Sticker: Difference between revisions
→List of stickers: redesigned a bit to make it more clear what the base effect ranges are for each rarity |
unused content??????? gasp!!!!!!!!!!!!!!!11 |
||
| Line 1: | Line 1: | ||
{{screenshot needed}} | {{screenshot needed}} | ||
{{future}} | {{future}} | ||
'''Stickers''' are items the player can equip to [[Hero (Bloons Blitz)|Hero]]es | '''Stickers''' are items the player can equip to [[Hero (Bloons Blitz)|Hero]]es in ''[[Bloons Blitz]]''. They apply passive benefits to the Hero, certain [[Monkey (Bloons Blitz)|Monkey]]s or Monkey categories, or the game as a whole. The player can only obtain stickers by opening [[Sticker Pack]]s, each containing random stickers. | ||
Each sticker has a Common, Rare, and Epic version, and a level ranging from 1 to 10. All stickers have a base effect that | Each Hero has a sticker board that has a limited number of grid spaces for the player to place their stickers, with the layout being different for each Hero. The player can expand a Hero's sticker board by raising their level and unlocking grid squares. Stickers come in various shapes that determine the grid spaces they occupy; stickers that occupy more squares tend to have more powerful effects. | ||
Each sticker has a Common, Rare, and Epic version, and a level ranging from 1 to 10. All stickers have a base effect that scales in effectiveness based on the sticker's level and rarity. Rare versions of stickers have a second passive effect, and Epic versions have a third passive effect, in addition to having stronger versions of the base effect. The player can merge copies of a sticker with the same rarity to add their levels together, up to level 10, and can merge two level 10 stickers of the same rarity to create one level 1 sticker of the next tier of rarity. The highest possible level a sticker can have is Epic level 10, at which point a sticker cannot merge further. | |||
==List of stickers== | ==List of stickers== | ||
{{research|section=y|Figure out what the power stat does (seems to be | {{research|section=y|Figure out what the power stat does (seems to be related to the game's global difficulty scaling)}} | ||
{|class="wikitable sortable center-col-1" | {|class="wikitable sortable center-col-1" | ||
!Sticker | !Sticker | ||
| Line 15: | Line 17: | ||
|- | |- | ||
|rowspan="3"|[[File:BB sticker crit_xp.png|60x30px]]<br>Retro Pizazz | |rowspan="3"|[[File:BB sticker crit_xp.png|60x30px]]<br>Retro Pizazz | ||
|rowspan="3"|[[File:BB_gear_shape_line_2x1.png| | |rowspan="3"|[[File:BB_gear_shape_line_2x1.png|30px|2]] 2 squares (2×1 line) | ||
|Common | |Common | ||
|1.5%–6% Hero Crit Chance. | |1.5%–6% Hero Crit Chance. | ||
| Line 29: | Line 31: | ||
|- | |- | ||
|rowspan="3"|[[File:BB sticker booster.png|30x60px]]<br>Glow Up | |rowspan="3"|[[File:BB sticker booster.png|30x60px]]<br>Glow Up | ||
|rowspan="3"|[[File:BB_gear_shape_line_1x2.png| | |rowspan="3"|[[File:BB_gear_shape_line_1x2.png|30px|2]] 2 squares (1×2 line) | ||
|Common | |Common | ||
|Base effect of horizontally adjacent stickers gain a 11%–20% increase in effectiveness. | |Base effect of horizontally adjacent stickers gain a 11%–20% increase in effectiveness. | ||
|0 | |0 | ||
|- | |- | ||
|Rare | |Rare | ||
|Base effect of horizontally adjacent stickers gain a 21%–30% increase in effectiveness.<br>Vertically adjacent stickers also get the boost. | |Base effect of horizontally adjacent stickers gain a 21%–30% increase in effectiveness.<br>Vertically adjacent stickers also get the boost. | ||
|0 | |0 | ||
|- | |- | ||
|Epic | |Epic | ||
|Base effect of horizontally adjacent stickers gain a 31%–40% increase in effectiveness.<br>Vertically adjacent stickers also get the boost.<br>Diagonally adjacent stickers also get the boost. | |Base effect of horizontally adjacent stickers gain a 31%–40% increase in effectiveness.<br>Vertically adjacent stickers also get the boost.<br>Diagonally adjacent stickers also get the boost. | ||
|0 | |0 | ||
|- | |- | ||
|rowspan="3"|[[File:BB sticker better_encounters.png|30x60px]]<br>The Wise Frog | |rowspan="3"|[[File:BB sticker better_encounters.png|30x60px]]<br>The Wise Frog | ||
|rowspan="3"|[[File:BB_gear_shape_line_1x2.png| | |rowspan="3"|[[File:BB_gear_shape_line_1x2.png|30px|2]] 2 squares (1×2 line) | ||
|Common | |Common | ||
| +2%–11% Encounter Duration. | | +2%–11% Encounter Duration. | ||
| Line 57: | Line 59: | ||
|- | |- | ||
|rowspan="3"|[[File:BB sticker military_pierce.png|90x30px]]<br>Badge of the Marksman | |rowspan="3"|[[File:BB sticker military_pierce.png|90x30px]]<br>Badge of the Marksman | ||
|rowspan="3"|[[File:BB_gear_shape_line_3x1.png| | |rowspan="3"|[[File:BB_gear_shape_line_3x1.png|30px|3]] 3 squares (3×1 line) | ||
|Common | |Common | ||
|6%–15% Hero Pierce. | |6%–15% Hero Pierce. | ||
| Line 71: | Line 73: | ||
|- | |- | ||
|rowspan="3"|[[File:BB sticker primary_damage.png|90x30px]]<br>Fist of Fury | |rowspan="3"|[[File:BB sticker primary_damage.png|90x30px]]<br>Fist of Fury | ||
|rowspan="3"|[[File:BB_gear_shape_line_3x1.png| | |rowspan="3"|[[File:BB_gear_shape_line_3x1.png|30px|3]] 3 squares (3×1 line) | ||
|Common | |Common | ||
|6%–15% Hero Damage. | |6%–15% Hero Damage. | ||
| Line 85: | Line 87: | ||
|- | |- | ||
|rowspan="3"|[[File:BB sticker magic_attack_speed.png|90x30px]]<br>Haste Spell | |rowspan="3"|[[File:BB sticker magic_attack_speed.png|90x30px]]<br>Haste Spell | ||
|rowspan="3"|[[File:BB_gear_shape_line_3x1.png| | |rowspan="3"|[[File:BB_gear_shape_line_3x1.png|30px|3]] 3 squares (3×1 line) | ||
|Common | |Common | ||
|6%–15% Hero Damage. | |6%–15% Hero Damage. | ||
| Line 99: | Line 101: | ||
|- | |- | ||
|rowspan="3"|[[File:BB sticker magic_pierce.png|60x60px]]<br>A Little Magic | |rowspan="3"|[[File:BB sticker magic_pierce.png|60x60px]]<br>A Little Magic | ||
|rowspan="3"|[[File:BB_gear_shape_angle_2x2.png| | |rowspan="3"|[[File:BB_gear_shape_angle_2x2.png|30px|3]] 3 squares (2×2 steps) | ||
|Common | |Common | ||
|6%–15% Hero Pierce. | |6%–15% Hero Pierce. | ||
| Line 113: | Line 115: | ||
|- | |- | ||
|rowspan="3"|[[File:BB sticker military_damage.png|60x60px]]<br>Badge of Valor | |rowspan="3"|[[File:BB sticker military_damage.png|60x60px]]<br>Badge of Valor | ||
|rowspan="3"|[[File:BB_gear_shape_angle_2x2.png| | |rowspan="3"|[[File:BB_gear_shape_angle_2x2.png|30px|3]] 3 squares (2×2 steps) | ||
|Common | |Common | ||
|6%–15% Hero Damage. | |6%–15% Hero Damage. | ||
| Line 127: | Line 129: | ||
|- | |- | ||
|rowspan="3"|[[File:BB sticker magic_damage.png|60x60px]]<br>Lightning Bolt | |rowspan="3"|[[File:BB sticker magic_damage.png|60x60px]]<br>Lightning Bolt | ||
|rowspan="3"|[[File:BB_gear_shape_angle_2x2.png| | |rowspan="3"|[[File:BB_gear_shape_angle_2x2.png|30px|3]] 3 squares (2×2 steps) | ||
|Common | |Common | ||
|6%–15% Hero Damage. | |6%–15% Hero Damage. | ||
| Line 141: | Line 143: | ||
|- | |- | ||
|rowspan="3"|[[File:BB sticker military_attack_speed.png|60x60px]]<br>Sergeants Stripes | |rowspan="3"|[[File:BB sticker military_attack_speed.png|60x60px]]<br>Sergeants Stripes | ||
|rowspan="3"|[[File:BB_gear_shape_angle_2x2.png| | |rowspan="3"|[[File:BB_gear_shape_angle_2x2.png|30px|3]] 3 squares (2×2 steps) | ||
|Common | |Common | ||
|6%–15% Hero Attack Speed. | |6%–15% Hero Attack Speed. | ||
| Line 155: | Line 157: | ||
|- | |- | ||
|rowspan="3"|[[File:BB sticker primary_pierce.png|60x60px]]<br>Ol' Faithful | |rowspan="3"|[[File:BB sticker primary_pierce.png|60x60px]]<br>Ol' Faithful | ||
|rowspan="3"|[[File:BB_gear_shape_angle_2x2.png| | |rowspan="3"|[[File:BB_gear_shape_angle_2x2.png|30px|3]] 3 squares (2×2 steps) | ||
|Common | |Common | ||
|6%–15% Hero Pierce. | |6%–15% Hero Pierce. | ||
| Line 169: | Line 171: | ||
|- | |- | ||
|rowspan="3"|[[File:BB sticker primary_attack_speed.png|60x60px]]<br>Wheely Fast | |rowspan="3"|[[File:BB sticker primary_attack_speed.png|60x60px]]<br>Wheely Fast | ||
|rowspan="3"|[[File:BB_gear_shape_angle_2x2.png| | |rowspan="3"|[[File:BB_gear_shape_angle_2x2.png|30px|3]] 3 squares (2×2 steps) | ||
|Common | |Common | ||
|6%–15% Hero Attack Speed. | |6%–15% Hero Attack Speed. | ||
| Line 183: | Line 185: | ||
|- | |- | ||
|rowspan="3"|[[File:BB sticker primary_growth.png|90x60px]]<br>Glitter and Gold | |rowspan="3"|[[File:BB sticker primary_growth.png|90x60px]]<br>Glitter and Gold | ||
|rowspan="3"|[[File:BB_gear_shape_T_shape_3x2.png| | |rowspan="3"|[[File:BB_gear_shape_T_shape_3x2.png|30px|4]] 4 squares (3×2 tee) | ||
|Common | |Common | ||
|2%–10% XP Value while a Primary Monkey is on the team. | |2%–10% XP Value while a Primary Monkey is on the team. | ||
| Line 197: | Line 199: | ||
|- | |- | ||
|rowspan="3"|[[File:BB sticker magic_growth.png|90x60px]]<br>Magical Moxie | |rowspan="3"|[[File:BB sticker magic_growth.png|90x60px]]<br>Magical Moxie | ||
|rowspan="3"|[[File:BB_gear_shape_T_shape_3x2.png| | |rowspan="3"|[[File:BB_gear_shape_T_shape_3x2.png|30px|4]] 4 squares (3×2 tee) | ||
|Common | |Common | ||
|2%–10% XP Value while a Magic Monkey is on the team. | |2%–10% XP Value while a Magic Monkey is on the team. | ||
| Line 211: | Line 213: | ||
|- | |- | ||
|rowspan="3"|[[File:BB sticker military_growth.png|90x60px]]<br>Ranking Officer | |rowspan="3"|[[File:BB sticker military_growth.png|90x60px]]<br>Ranking Officer | ||
|rowspan="3"|[[File:BB_gear_shape_T_shape_3x2.png| | |rowspan="3"|[[File:BB_gear_shape_T_shape_3x2.png|30px|4]] 4 squares (3×2 tee) | ||
|Common | |Common | ||
|1%–10% XP Value while a Military Monkey is on the team. | |1%–10% XP Value while a Military Monkey is on the team. | ||
| Line 225: | Line 227: | ||
|- | |- | ||
|rowspan="3"|[[File:BB sticker stunning_knockback.png|60x60px]]<br>Ready to Rumble | |rowspan="3"|[[File:BB sticker stunning_knockback.png|60x60px]]<br>Ready to Rumble | ||
|rowspan="3"|[[File:BB_gear_shape_cube_2x2.png| | |rowspan="3"|[[File:BB_gear_shape_cube_2x2.png|30px|4]] 4 squares (2×2 square) | ||
|Common | |Common | ||
|6%–15% Hero Knockback. | |6%–15% Hero Knockback. | ||
| Line 239: | Line 241: | ||
|- | |- | ||
|rowspan="3"|[[File:BB sticker weaponised_xp.png|60x60px]]<br>Retro Flair | |rowspan="3"|[[File:BB sticker weaponised_xp.png|60x60px]]<br>Retro Flair | ||
|rowspan="3"|[[File:BB_gear_shape_cube_2x2.png| | |rowspan="3"|[[File:BB_gear_shape_cube_2x2.png|30px|4]] 4 squares (2×2 square) | ||
|Common | |Common | ||
|11%–20% Collection Range. | |11%–20% Collection Range. | ||
| Line 253: | Line 255: | ||
|- | |- | ||
|rowspan="3"|[[File:BB sticker starting_xp.png|90x60px]]<br>Retro Style | |rowspan="3"|[[File:BB sticker starting_xp.png|90x60px]]<br>Retro Style | ||
|rowspan="3"|[[File:BB_gear_shape_arch_3x2.png| | |rowspan="3"|[[File:BB_gear_shape_arch_3x2.png|30px|5]] 5 squares (3×2 arch) | ||
|Common | |Common | ||
|1%–10% Luck. | |1%–10% Luck. | ||
| Line 267: | Line 269: | ||
|- | |- | ||
|rowspan="3"|[[File:BB sticker regrow_attack_speed.png|90x60px]]<br>Green Thumb | |rowspan="3"|[[File:BB sticker regrow_attack_speed.png|90x60px]]<br>Green Thumb | ||
|rowspan="3"|[[File:BB_gear_shape_shelf_left_3x2.png| | |rowspan="3"|[[File:BB_gear_shape_shelf_left_3x2.png|30px|5]] 5 squares (3×2 left-pointing shelf) | ||
|Common | |Common | ||
|12%–30% Hero Attack Speed. | |12%–30% Hero Attack Speed. | ||
| Line 281: | Line 283: | ||
|- | |- | ||
|rowspan="3"|[[File:BB sticker shield_pierce.png|90x60px]]<br>Can't Hide | |rowspan="3"|[[File:BB sticker shield_pierce.png|90x60px]]<br>Can't Hide | ||
|rowspan="3"|[[File:BB_gear_shape_shelf_right_3x2.png| | |rowspan="3"|[[File:BB_gear_shape_shelf_right_3x2.png|30px|5]] 5 squares (3×2 right-pointing shelf) | ||
|Common | |Common | ||
|12%–30% Hero Pierce. | |12%–30% Hero Pierce. | ||
| Line 295: | Line 297: | ||
|- | |- | ||
|rowspan="3"|[[File:BB sticker healing_crits.png|90x90px]]<br>Well Warned | |rowspan="3"|[[File:BB sticker healing_crits.png|90x90px]]<br>Well Warned | ||
|rowspan="3"|[[File:BB_gear_shape_plus_3x3.png| | |rowspan="3"|[[File:BB_gear_shape_plus_3x3.png|30px|5]] 5 squares (3×3 cross) | ||
|Common | |Common | ||
|3%–12% Hero Crit Chance. | |3%–12% Hero Crit Chance. | ||
| Line 309: | Line 311: | ||
|- | |- | ||
|rowspan="3"|[[File:BB sticker boss_damage.png|90x60px]]<br>Ultimate Showdown | |rowspan="3"|[[File:BB sticker boss_damage.png|90x60px]]<br>Ultimate Showdown | ||
|rowspan="3"|[[File:BB_gear_shape_podium_4x2.png| | |rowspan="3"|[[File:BB_gear_shape_podium_4x2.png|30px|6]] 6 squares (4×2 trapezoid) | ||
|Common | |Common | ||
|12%–30% Hero Damage. | |12%–30% Hero Damage. | ||
| Line 323: | Line 325: | ||
|- | |- | ||
|rowspan="3"|[[File:BB sticker sync_attack_speed.png|90x60px]]<br>Pew Pew Pew! | |rowspan="3"|[[File:BB sticker sync_attack_speed.png|90x60px]]<br>Pew Pew Pew! | ||
|rowspan="3"|[[File:BB_gear_shape_block_3x2.png| | |rowspan="3"|[[File:BB_gear_shape_block_3x2.png|30px|6]] 6 squares (3×2 rectangle) | ||
|Common | |Common | ||
|12%–30% Hero Attack Speed. | |12%–30% Hero Attack Speed. | ||
| Line 337: | Line 339: | ||
|- | |- | ||
|rowspan="3"|[[File:BB sticker sync_pierce.png|90x60px]]<br>Pop Pop Pop! | |rowspan="3"|[[File:BB sticker sync_pierce.png|90x60px]]<br>Pop Pop Pop! | ||
|rowspan="3"|[[File:BB_gear_shape_block_3x2.png| | |rowspan="3"|[[File:BB_gear_shape_block_3x2.png|30px|6]] 6 squares (3×2 rectangle) | ||
|Common | |Common | ||
|12%–30% Hero Pierce. | |12%–30% Hero Pierce. | ||
| Line 351: | Line 353: | ||
|- | |- | ||
|rowspan="3"|[[File:BB sticker sync_damage.png|90x60px]]<br>Pow Pow Pow! | |rowspan="3"|[[File:BB sticker sync_damage.png|90x60px]]<br>Pow Pow Pow! | ||
|rowspan="3"|[[File:BB_gear_shape_block_3x2.png| | |rowspan="3"|[[File:BB_gear_shape_block_3x2.png|30px|6]] 6 squares (3×2 rectangle) | ||
|Common | |Common | ||
|12%–30% Hero Damage. | |12%–30% Hero Damage. | ||
| Line 365: | Line 367: | ||
|- | |- | ||
|rowspan="3"|[[File:BB sticker counterattack_dodge.png|120x90px]]<br>Nick Of Time | |rowspan="3"|[[File:BB sticker counterattack_dodge.png|120x90px]]<br>Nick Of Time | ||
|rowspan="3"|[[File:BB_gear_shape_cross_4x3.png| | |rowspan="3"|[[File:BB_gear_shape_cross_4x3.png|30px|6]] 6 squares (4×3 cross) | ||
|Common | |Common | ||
|2%–11% Evasion. | |2%–11% Evasion. | ||
| Line 379: | Line 381: | ||
|- | |- | ||
|rowspan="3"|[[File:BB sticker knockback_immunity.png|90x90px]]<br>Pretty Fly For A Cacti | |rowspan="3"|[[File:BB sticker knockback_immunity.png|90x90px]]<br>Pretty Fly For A Cacti | ||
|rowspan="3"|[[File:BB_gear_shape_steps_3x3.png| | |rowspan="3"|[[File:BB_gear_shape_steps_3x3.png|30px|6]] 6 squares (3×3 steps) | ||
|Common | |Common | ||
|12%–30% Hero Knockback. | |12%–30% Hero Knockback. | ||
| Line 393: | Line 395: | ||
|- | |- | ||
|rowspan="3"|[[File:BB sticker immunity_knockback.png|90x90px]]<br>That Prickles | |rowspan="3"|[[File:BB sticker immunity_knockback.png|90x90px]]<br>That Prickles | ||
|rowspan="3"|[[File:BB_gear_shape_steps_3x3.png| | |rowspan="3"|[[File:BB_gear_shape_steps_3x3.png|30px|6]] 6 squares (3×3 steps) | ||
|Common | |Common | ||
|21%–30% Immunity Duration. | |21%–30% Immunity Duration. | ||
| Line 407: | Line 409: | ||
|- | |- | ||
|rowspan="3"|[[File:BB sticker lucky_hp.png|150x90px]]<br>Feeling Lucky | |rowspan="3"|[[File:BB sticker lucky_hp.png|150x90px]]<br>Feeling Lucky | ||
|rowspan="3"|[[File:BB_gear_shape_hook_5x3.png| | |rowspan="3"|[[File:BB_gear_shape_hook_5x3.png|30px|8]] 8 squares (5×3 hook) | ||
|Common | |Common | ||
|6%–15% Luck. | |6%–15% Luck. | ||
| Line 421: | Line 423: | ||
|- | |- | ||
|rowspan="3"|[[File:BB sticker boss_growth.png|120x90px]]<br>The Friendly Bloon | |rowspan="3"|[[File:BB sticker boss_growth.png|120x90px]]<br>The Friendly Bloon | ||
|rowspan="3"|[[File:BB_gear_shape_fat_snake_4x3.png| | |rowspan="3"|[[File:BB_gear_shape_fat_snake_4x3.png|30px|8]] 8 squares (4×3 snake) | ||
|Common | |Common | ||
|11%–20% XP Value. | |11%–20% XP Value. | ||
| Line 435: | Line 437: | ||
|- | |- | ||
|rowspan="3"|[[File:BB sticker heal_growth.png|120x60px]]<br>Tough Road Ahead | |rowspan="3"|[[File:BB sticker heal_growth.png|120x60px]]<br>Tough Road Ahead | ||
|rowspan="3"|[[File:BB_gear_shape_block_4x2.png| | |rowspan="3"|[[File:BB_gear_shape_block_4x2.png|30px|8]] 8 squares (4×2 rectangle) | ||
|Common | |Common | ||
|11%–20% XP Value. | |11%–20% XP Value. | ||
| Line 449: | Line 451: | ||
|- | |- | ||
|rowspan="3"|[[File:BB sticker more_gold.png|90x90px]]<br>Off On An Adventure | |rowspan="3"|[[File:BB sticker more_gold.png|90x90px]]<br>Off On An Adventure | ||
|rowspan="3"|[[File:BB_gear_shape_block_3x3.png| | |rowspan="3"|[[File:BB_gear_shape_block_3x3.png|30px|9]] 9 squares (3×3 square) | ||
|Common | |Common | ||
|Earn 5.5%–10% more Gold from games. | |Earn 5.5%–10% more Gold from games. | ||
| Line 462: | Line 464: | ||
|400 + 10 per level | |400 + 10 per level | ||
|} | |} | ||
==Unused content== | |||
===Sticker images=== | |||
There are 21 sticker textures that are not assigned to any stickers. Out of these, two of them are early versions of finalized stickers (Glow Up and Ready to Rumble), most of them have a different outline style, and most of them use a similar art style (unlike the final stickers, which come in a variety of art styles). Version 0.9 removed all of these from the game files except <code>ui_sticker_placeholder.png</code>. | |||
<gallery widths="150px" heights="150px"><!-- unity converts all image assets to its own format, but the metadata gives them names with the .tga extension --> | |||
BB unused sticker avatar.png|<code>sticker_avatar.tga</code> (edited artwork of [[Obyn Greenfoot]], originally posted by Ninja Kiwi's social media on Saint Andrew's Day 2023) | |||
BB unused sticker carrot.png|<code>sticker_carrot.tga</code> | |||
BB unused sticker carrots.png|<code>sticker_carrots.tga</code> | |||
BB unused sticker bloon.png|<code>sticker_bloon.tga</code> | |||
BB unused stickers boxing glove.png|<code>stickers_boxing_glove.tga</code>{{sic}} (early Ready to Rumble) | |||
BB unused sticker chocolate.png|<code>sticker_chocolate.tga</code> (the [[Monklish]] reads "CHOCY") | |||
BB unused sticker cloud.png|<code>sticker_cloud.tga</code> | |||
BB unused sticker coffee.png|<code>sticker_coffee.tga</code> | |||
BB unused sticker dart.png|<code>sticker_dart.tga</code> | |||
BB unused sticker drill.png|<code>sticker_drill.tga</code> | |||
BB unused sticker globe.png|<code>sticker_globe.tga</code> | |||
BB unused sticker keyboard.png|<code>sticker_keyboard.tga</code> | |||
BB unused sticker lavalamp.png|<code>sticker_lavalamp.tga</code> (early Glow Up) | |||
BB unused sticker log.png|<code>sticker_log.tga</code> | |||
BB unused sticker moab1.png|<code>sticker_moab1.tga</code> | |||
BB unused sticker paintbrush.png|<code>sticker_paintbrush.tga</code> | |||
BB unused sticker pencil.png|<code>sticker_pencil.tga</code> | |||
BB unused sticker plant1.png|<code>sticker_plant1.tga</code> | |||
BB unused sticker postit.png|<code>sticker_postit.tga</code> | |||
BB unused sticker sandwich.png|<code>sticker_sandwich.tga</code> | |||
BB ui sticker placeholder.png|<code>ui_sticker_placeholder.png</code> | |||
</gallery> | |||
===Sticker shapes=== | |||
All shapes that stickers can have are pre-defined in the game's data. These icons are not used by any of them. | |||
<gallery widths="50px" heights="50px"> | |||
BB gear shape single 1x1.png|<code>gear_shape_single_1x1.png</code> | |||
BB gear shape L Horiz 3x2.png|<code>gear_shape_L_Horiz_3x2.png</code> | |||
BB gear shape L Horiz Flip 3x2.png|<code>gear_shape_L_Horiz_Flip_3x2.png</code> | |||
</gallery> | |||
==Navigation== | ==Navigation== | ||
{{BB nav}} | {{BB nav}} | ||
[[Category:Game mechanics in Bloons Blitz]] | [[Category:Game mechanics in Bloons Blitz]] | ||
Revision as of 20:47, 22 September 2026
| This article or section needs more screenshots. See the screenshot guidelines for more information on what screenshots are needed and how to add them. |
| The subject of this article is in development or has yet to release and may change dramatically over time. This article will likely become outdated as more information is released. You can help Blooncyclopedia out by keeping it up-to-date. |
Stickers are items the player can equip to Heroes in Bloons Blitz. They apply passive benefits to the Hero, certain Monkeys or Monkey categories, or the game as a whole. The player can only obtain stickers by opening Sticker Packs, each containing random stickers.
Each Hero has a sticker board that has a limited number of grid spaces for the player to place their stickers, with the layout being different for each Hero. The player can expand a Hero's sticker board by raising their level and unlocking grid squares. Stickers come in various shapes that determine the grid spaces they occupy; stickers that occupy more squares tend to have more powerful effects.
Each sticker has a Common, Rare, and Epic version, and a level ranging from 1 to 10. All stickers have a base effect that scales in effectiveness based on the sticker's level and rarity. Rare versions of stickers have a second passive effect, and Epic versions have a third passive effect, in addition to having stronger versions of the base effect. The player can merge copies of a sticker with the same rarity to add their levels together, up to level 10, and can merge two level 10 stickers of the same rarity to create one level 1 sticker of the next tier of rarity. The highest possible level a sticker can have is Epic level 10, at which point a sticker cannot merge further.
List of stickers
| This section is in need of research. You can help out by editing this article or discussing your findings on the talk page. The editor who added this notice elaborates: Figure out what the power stat does (seems to be related to the game's global difficulty scaling) |
| Sticker | Shape | Rarity | Effect | Power |
|---|---|---|---|---|
Retro Pizazz |
Common | 1.5%–6% Hero Crit Chance. | 10 + 2.5 per level | |
| Rare | 6.5%–11% Hero Crit Chance. 100% Hero Crit Damage. |
50 + 2.5 per level | ||
| Epic | 11.5%–16% Hero Crit Chance. 100% Hero Crit Damage. Bloons popped by a Crit from the hero have a 20% chance to drop x2 XP. |
100 + 2.5 per level | ||
Glow Up |
Common | Base effect of horizontally adjacent stickers gain a 11%–20% increase in effectiveness. | 0 | |
| Rare | Base effect of horizontally adjacent stickers gain a 21%–30% increase in effectiveness. Vertically adjacent stickers also get the boost. |
0 | ||
| Epic | Base effect of horizontally adjacent stickers gain a 31%–40% increase in effectiveness. Vertically adjacent stickers also get the boost. Diagonally adjacent stickers also get the boost. |
0 | ||
The Wise Frog |
Common | +2%–11% Encounter Duration. | 10 + 2.5 per level | |
| Rare | +12%–21% Encounter Duration. Encounters take 20% less time to activate (minimum 0.5s). |
50 + 2.5 per level | ||
| Epic | +22%–31% Encounter Duration. Encounters take 20% less time to activate (minimum 0.5s). Activating an encounter also gives 50 XP. |
100 + 2.5 per level | ||
Badge of the Marksman |
Common | 6%–15% Hero Pierce. | 10 + 2.5 per level | |
| Rare | 16%–25% Hero Pierce. 20% Military Monkey Pierce. |
50 + 2.5 per level | ||
| Epic | 26%–35% Hero Pierce. 20% Military Monkey Pierce. Increase Explosion size 10% for Heavy Bombs. |
100 + 2.5 per level | ||
Fist of Fury |
Common | 6%–15% Hero Damage. | 10 + 2.5 per level | |
| Rare | 16%–25% Hero Damage. 20% Primary Monkey Damage. |
50 + 2.5 per level | ||
| Epic | 26%–35% Hero Damage. 20% Primary Monkey Damage. 10% Knockback to Boomerangs with Heavy Metal. |
100 + 2.5 per level | ||
Haste Spell |
Common | 6%–15% Hero Damage. | 10 + 2.5 per level | |
| Rare | 16%–25% Hero Damage. 20% Magic Monkey Attack Speed. |
50 + 2.5 per level | ||
| Epic | 26%–35% Hero Damage. 20% Magic Monkey Attack Speed. Increase duration of Stronger Acid by 10%. |
100 + 2.5 per level | ||
A Little Magic |
Common | 6%–15% Hero Pierce. | 10 + 2.5 per level | |
| Rare | 16%–25% Hero Pierce. 20% Magic Monkey Pierce. |
50 + 2.5 per level | ||
| Epic | 26%–35% Hero Pierce. 20% Magic Monkey Pierce. Bulky Potions are 10% larger. |
100 + 2.5 per level | ||
Badge of Valor |
Common | 6%–15% Hero Damage. | 10 + 2.5 per level | |
| Rare | 16%–25% Hero Damage. 20% Military Monkey Damage. |
50 + 2.5 per level | ||
| Epic | 26%–35% Hero Damage. 20% Military Monkey Damage. +5% Vulnerability Damage from Anti-Materiel Rounds |
100 + 2.5 per level | ||
Lightning Bolt |
Common | 6%–15% Hero Damage. | 10 + 2.5 per level | |
| Rare | 16%–25% Hero Damage. 20% Magic Monkey Damage. |
50 + 2.5 per level | ||
| Epic | 26%–35% Hero Damage. 20% Magic Monkey Damage. Increase Dark Magic cap by 5. |
100 + 2.5 per level | ||
Sergeants Stripes |
Common | 6%–15% Hero Attack Speed. | 10 + 2.5 per level | |
| Rare | 16%–25% Hero Attack Speed. 20% Military Monkey Attack Speed. |
50 + 2.5 per level | ||
| Epic | 26%–35% Hero Attack Speed. 20% Military Monkey Attack Speed. +1 shot per burst to Burst-a-thon.[sic] |
100 + 2.5 per level | ||
Ol' Faithful |
Common | 6%–15% Hero Pierce. | 10 + 2.5 per level | |
| Rare | 16%–25% Hero Pierce. 20% Primary Monkey Pierce. |
50 + 2.5 per level | ||
| Epic | 26%–35% Hero Pierce. 20% Primary Monkey Pierce. 10% size to glaives with Honed Edges. |
100 + 2.5 per level | ||
Wheely Fast |
Common | 6%–15% Hero Attack Speed. | 10 + 2.5 per level | |
| Rare | 16%–25% Hero Attack Speed. 20% Primary Monkey Attack Speed. |
50 + 2.5 per level | ||
| Epic | 26%–35% Hero Attack Speed. 20% Primary Monkey Attack Speed. +2 Tacks from Even More Tacks. |
100 + 2.5 per level | ||
Glitter and Gold |
Common | 2%–10% XP Value while a Primary Monkey is on the team. | 10 + 2.5 per level | |
| Rare | 12%–20% XP Value while a Primary Monkey is on the team. 10% chance of getting a Primary Monkey when rolling new monkeys. |
50 + 2.5 per level | ||
| Epic | 22%–30% XP Value while a Primary Monkey is on the team. 10% chance of getting a Primary Monkey when rolling new monkeys. 10% to Primary Monkey chance. |
100 + 2.5 per level | ||
Magical Moxie |
Common | 2%–10% XP Value while a Magic Monkey is on the team. | 10 + 2.5 per level | |
| Rare | 12%–20% XP Value while a Magic Monkey is on the team. 10% chance of getting a Magic Monkey when rolling new monkeys. |
50 + 2.5 per level | ||
| Epic | 22%–30% XP Value while a Magic Monkey is on the team. 10% chance of getting a Magic Monkey when rolling new monkeys. 10% to Magic Monkey chance. |
100 + 2.5 per level | ||
Ranking Officer |
Common | 1%–10% XP Value while a Military Monkey is on the team. | 10 + 2.5 per level | |
| Rare | 11%–20% XP Value while a Military Monkey is on the team. 10% chance of getting a Military Monkey when rolling new monkeys. |
50 + 2.5 per level | ||
| Epic | 21%–30% XP Value while a Military Monkey is on the team. 10% chance of getting a Military Monkey when rolling new monkeys. 10% to Military Monkey chance. |
100 + 2.5 per level | ||
Ready to Rumble |
Common | 6%–15% Hero Knockback. | 10 + 2.5 per level | |
| Rare | 16%–25% Hero Knockback. 5% chance to stun Bloons for 1s when they are hit with a knockback force of 3 or more from the hero. |
50 + 2.5 per level | ||
| Epic | 26%–35% Hero Knockback. 5% chance to stun Bloons for 1s when they are hit with a knockback force of 3 or more from the hero. +10% to stun chance. |
100 + 2.5 per level | ||
Retro Flair |
Common | 11%–20% Collection Range. | 10 + 2.5 per level | |
| Rare | 21%–30% Collection Range. 10% XP Value. |
50 + 2.5 per level | ||
| Epic | 31%–40% Collection Range. 10% XP Value. XP deals 100% damage to any Bloon it touches while being collected. |
100 + 2.5 per level | ||
Retro Style |
Common | 1%–10% Luck. | 20 + 5 per level | |
| Rare | 11%–20% Luck. 20 additional XP spawn at the begining[sic] of the level. |
100 + 5 per level | ||
| Epic | 21%–30% Luck. 20 additional XP spawn at the begining[sic] of the level. 30 additional XP spawn at the beginning of the level. |
200 + 5 per level | ||
Green Thumb |
Common | 12%–30% Hero Attack Speed. | 20 + 5 per level | |
| Rare | 32%–50% Hero Attack Speed. 20% Hero Crit chance vs Regrow Bloons. |
100 + 5 per level | ||
| Epic | 52%–70% Hero Attack Speed. 20% Hero Crit chance vs Regrow Bloons. Hero has a 20% chance to prevent Bloons from regrowing for 10 seconds on hit. |
200 + 5 per level | ||
Can't Hide |
Common | 12%–30% Hero Pierce. | 20 + 5 per level | |
| Rare | 32%–50% Hero Pierce. Hero attacks have a 20% chance to stun Shield Bloons for 1 second. |
100 + 5 per level | ||
| Epic | 52%–70% Hero Pierce. Hero attacks have a 20% chance to stun Shield Bloons for 1 second. Hero attacks have a 20% chance to pass through shields. |
200 + 5 per level | ||
Well Warned |
Common | 3%–12% Hero Crit Chance. | 20 + 5 per level | |
| Rare | 13%–22% Hero Crit Chance. Hero critical hits have a 1% chance to Heal 1 once per milestone. |
100 + 5 per level | ||
| Epic | 23%–32% Hero Crit Chance. Hero critical hits have a 1% chance to Heal 1 once per milestone. +4% to Heal chance. |
200 + 5 per level | ||
Ultimate Showdown |
Common | 12%–30% Hero Damage. | 20 + 5 per level | |
| Rare | 32%–50% Hero Damage. 20% Hero Boss Damage. |
100 + 5 per level | ||
| Epic | 52%–70% Hero Damage. 20% Hero Boss Damage. Hero gains 50% Attack Speed for 10 seconds when a boss fight starts. |
200 + 5 per level | ||
Pew Pew Pew! |
Common | 12%–30% Hero Attack Speed. | 20 + 5 per level | |
| Rare | 32%–50% Hero Attack Speed. 30% Movement Speed if all monkeys in the team are the same type (Primary, Military, or Magic). |
100 + 5 per level | ||
| Epic | 52%–70% Hero Attack Speed. 30% Movement Speed if all monkeys in the team are the same type (Primary, Military, or Magic). 30% Team Attack Speed if all monkeys in the team are Magic. |
200 + 5 per level | ||
Pop Pop Pop! |
Common | 12%–30% Hero Pierce. | 20 + 5 per level | |
| Rare | 32%–50% Hero Pierce. 30% Movement Speed if all monkeys in the team are the same type (Primary, Military, or Magic). |
100 + 5 per level | ||
| Epic | 52%–70% Hero Pierce. 30% Movement Speed if all monkeys in the team are the same type (Primary, Military, or Magic). 30% Team Pierce if all monkeys in the team are Primary. |
200 + 5 per level | ||
Pow Pow Pow! |
Common | 12%–30% Hero Damage. | 20 + 5 per level | |
| Rare | 32%–50% Hero Damage. 30% Movement Speed if all monkeys in the team are the same type (Primary, Military, or Magic). |
100 + 5 per level | ||
| Epic | 52%–70% Hero Damage. 30% Movement Speed if all monkeys in the team are the same type (Primary, Military, or Magic). 30% Team Damage if all monkeys in the team are Military. |
200 + 5 per level | ||
Nick Of Time |
Common | 2%–11% Evasion. | 40 + 10 per level | |
| Rare | 12%–21% Evasion. Deal 30 damage to the attacking Bloon after a successful dodge. |
200 + 10 per level | ||
| Epic | 22%–31% Evasion. Deal 30 damage to the attacking Bloon after a successful dodge. 100% movement speed for 3 seconds on a successful dodge. |
400 + 10 per level | ||
Pretty Fly For A Cacti |
Common | 12%–30% Hero Knockback. | 20 + 5 per level | |
| Rare | 32%–50% Hero Knockback. Hero knocks Bloons back 1m when Immune. |
100 + 5 per level | ||
| Epic | 52%–70% Hero Knockback. Hero knocks Bloons back 1m when Immune. Hero deals 10 damage to each Bloon touched when immune. |
200 + 5 per level | ||
That Prickles |
Common | 21%–30% Immunity Duration. | 20 + 5 per level | |
| Rare | 31%–40% Immunity Duration. Hero knocks Bloons back 1m when Immune. |
100 + 5 per level | ||
| Epic | 41%–50% Immunity Duration. Hero knocks Bloons back 1m when Immune. Hero deals 10 damage to each Bloon touched when immune. |
200 + 5 per level | ||
Feeling Lucky |
Common | 6%–15% Luck. | 40 + 10 per level | |
| Rare | 16%–25% Luck. Start with 1 Temp HP. |
200 + 10 per level | ||
| Epic | 26%–35% Luck. Start with 1 Temp HP. You can have 1 additional Temp HP at a time. |
400 + 10 per level | ||
The Friendly Bloon |
Common | 11%–20% XP Value. | 40 + 10 per level | |
| Rare | 21%–30% XP Value. Gain 50% XP Value during boss fights. |
200 + 10 per level | ||
| Epic | 31%–40% XP Value. Gain 50% XP Value during boss fights. Gain 50% Luck during boss fights. |
400 + 10 per level | ||
Tough Road Ahead |
Common | 11%–20% XP Value. | 40 + 10 per level | |
| Rare | 21%–30% XP Value. Heal 1 HP on level up. |
200 + 10 per level | ||
| Epic | 31%–40% XP Value. Heal 1 HP on level up. Heal 1 more HP on level up. |
400 + 10 per level | ||
Off On An Adventure |
Common | Earn 5.5%–10% more Gold from games. | 40 + 10 per level | |
| Rare | Earn 10.5%–15% more Gold from games. Bags and Chests drop 10% more Gold Coins. |
200 + 10 per level | ||
| Epic | Earn 15.5%–20% more Gold from games. Bags and Chests drop 10% more Gold Coins. Bags and Chests drop 10% more Gold Coins. |
400 + 10 per level |
Unused content
Sticker images
There are 21 sticker textures that are not assigned to any stickers. Out of these, two of them are early versions of finalized stickers (Glow Up and Ready to Rumble), most of them have a different outline style, and most of them use a similar art style (unlike the final stickers, which come in a variety of art styles). Version 0.9 removed all of these from the game files except ui_sticker_placeholder.png.
-
sticker_avatar.tga(edited artwork of Obyn Greenfoot, originally posted by Ninja Kiwi's social media on Saint Andrew's Day 2023) -
sticker_carrot.tga -
sticker_carrots.tga -
sticker_bloon.tga -
stickers_boxing_glove.tga[sic] (early Ready to Rumble) -
sticker_chocolate.tga(the Monklish reads "CHOCY") -
sticker_cloud.tga -
sticker_coffee.tga -
sticker_dart.tga -
sticker_drill.tga -
sticker_globe.tga -
sticker_keyboard.tga -
sticker_lavalamp.tga(early Glow Up) -
sticker_log.tga -
sticker_moab1.tga -
sticker_paintbrush.tga -
sticker_pencil.tga -
sticker_plant1.tga -
sticker_postit.tga -
sticker_sandwich.tga -
ui_sticker_placeholder.png
Sticker shapes
All shapes that stickers can have are pre-defined in the game's data. These icons are not used by any of them.
-
gear_shape_single_1x1.png -
gear_shape_L_Horiz_3x2.png -
gear_shape_L_Horiz_Flip_3x2.png
Navigation
| Bloons Blitz | ||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| ||||||||||||||||||||
| Gallery | ||||||||||||||||||||