Strategy:Alternate Bloons Rounds: Difference between revisions

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** [[Aircraft Carrier (BTD6)|Aircraft Carrier]] likewise does both good Bloon and blimp damage. Use 4-2-0 if Camo support is already present or upgrading from Destroyer, or 4-0-2 if neither is true.
** [[Aircraft Carrier (BTD6)|Aircraft Carrier]] likewise does both good Bloon and blimp damage. Use 4-2-0 if Camo support is already present or upgrading from Destroyer, or 4-0-2 if neither is true.
** [[Summon Phoenix (BTD6)|Summon Phoenix]] gains a powerful ability for the BFBs and improves on the main Dragon's Breath attack. Two of them give the ability effective full-uptime.
** [[Summon Phoenix (BTD6)|Summon Phoenix]] gains a powerful ability for the BFBs and improves on the main Dragon's Breath attack. Two of them give the ability effective full-uptime.
** In the mid to late 50s (or earlier if light farming has been done), Spectre + 2-2-0 Village can be obtained by selling everything else if no sells-and-rebuys have been performed. This guarantees victory on most maps.
** In the mid to late 50s (or earlier if light farming has been done), Spectre + 2-2-0 Village can be obtained by selling everything else (except the Hero) if no sells-and-rebuys have been performed. This guarantees victory on most maps.
** Once the defense is set for the 50s, start saving up money for a powerful Tier 5 to defeat the last 20 rounds.
** Once the defense is set for the 50s, start saving up money for a powerful Tier 5 to defeat the last 20 rounds.


==Late game (rounds 61+)==
==Late game (rounds 61+)==
* Many blimps starting on Round 61 become fortified, making them twice as hard to break. Therefore, blimp popping powers gain more importance here than in other game modes.
* Even slight farming in the previous rounds can make this part of the game easier.
* Attempt to get at least one powerful tower equivalent to a win condition in [[CHIMPS]] by Round 63, which can pose severe challenges. Sell some farms (if they are present) if needed.
** If Spectre has not been purchased, it is still a good option here and guarantees victory on the majority of maps.
** [[Glaive Lord (BTD6)|Glaive Lord]] is very powerful and effectively guarantees victory on all maps where its range reaches all lanes.
** [[The Bloon Solver (BTD6)|The Bloon Solver]] cleans up dense Bloons with absolute ease and does solid blimp damage as well thanks to its puddles. However, another tower is needed to break Fortified BFBs to allow the puddles to trigger the chain effect.
** [[Carrier Flagship (BTD6)|Carrier Flagship]] is very powerful against both Bloons and blimps, and is helped by its previous 2 Tiers being good towers in their own right.
** [[Spirit of the Forest (BTD6)|Spirit of the Forest]] easily cleans up Bloons and lower tier blimps, and makes $1,000 at the end of every round, simplifying the rest of the game. Note that after [[Bloons TD 6 v45.0|version 45.0]] nerfs, it needs help against higher tier blimps, such as Fortified BFBs, on harder maps.


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