ZOMG Rush: Difference between revisions
Planterror (talk | contribs) →Strategy: shove is definitely the easiest, maim is too expensive and press works better against multiple ZOMGs |
Qwertyxp2000 (talk | contribs) m capitalization error |
||
| Line 12: | Line 12: | ||
|introduced C= | |introduced C= | ||
}} | }} | ||
'''ZOMG Rush''' is a [[Quest (BTD6)|Challenge Quest]] in ''[[Bloons TD 6]]'', introduced in {{BTD6 version|53.0}}. The objective is to survive an endless onslaught of single ZOMGs on the map [[Off | '''ZOMG Rush''' is a [[Quest (BTD6)|Challenge Quest]] in ''[[Bloons TD 6]]'', introduced in {{BTD6 version|53.0}}. The objective is to survive an endless onslaught of single ZOMGs on the map [[Off The Coast]]. Every time the player pops a ZOMG layer, a new ZOMG spawns from the entrance. The game has standard rounds with [[Apopalypse (BTD6)|Apopalypse]] rules, without the added popup menu. Heroes gains 9 levels when first placed. Additionally, the player earns $500 every 4 seconds. | ||
{{TOC}} | {{TOC}} | ||