Encounter: Difference between revisions
updated and added missing information about activation/effect timing Tag: Disambiguation links |
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{{about|the mechanic in [[Bloons Blitz]]|the feature in [[Legend]]s|Bloon Encounter (disambiguation)}} | {{about|the mechanic in [[Bloons Blitz]]|the feature in [[Legend]]s|Bloon Encounter (disambiguation)}} | ||
{{screenshot needed}} | {{future}} | ||
'''Encounters''' are objects that | {{screenshot needed|Needs a screenshot of each encounter}} | ||
{{lede image|BB ui icon encounters.png}} | |||
'''Encounters''' are objects that trigger one-time beneficial effects in ''[[Bloons Blitz]]''. They spawn across the map at random positions, and the [[Hero (Bloons Blitz)|Hero]] can activate an Encounter by standing on it; most encounters require the Hero to stand within their area for a few seconds, indicated by a blue ring-gauge that fills up while the Hero stands within it, but some activate near-instantly. Running up to an Encounter also causes it to spawn 210 [[experience]] (11 blue orbs and 2 purple orbs) one time. The player can increase the duration, activation speed, and XP earned by all Encounters with The Wise Frog [[sticker]]. | |||
Some Encounters cause a trail of blue flames to periodically appear on the ground and guide the player towards them from a distance, but others do not. These trails disappear when a [[Boss Bloon]] is about to spawn in. If the Hero is activating an Encounter while a Boss Bloon is about to spawn in, the boss waits until the Encounter activates before starting the boss fight. When it does spawn in, it destroys all Encounters that overlap the arena, including inactive ones. | |||
The types of Encounters that can appear, and their odds of appearing, depend on the level theme. Iron Monkey and Bodyguard challenges usually disable Encounters that heal the player, and No XP challenges increase the odds of finding Instant Level Ups. | The types of Encounters that can appear, and their odds of appearing, depend on the level theme (grasslands, desert, or snow). Iron Monkey and Bodyguard challenges usually disable Encounters that heal the player, and No XP challenges increase the odds of finding Instant Level Ups. In No XP mode, Encounters and Boss Bloons are the only ways to earn XP. | ||
==List of Encounters== | ==List of Encounters== | ||
{|class="wikitable sortable" | {|class="wikitable sortable" | ||
!Image | !rowspan="2"|Image | ||
!Name | !rowspan="2"|Name | ||
!Effect | !rowspan="2"|Effect | ||
!Time | !colspan="2"|Activation | ||
!rowspan="2"|Shows guideline? | |||
|- | |||
!Radius | |||
!Time | |||
|- | |- | ||
| | | | ||
|'''1 Health''' | |'''1 Health''' | ||
|Spawns a banana [[collectible]] that heals 1 health when picked up. If already at full health, it grants | |Spawns a banana [[collectible]] that heals 1 health when picked up. If already at full health, it grants 1 Temp HP instead. Has no effect in Iron Monkey or Bodyguards mode. | ||
| | |2 meters | ||
|0.2 seconds | |||
|{{N}} | |||
|- | |- | ||
| | | | ||
|'''5 Gold''' | |'''5 Gold''' | ||
|A | |A stack of gold coins that spawns 5 coin collectibles. Each one earns the player 1 [[Gold (Bloons Blitz)|Gold]] when collected. | ||
| | |2 meters | ||
|0.2 seconds | |||
|{{N}} | |||
|- | |- | ||
| | | | ||
|'''20 Gold''' | |'''20 Gold''' | ||
|A | |A bag of gold that spawns 20 coin collectibles. | ||
| | |2 meters | ||
|1 second | |||
|{{N}} | |||
|- | |- | ||
| | | | ||
|'''50 Gold''' | |'''50 Gold''' | ||
|A | |A treasure chest that spawns 50 coin collectibles. | ||
| | |3 meters | ||
|2 seconds | |||
|{{Y}} | |||
|- | |- | ||
| | | | ||
|'''Attack Boost''' | |'''Attack Boost''' | ||
|A [[Berserker Brew (disambiguation)|Berserker Brew]] potion that | |A [[Berserker Brew (disambiguation)|Berserker Brew]] potion that double the entire team's [[attack speed]] for 6 seconds. | ||
| | |2 meters | ||
|0.2 seconds | |||
|{{N}} | |||
|- | |- | ||
| | | | ||
|'''Auto Crits''' | |'''Auto Crits''' | ||
| | |Causes all of the team's [[projectile]]s that can [[crit]] to have guaranteed crits for 7 seconds. | ||
| | |2 meters | ||
|0.2 seconds | |||
|{{N}} | |||
|- | |- | ||
| | | | ||
|'''[[Bloonchipper|Bloon Chipper]]'''{{sic}} | |'''[[Bloonchipper|Bloon Chipper]]'''{{sic}} | ||
|Sucks in and destroys all | |Sucks in and destroys all Bloons within a large radius over the next 0.5 seconds. | ||
| | |3 meters | ||
|2 seconds | |||
|{{Y}} | |||
|- | |- | ||
| | | | ||
|'''Bloon Blowback''' | |'''Bloon Blowback''' | ||
|A boombox that adds a new [[attack]] to the Hero for | |A boombox that adds a new [[attack]] to the Hero for 8 seconds. It emits a sound wave around the Hero 5 times per second. Each sound wave can hit up to 5 Bloons, dealing no damage applying significant [[knockback]], pushing the Bloons near the Hero away. | ||
| | |3 meters | ||
|1 second | |||
|{{Y}} | |||
|- | |- | ||
| | | | ||
|'''Bloon Harvester''' | |'''Bloon Harvester''' | ||
|A | |A [[Super Wide Funnel (disambiguation)|Super Wide Funnel]]-like vehicle that the team enters and drives around for 10 seconds. The vehicle destroys all obstacles on contact and automatically moves forward at a set speed; the player can only change the direction it moves in. It rapidly sucks in regular Bloons and XP within a small cone in front of it, instantly popping the Bloons and collecting the XP. When the duration ends, the team exits the vehicle and it explodes, which is purely cosmetic. Additionally, the player cannot choose any upgrades from queued level-ups, and any [[Boss Bloon]] that is about to spawn will wait, until 2 seconds after the duration ends. | ||
| | |5 meters | ||
|2 seconds | |||
|{{Y}} | |||
|- | |- | ||
| | | | ||
|'''[[Bloonsday Device]]''' | |'''[[Bloonsday Device]]''' | ||
| | |Triggers the following effects: | ||
| | *Immediately after activation, it stops all Bloons from spawning for the next 4 seconds. | ||
*1.2 seconds after activation, it grants the player invincibility for the next 1.5 seconds. | |||
*1.8 seconds after activation, it fully pops all non-Boss Bloons on-screen, including [[Ghost Bloon (Bloons Blitz)|Ghost Bloon]]s, and deals 100 damage to Boss Bloons. | |||
|5 meters | |||
|2 seconds | |||
|{{Y}} | |||
|- | |- | ||
| | | | ||
|'''Double XP''' | |'''Double XP''' | ||
|A potion that causes Bloons to drop | |A potion that causes Bloons to drop one extra XP collectible when popped within the next 8 seconds. | ||
| | |3 meters | ||
|1 second | |||
|{{N}} | |||
|- | |- | ||
| | | | ||
|'''Full Heal''' | |'''Full Heal''' | ||
|A campsite that restores the Hero's health. If already at full health, it grants | |A campsite that fully restores the Hero's health. If already at full health, it grants 1 Temp HP instead. Has no effect in Iron Monkey or Bodyguards mode. | ||
| | |3.7 meters | ||
|2 seconds | |||
|{{Y}} | |||
|- | |- | ||
| | | | ||
|'''Instant Level Up''' | |'''Instant Level Up''' | ||
| | |An [[Monkey Knowledge (BMC)|Ancient Knowledge Pack]] that spawns a special XP collectible that increases the team's level by one. The team's percentage of XP towards the next level remains the same. | ||
| | |2.5 meters | ||
|1 second | |||
|{{Y}} | |||
|- | |- | ||
| | | | ||
|'''Invincibility''' | |'''Invincibility''' | ||
|An idol that makes the Hero invincible for | |An idol that makes the Hero invincible for 8 seconds. Bloons that touch the Hero during this time take 25 damage. | ||
| | |2 meters | ||
|0.2 seconds | |||
|{{N}} | |||
|- | |- | ||
| | | | ||
|'''Magnet''' | |'''Magnet''' | ||
|A charm that draws in all uncollected XP over a large area for | |A charm that draws in all uncollected collectables (XP, coins, etc.) over a large area for 5 seconds. | ||
| | |2 meters | ||
|0.2 seconds | |||
|{{N}} | |||
|- | |- | ||
| | | | ||
|'''Speed Boost''' | |'''Speed Boost''' | ||
|A shoe that | |A shoe that doubles team's movement speed for 6 seconds. | ||
| | |2 meters | ||
|0.2 seconds | |||
|{{N}} | |||
|- | |- | ||
| | | | ||
|'''Super Magnet''' | |'''Super Magnet''' | ||
|Draws in all uncollected XP on the entire map. | |Draws in all uncollected collectables (XP, coins, etc.) on the entire map. | ||
| | |5 meters | ||
|2 seconds | |||
|{{Y}} | |||
|- | |- | ||
| | | | ||
|'''[[Time Stop]]''' | |'''[[Time Stop]]''' | ||
|Slows Bloons and | |Slows Bloons and the level progression timer by 90%, and reduces the rate that Bloons spawn at, by 50% for 10 seconds. Any Boss Bloon that is about to spawn will wait until the duration ends. | ||
| | |3 meters | ||
|1 second | |||
|{{Y}} | |||
|} | |} | ||
| Line 109: | Line 153: | ||
{|class="wikitable sortable" | {|class="wikitable sortable" | ||
!rowspan="2"|Encounter | !rowspan="2"|Encounter | ||
!colspan=" | !colspan="5"|Monkey Meadow | ||
!colspan="3"|Dusty Desert | !colspan="3"|Dusty Desert | ||
!colspan="3"|White Wasteland | !colspan="3"|White Wasteland | ||
|- | |- | ||
!Normal | !Normal!!Tutorial!!Early!!Iron Monkey!!No XP | ||
!Iron Monkey | !Normal!!Iron Monkey!!No XP | ||
!No XP | !Normal!!Iron Monkey!!No XP | ||
! | |||
! | |||
!Iron Monkey | |||
!No XP | |||
!Normal | |||
!Iron Monkey | |||
!No XP | |||
|- | |- | ||
!1 Health | !1 Health | ||
|9 | |{{frac|9|100.25}} | ||
|— | |{{frac|55|100}} | ||
|— | |{{frac|26|95}} | ||
| | |— | ||
|9 | |— | ||
|— | |{{frac|9|100}} | ||
|— | |— | ||
|9 | |— | ||
|— | |{{frac|9|100}} | ||
|— | |— | ||
|— | |||
|- | |- | ||
!5 Gold | !5 Gold | ||
|9 | |{{frac|9|100.25}} | ||
|9 | |— | ||
|— | |{{frac|5|95}} | ||
| | |{{frac|9|100}} | ||
|9 | |— | ||
|9 | |{{frac|9|100}} | ||
|— | |{{frac|9|100}} | ||
|9 | |— | ||
|9 | |{{frac|9|100}} | ||
|— | |{{frac|9|100}} | ||
|— | |||
|- | |- | ||
!Invincibility | !Invincibility | ||
|5 | |{{frac|5|100.25}} | ||
|— | |— | ||
|— | |{{frac|5|95}} | ||
| | |— | ||
|5 | |— | ||
|— | |{{frac|5|100}} | ||
|— | |— | ||
|5 | |— | ||
|— | |{{frac|5|100}} | ||
|— | |— | ||
|— | |||
|- | |- | ||
!Magnet | !Magnet | ||
|9 | |{{frac|9|100.25}} | ||
|14 | |— | ||
|— | |{{frac|5|95}} | ||
| | |{{frac|14|100}} | ||
|9 | |— | ||
|14 | |{{frac|9|100}} | ||
|— | |{{frac|14|100}} | ||
|9 | |— | ||
|14 | |{{frac|9|100}} | ||
|— | |{{frac|14|100}} | ||
|— | |||
|- | |- | ||
!Speed Boost | !Speed Boost | ||
|9 | |{{frac|9|100.25}} | ||
|14 | |{{frac|5|100}} | ||
|— | |{{frac|5|95}} | ||
| | |{{frac|14|100}} | ||
|9 | |— | ||
|14 | |{{frac|9|100}} | ||
|— | |{{frac|14|100}} | ||
|— | |— | ||
|— | |— | ||
|— | |— | ||
|— | |||
|- | |- | ||
!Attack Boost | !Attack Boost | ||
|9 | |{{frac|9|100.25}} | ||
|13 | |{{frac|5|100}} | ||
|— | |{{frac|5|95}} | ||
| | |{{frac|13|100}} | ||
|— | |— | ||
|— | |— | ||
| | |— | ||
|9 | |— | ||
|14 | |{{frac|9|100}} | ||
|— | |{{frac|14|100}} | ||
|— | |||
|- | |- | ||
!20 Gold | !20 Gold | ||
|6.25 | |{{frac|6|100.25}} | ||
|6 | |— | ||
|6 | |{{frac|6|95}} | ||
| | |{{frac|6|100}} | ||
|6 | |{{frac|6|100}} | ||
|6 | |{{frac|6|100}} | ||
|6 | |{{frac|6|100}} | ||
|6 | |{{frac|6|100}} | ||
|6 | |{{frac|6|100}} | ||
|6 | |{{frac|6|100}} | ||
|{{frac|6|100}} | |||
|- | |- | ||
!Time Stop | !Time Stop | ||
| | |{{frac|4.75|100.25}} | ||
|6. | |— | ||
| | |{{frac|6|95}} | ||
| | |{{frac|4.75|100}} | ||
| | |{{frac|10|100}} | ||
| | |{{frac|4.5|100}} | ||
| | |{{frac|4.5|100}} | ||
| | |{{frac|13|100}} | ||
| | |{{frac|4.5|100}} | ||
| | |{{frac|4.5|100}} | ||
|{{frac|13|100}} | |||
|- | |- | ||
!Bloon Blowback | !Bloon Blowback | ||
| | |{{frac|4.75|100.25}} | ||
|6. | |— | ||
| | |{{frac|6|95}} | ||
| | |{{frac|4.75|100}} | ||
| | |{{frac|19|100}} | ||
| | |{{frac|4.5|100}} | ||
| | |{{frac|4.5|100}} | ||
| | |{{frac|16|100}} | ||
| | |{{frac|4.5|100}} | ||
| | |{{frac|4.5|100}} | ||
|{{frac|16|100}} | |||
|- | |- | ||
!Double XP | !Double XP | ||
| | |{{frac|4.75|100.25}} | ||
|6. | |— | ||
|— | |{{frac|6|95}} | ||
|— | |{{frac|4.75|100}} | ||
|— | |— | ||
|— | |— | ||
|— | |— | ||
|— | |— | ||
|— | |— | ||
|— | |— | ||
|— | |||
|- | |||
!Instant Level Up | |||
|{{frac|5|100.25}} | |||
|— | |||
|— | |||
|{{frac|4.75|100}} | |||
|{{frac|40|100}} | |||
|{{frac|10|100}} | |||
|{{frac|10|100}} | |||
|{{frac|40|100}} | |||
|{{frac|10|100}} | |||
|{{frac|10|100}} | |||
|{{frac|40|100}} | |||
|- | |- | ||
!50 Gold | !50 Gold | ||
|3 | |{{frac|3|100.25}} | ||
|3 | |— | ||
|3 | |{{frac|3|95}} | ||
| | |{{frac|3|100}} | ||
|3 | |{{frac|3|100}} | ||
|3 | |{{frac|3|100}} | ||
|3 | |{{frac|3|100}} | ||
|3 | |{{frac|3|100}} | ||
|3 | |{{frac|3|100}} | ||
|3 | |{{frac|3|100}} | ||
|{{frac|3|100}} | |||
|- | |- | ||
!Full Heal | !Full Heal | ||
|4 | |{{frac|5|100.25}} | ||
|— | |{{frac|20|100}} | ||
|14 | |{{frac|4|95}} | ||
| | |— | ||
| | |{{frac|14|100}} | ||
|— | |{{frac|5|100}} | ||
|14 | |— | ||
|4 | |{{frac|14|100}} | ||
|— | |{{frac|4|100}} | ||
| | |— | ||
|{{frac|14|100}} | |||
|- | |- | ||
!Super Magnet | !Super Magnet | ||
|8 | |{{frac|8.5|100.25}} | ||
|22 | |{{frac|15|100}} | ||
|— | |{{frac|8|95}} | ||
| | |{{frac|22|100}} | ||
|8 | |— | ||
| | |{{frac|8.5|100}} | ||
|— | |{{frac|11|100}} | ||
|8 | |— | ||
|11.5 | |{{frac|8|100}} | ||
|— | |{{frac|11.5|100}} | ||
|— | |||
|- | |- | ||
!Bloon Harvester | !Bloon Harvester | ||
|5 | |{{frac|8.5|100.25}} | ||
|— | |— | ||
| | |{{frac|5|95}} | ||
|— | |— | ||
|— | |{{frac|8|100}} | ||
|— | |— | ||
|— | |— | ||
|5 | |— | ||
|— | |{{frac|5|100}} | ||
| | |— | ||
|{{frac|4|100}} | |||
|- | |- | ||
!Auto Crits | !Auto Crits | ||
|— | |— | ||
|— | |— | ||
|— | |— | ||
|— | |— | ||
|9 | |— | ||
|13 | |{{frac|9|100}} | ||
|— | |{{frac|13|100}} | ||
|9 | |— | ||
|13 | |{{frac|9|100}} | ||
|— | |{{frac|13|100}} | ||
|— | |||
|- | |- | ||
! | !Bloon Chipper | ||
|— | |— | ||
|— | |— | ||
| | |— | ||
|— | |— | ||
|— | |— | ||
| | |{{frac|8.5|100}} | ||
| | |{{frac|11|100}} | ||
| | |{{frac|8|100}} | ||
| | |— | ||
| | |— | ||
|— | |||
|- | |- | ||
!Bloonsday Device | !Bloonsday Device | ||
|— | |— | ||
|— | |— | ||
|— | |— | ||
|— | |— | ||
|— | |— | ||
|— | |— | ||
|— | |— | ||
| | |— | ||
| | |{{frac|5|100}} | ||
| | |{{frac|10.5|100}} | ||
| | |{{frac|4|100}} | ||
| | |||
|5 | |||
| | |||
| | |||
| | |||
| | |||
|} | |} | ||
==Update history== | |||
{{BB change list by name|Encounter}} | |||
==Navigation== | ==Navigation== | ||
{{BB nav}} | {{BB nav}} | ||
[[Category:Game mechanics in Bloons Blitz]] | [[Category:Game mechanics in Bloons Blitz]] | ||
Revision as of 19:18, 24 September 2026
| The subject of this article is in development or has yet to release and may change dramatically over time. This article will likely become outdated as more information is released. You can help Blooncyclopedia out by keeping it up-to-date. |
| This article or section needs more screenshots. See the screenshot guidelines for more information on what screenshots are needed and how to add them. The editor that added this notice elaborates: Needs a screenshot of each encounter |

Encounters are objects that trigger one-time beneficial effects in Bloons Blitz. They spawn across the map at random positions, and the Hero can activate an Encounter by standing on it; most encounters require the Hero to stand within their area for a few seconds, indicated by a blue ring-gauge that fills up while the Hero stands within it, but some activate near-instantly. Running up to an Encounter also causes it to spawn 210 experience (11 blue orbs and 2 purple orbs) one time. The player can increase the duration, activation speed, and XP earned by all Encounters with The Wise Frog sticker.
Some Encounters cause a trail of blue flames to periodically appear on the ground and guide the player towards them from a distance, but others do not. These trails disappear when a Boss Bloon is about to spawn in. If the Hero is activating an Encounter while a Boss Bloon is about to spawn in, the boss waits until the Encounter activates before starting the boss fight. When it does spawn in, it destroys all Encounters that overlap the arena, including inactive ones.
The types of Encounters that can appear, and their odds of appearing, depend on the level theme (grasslands, desert, or snow). Iron Monkey and Bodyguard challenges usually disable Encounters that heal the player, and No XP challenges increase the odds of finding Instant Level Ups. In No XP mode, Encounters and Boss Bloons are the only ways to earn XP.
List of Encounters
| Image | Name | Effect | Activation | Shows guideline? | |
|---|---|---|---|---|---|
| Radius | Time | ||||
| 1 Health | Spawns a banana collectible that heals 1 health when picked up. If already at full health, it grants 1 Temp HP instead. Has no effect in Iron Monkey or Bodyguards mode. | 2 meters | 0.2 seconds | ||
| 5 Gold | A stack of gold coins that spawns 5 coin collectibles. Each one earns the player 1 Gold when collected. | 2 meters | 0.2 seconds | ||
| 20 Gold | A bag of gold that spawns 20 coin collectibles. | 2 meters | 1 second | ||
| 50 Gold | A treasure chest that spawns 50 coin collectibles. | 3 meters | 2 seconds | ||
| Attack Boost | A Berserker Brew potion that double the entire team's attack speed for 6 seconds. | 2 meters | 0.2 seconds | ||
| Auto Crits | Causes all of the team's projectiles that can crit to have guaranteed crits for 7 seconds. | 2 meters | 0.2 seconds | ||
| Bloon Chipper[sic] | Sucks in and destroys all Bloons within a large radius over the next 0.5 seconds. | 3 meters | 2 seconds | ||
| Bloon Blowback | A boombox that adds a new attack to the Hero for 8 seconds. It emits a sound wave around the Hero 5 times per second. Each sound wave can hit up to 5 Bloons, dealing no damage applying significant knockback, pushing the Bloons near the Hero away. | 3 meters | 1 second | ||
| Bloon Harvester | A Super Wide Funnel-like vehicle that the team enters and drives around for 10 seconds. The vehicle destroys all obstacles on contact and automatically moves forward at a set speed; the player can only change the direction it moves in. It rapidly sucks in regular Bloons and XP within a small cone in front of it, instantly popping the Bloons and collecting the XP. When the duration ends, the team exits the vehicle and it explodes, which is purely cosmetic. Additionally, the player cannot choose any upgrades from queued level-ups, and any Boss Bloon that is about to spawn will wait, until 2 seconds after the duration ends. | 5 meters | 2 seconds | ||
| Bloonsday Device | Triggers the following effects:
|
5 meters | 2 seconds | ||
| Double XP | A potion that causes Bloons to drop one extra XP collectible when popped within the next 8 seconds. | 3 meters | 1 second | ||
| Full Heal | A campsite that fully restores the Hero's health. If already at full health, it grants 1 Temp HP instead. Has no effect in Iron Monkey or Bodyguards mode. | 3.7 meters | 2 seconds | ||
| Instant Level Up | An Ancient Knowledge Pack that spawns a special XP collectible that increases the team's level by one. The team's percentage of XP towards the next level remains the same. | 2.5 meters | 1 second | ||
| Invincibility | An idol that makes the Hero invincible for 8 seconds. Bloons that touch the Hero during this time take 25 damage. | 2 meters | 0.2 seconds | ||
| Magnet | A charm that draws in all uncollected collectables (XP, coins, etc.) over a large area for 5 seconds. | 2 meters | 0.2 seconds | ||
| Speed Boost | A shoe that doubles team's movement speed for 6 seconds. | 2 meters | 0.2 seconds | ||
| Super Magnet | Draws in all uncollected collectables (XP, coins, etc.) on the entire map. | 5 meters | 2 seconds | ||
| Time Stop | Slows Bloons and the level progression timer by 90%, and reduces the rate that Bloons spawn at, by 50% for 10 seconds. Any Boss Bloon that is about to spawn will wait until the duration ends. | 3 meters | 1 second | ||
Encounter probabilities
| Encounter | Monkey Meadow | Dusty Desert | White Wasteland | ||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| Normal | Tutorial | Early | Iron Monkey | No XP | Normal | Iron Monkey | No XP | Normal | Iron Monkey | No XP | |
| 1 Health | 9/100.25 | 55/100 | 26/95 | — | — | 9/100 | — | — | 9/100 | — | — |
| 5 Gold | 9/100.25 | — | 5/95 | 9/100 | — | 9/100 | 9/100 | — | 9/100 | 9/100 | — |
| Invincibility | 5/100.25 | — | 5/95 | — | — | 5/100 | — | — | 5/100 | — | — |
| Magnet | 9/100.25 | — | 5/95 | 14/100 | — | 9/100 | 14/100 | — | 9/100 | 14/100 | — |
| Speed Boost | 9/100.25 | 5/100 | 5/95 | 14/100 | — | 9/100 | 14/100 | — | — | — | — |
| Attack Boost | 9/100.25 | 5/100 | 5/95 | 13/100 | — | — | — | — | 9/100 | 14/100 | — |
| 20 Gold | 6/100.25 | — | 6/95 | 6/100 | 6/100 | 6/100 | 6/100 | 6/100 | 6/100 | 6/100 | 6/100 |
| Time Stop | 4.75/100.25 | — | 6/95 | 4.75/100 | 10/100 | 4.5/100 | 4.5/100 | 13/100 | 4.5/100 | 4.5/100 | 13/100 |
| Bloon Blowback | 4.75/100.25 | — | 6/95 | 4.75/100 | 19/100 | 4.5/100 | 4.5/100 | 16/100 | 4.5/100 | 4.5/100 | 16/100 |
| Double XP | 4.75/100.25 | — | 6/95 | 4.75/100 | — | — | — | — | — | — | — |
| Instant Level Up | 5/100.25 | — | — | 4.75/100 | 40/100 | 10/100 | 10/100 | 40/100 | 10/100 | 10/100 | 40/100 |
| 50 Gold | 3/100.25 | — | 3/95 | 3/100 | 3/100 | 3/100 | 3/100 | 3/100 | 3/100 | 3/100 | 3/100 |
| Full Heal | 5/100.25 | 20/100 | 4/95 | — | 14/100 | 5/100 | — | 14/100 | 4/100 | — | 14/100 |
| Super Magnet | 8.5/100.25 | 15/100 | 8/95 | 22/100 | — | 8.5/100 | 11/100 | — | 8/100 | 11.5/100 | — |
| Bloon Harvester | 8.5/100.25 | — | 5/95 | — | 8/100 | — | — | — | 5/100 | — | 4/100 |
| Auto Crits | — | — | — | — | — | 9/100 | 13/100 | — | 9/100 | 13/100 | — |
| Bloon Chipper | — | — | — | — | — | 8.5/100 | 11/100 | 8/100 | — | — | — |
| Bloonsday Device | — | — | — | — | — | — | — | — | 5/100 | 10.5/100 | 4/100 |
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