Golden Bloon (BCS): Difference between revisions
Jump to navigation
Jump to search
screen |
Qwertyxp2000 (talk | contribs) No edit summary |
||
| Line 27: | Line 27: | ||
*It might be helpful to tank Golden Bloons, or delay attacking them, but only if you know the opponent won't be able to afford anything that would save themselves. | *It might be helpful to tank Golden Bloons, or delay attacking them, but only if you know the opponent won't be able to afford anything that would save themselves. | ||
*Attacks that deal at least the Gold Bloon's health will ensure that the sender will only get 1 Gold, no more. | *Attacks that deal at least the Gold Bloon's health will ensure that the sender will only get 1 Gold, no more. | ||
**For wholescreen options, [[Firestorm (BCS)|Firestorm]] one-shots Golden Bloons if not playing on Dark Castle. | |||
**[[Sniper Monkey (BCS)|Sniper Monkey]] one-shots Golden Bloons if they're not health-buffed by cards. | |||
==Update history== | ==Update history== | ||
Revision as of 09:04, 24 December 2024
For the Golden Bloon in general, see Golden Bloon.
Golden Bloon
| On Damaged: Gain 1 Gold |
| Cha-ching! |
| Class | ||
|---|---|---|
| Card Pack | ||
| Rarity | Rare | |
| Keywords | On Damaged | |
| Introduced | Firstlook test | |
| Stats | |||||||||
|---|---|---|---|---|---|---|---|---|---|
| Cost | Health | 70 | |||||||
| Charges | 2 | Delay | 2 | ||||||
The Golden Bloon is an Advanced Bloon card in Bloons Card Storm. It gives the player 1 Gold each time it takes damage.
Tips
- Quincy and Gwendolin can use their abilities to damage their own Golden Bloons and get extra Gold.
- Mortars have no control over attacking a bloon at the end of a turn. If only Golden Bloons are on screen, you can force the opponent to give you more Gold.
- Against Quincy, his Perceptive Shot passive will activate the on damaged effect.
- The card would essentially cost 1 Gold when played this way, and you get the same Bloontonium.
- It might be helpful to tank Golden Bloons, or delay attacking them, but only if you know the opponent won't be able to afford anything that would save themselves.
- Attacks that deal at least the Gold Bloon's health will ensure that the sender will only get 1 Gold, no more.
- For wholescreen options, Firestorm one-shots Golden Bloons if not playing on Dark Castle.
- Sniper Monkey one-shots Golden Bloons if they're not health-buffed by cards.
Update history
Version 0.8 (build 144)
Effect / description changed ― "On Popped: Gain 3 Gold" → "On Damaged: Gain 1 Gold"
- Description changed
Before On Damaged: Gives 1 gold After On Damaged: Gain 1 Gold
“
Golden Bloon now has +10 health so it has 80 health. Doesn't really change that many interactions for Golden Bloon specifically, but what it does do is make it a little bit more resilient and makes it survive maybe one more hit and get you one more Gold.
— u/No-Appearance1780's commentary, 1:22–3:41 (with most disfluencies removed)
— u/No-Appearance1780's commentary, 1:22–3:41 (with most disfluencies removed)
”
Health increased ― 70 → 80
Gallery
| This article or section needs more screenshots. See the screenshot guidelines for more information on what screenshots are needed and how to add them. |
-
Icon
-
Placeholder art
-
Golden Bloon in-game