
* Low damage, high projectile count towers are not recommended as Retribution Bloons make them near-unusable by frequently stunning them.
* High-damage instant abilities like a [[Ground Zero (BTD6)|Ground Zero]] can instantly wipe out all Retribution Bloons on the field, allowing other towers to deal with the rest of the round.
* High-damage instant abilities like a [[Ground Zero (BTD6)|Ground Zero]] can instantly wipe out all Retribution Bloons on the field, allowing other towers to deal with the rest of the round.
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** If not using these kinds of towers, more than one tower should be relied on for damage to mitigate the effect of the stuns.
** If not using these kinds of towers, more than one tower should be relied on for damage to mitigate the effect of the stuns.
* Retribution Bloons are not very deadly alone due to their slow speed and low health at the stage of the game they show up, and their unique speed bracket means waiting out rounds can separate them from other bloons.
* Retribution Bloons are not very deadly alone due to their slow speed and low health at the stage of the game they show up, and their unique speed bracket means waiting out rounds can separate them from other bloons.
* Bloon Master Alchemist's shrink potion will target but cannot shrink Retribution Bloons.
* Bloon Master Alchemist is not recommended because its shrink potions can be wasted.


==Gallery==
==Gallery==

Revision as of 05:12, 22 February 2026

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Retribution Bloon
Health 100
RBE 138 (normal)
Layers 9
Strong priority rank 10
Speed 15 units per second
(×0.6 Red Bloon speed)
Radius 8 units
Immunity None
Parent of Yellow Bloon ×4, Purple Bloon ×2
Child of None

The Retribution Bloon is a type of Bloon in the Frontier Legends DLC for Bloons TD 6. It has 100 health, and every time it takes 5 instances of damage, it stuns the attacker for 1.5 seconds. When popped, it additionally stuns the tower that dealt the finishing blow for 6 seconds. It cannot stun Paragons. Additionally, it has the same immunity to slowing effects as the BAD. When popped, it releases 4 Yellow Bloons and 2 Purple Bloons. It has the same Strong targeting priority as MOABs. Bloon Master Alchemist's shrink potion will target but cannot shrink Retribution Bloons.

Tips

This section was last updated for: version 53.2
  • Low damage, high projectile count towers are not recommended as Retribution Bloons make them near-unusable by frequently stunning them.
  • High-damage instant abilities like a Ground Zero can instantly wipe out all Retribution Bloons on the field, allowing other towers to deal with the rest of the round.
  • The 6 second stun is incredibly powerful and cannot be avoided, so towers that place track items that damage bloons even when stunned, like a Spiked Mines, or towers that create several subtowers to take stuns, like a Sentry Champion, are very useful.
    • If not using these kinds of towers, more than one tower should be relied on for damage to mitigate the effect of the stuns.
  • Retribution Bloons are not very deadly alone due to their slow speed and low health at the stage of the game they show up, and their unique speed bracket means waiting out rounds can separate them from other bloons.
  • Bloon Master Alchemist is not recommended because its shrink potions can be wasted.
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Quotes

Retribution Bloons: Sometimes what you hit can hit you back
— Version 52.0 patch notes
Retribution Bloons are immune to getting slowed. Every few hits, the Retribution Bloon will momentarily stun the attacking Monkey. When the Bloon is destroyed, the Monkey that finished it off is stunned for a few seconds. When popped releases 4 Yellow Bloons and 2 Purple Bloons.
— Text upon encountering a Retribution Bloon for the first time.

Trivia

  • Retribution Bloons are the only bloon to have damage stages indicated by a visual effect and not the bloon itself.