Thrive (Relic): Difference between revisions

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Pymonkibot (talk | contribs)
m Text replacement - "|tile relic =y↵|store relic =y" to "|obtained=Relic Tiles, Team Store"
Qwertyxp2000 (talk | contribs)
exactly on round 34 is the point that there's a start of a cash bonus per pop
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==Tips==
==Tips==
{{further|Thrive#Strategy}}
{{further|Thrive#Strategy}}
{{Strategy needed|tips=y|Elaborate why it's so good in Boss and LT, specifically}}
{{Strategy needed|tips=y|Elaborate why it's so good in Boss and LT, specifically, and also use cases of Thrive vs Rounding Up}}
{{BTD6 last updated|52.2|section=y}}
{{BTD6 last updated|52.2|section=y}}
*Its best use cases are Boss and Least Tiers.
*Its best use cases are Boss and Least Tiers, which need the cash-per-pop benefits to maximize income and afford expensive upgrades.
*Excluding direct cash generation, some of the best rounds to optimize the cash-per-pop benefit include rounds 34-35, 36-37, 38-39, 49-50, 54-59, 62-63, 78-79, 83-84.
*Use cases for Thrive over [[Rounding Up]] depend on early-game. The cash gain from Thrive is tiny on any round before round 34.
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==Update history==
==Update history==

Revision as of 05:56, 26 August 2026

Thrive
Icon of Thrive
Grants the use of 2 Thrive Powerups per game
Obtained Relic Tiles, Team Store
Introduced Version 32.0

Thrive is a Relic in Bloons TD 6. It provides two Thrive powers during the game. This effect can stack with multiple of itself.

Tips

Further information: Thrive#Strategy
This tips section is empty or incomplete.
See the strategy guidelines for more information on how to write tips.
The editor who added this notice elaborates: Elaborate why it's so good in Boss and LT, specifically, and also use cases of Thrive vs Rounding Up
This section was last updated for: version 52.2
  • Its best use cases are Boss and Least Tiers, which need the cash-per-pop benefits to maximize income and afford expensive upgrades.
  • Excluding direct cash generation, some of the best rounds to optimize the cash-per-pop benefit include rounds 34-35, 36-37, 38-39, 49-50, 54-59, 62-63, 78-79, 83-84.
  • Use cases for Thrive over Rounding Up depend on early-game. The cash gain from Thrive is tiny on any round before round 34.

In other languages

This section was last updated for: version 52.2
Name
Language Text Notes
Arabic النمو —
Danish Blomstre —
German Erfolg —
Spanish Prosperidad —
Spanish (Latin America) Prosperidad —
Finnish Menestys —
French Expansion —
Italian Rigogliosità —
Japanese スライブ —
Korean 번성 —
Dutch Succesvol —
Norwegian Vekst —
Polish Przepych —
Portuguese (Brazil) Prosperar —
Russian Процветание —
Swedish Frodas —
Thai งอกงาม —
Turkish Başarı —
Chinese (simplified) 茁壮成长 —
Chinese (traditional) 茁壯成長 —
Description
Language Text Notes
Arabic يمنح استخدام 2 من قوة ثرايف باورأب لكل لعبة —
Danish Giver 2 trivsels-powerups pr spil —
German Gewährt Einsatz von 2 Erfolg-Power-Ups je Spiel —
Spanish Podrás hacer uso de 2 potenciadores Prosperidad por partida —
Spanish (Latin America) Podrás hacer uso de 2 potenciadores Prosperidad por partida —
Finnish Antaa jokaiseen peliin 2 menestystehostetta —
French Permet l'utilisation de 2 bonus Expansion par partie —
Italian Concede l'uso di 2 potenziamenti Rigogliosità per partita —
Japanese パワーアップ「スライブ」を1ゲームにつき2回使えるようになる —
Korean 한 게임당 번성 파워업을 2번 사용할 수 있습니다. —
Dutch Geeft je per spel 2 keer Floreren —
Norwegian Tildeler bruk av 2 vekstøkninger per spill —
Polish Daje możliwość użycia 2 wzmocnień sukcesów na grę —
Portuguese (Brazil) Concede o uso de 2 poderes Prosperar por partida. —
Russian Даёт применить 2 усилителя процветания за игру. —
Swedish Ger tillgång till användning av 2 effekthöjare för Frodas per spel —
Thai ได้รับการใช้พลังเสริมการเติบโต 2 ครั้งต่อเกม —
Turkish Oyun başına 2 Başarı Güçlendirmesi kullanımı kazandırır —
Chinese (simplified) 每场比赛可使用2个茁壮成长道具 —
Chinese (traditional) 每局遊戲可以使用2次茁壯成長強化道具 —