Update history:Bloons TD Battles 2/Version 1.0.4: Difference between revisions
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===[[Dart Monkey (Battles 2)|Dart Monkey]]=== | ===[[Dart Monkey (Battles 2)|Dart Monkey]]=== | ||
{{BTDB2 tower changes|version=1.0.4|tower=Dart Monkey | {{BTDB2 tower changes|version=1.0.4|tower=Dart Monkey | ||
| | |path 1 tier 1 cost before=140|path 1 tier 1 cost after=100 | ||
| | |path 1 tier 2 cost before=220|path 1 tier 2 cost after=200 | ||
| | |path 2 tier 3 cost before=400|path 2 tier 3 cost after=350 | ||
| | |path 3 tier 3 cost before=675|path 3 tier 3 cost after=575 | ||
}} | }} | ||
===[[Boomerang Monkey (Battles 2)|Boomerang Monkey]]=== | ===[[Boomerang Monkey (Battles 2)|Boomerang Monkey]]=== | ||
{{BTDB2 tower changes|version=1.0.4|tower=Boomerang Monkey | {{BTDB2 tower changes|version=1.0.4|tower=Boomerang Monkey | ||
| | |path 1 tier 3 cost before=1400|path 1 tier 3 cost after=1500 | ||
| | |path 3 tier 4 cost before=2400|path 3 tier 4 cost after=2700 | ||
}} | }} | ||
===[[Tack Shooter (Battles 2)|Tack Shooter]]=== | ===[[Tack Shooter (Battles 2)|Tack Shooter]]=== | ||
{{BTDB2 tower changes|version=1.0.4|tower=Tack Shooter | {{BTDB2 tower changes|version=1.0.4|tower=Tack Shooter | ||
| | |path 1 tier 2 cost before=350|path 1 tier 2 cost after=400 | ||
| | |path 2 tier 4 cost before=2700|path 2 tier 4 cost after=2900 | ||
| | |tiers 1=1xx,2xx,3xx,x1x,x2x,xx2,xx3,xx4,xx5|changes 1=*{{nerf|Even More Tacks now only grants +1 pierce to Blade Shooter and above|fix=y}} | ||
| | |tiers 2=xx5|changes 2=*{{nerf|Damage type changed|Normal|Sharp}} | ||
}} | }} | ||
===[[Glue Gunner (Battles 2)|Glue Gunner]]=== | ===[[Glue Gunner (Battles 2)|Glue Gunner]]=== | ||
{{BTDB2 tower changes|version=1.0.4|tower=Glue Gunner | {{BTDB2 tower changes|version=1.0.4|tower=Glue Gunner | ||
| | |path 2 tier 2 cost before=900|path 2 tier 2 cost after=700 | ||
| | |path 2 tier 3 cost before=2750|path 2 tier 3 cost after=2000 | ||
|changes 1=*{{buff|Attack cooldown reduced by 10%}} | |||
}} | }} | ||
===[[Sniper Monkey (Battles 2)|Sniper Monkey]]=== | ===[[Sniper Monkey (Battles 2)|Sniper Monkey]]=== | ||
{{BTDB2 tower changes|version=1.0.4|tower=Sniper Monkey | {{BTDB2 tower changes|version=1.0.4|tower=Sniper Monkey | ||
| | |path 2 tier 4 cost before=5200|path 2 tier 4 cost after=5400 | ||
| | |tiers 1=4xx|changes 1=*{{nerf|Effect: duration for ZOMGs reduced|0.75s|0.5s|note=Does not affect Cripple MOAB}} | ||
| | |tiers 2=5xx|changes 2=*{{nerf|Effect: duration for BADs reduced|0.75s|0.5s}} | ||
| | |tiers 3=x4x,x5x|changes 3=*{{nerf|Shrapnel: pierce reduced|5|3}} | ||
}} | }} | ||
===[[Monkey Sub (Battles 2)|Monkey Sub]]=== | ===[[Monkey Sub (Battles 2)|Monkey Sub]]=== | ||
{{BTDB2 tower changes|version=1.0.4|tower=Monkey Sub | {{BTDB2 tower changes|version=1.0.4|tower=Monkey Sub | ||
| | |tiers 1=400|changes 1= | ||
*{{nerf|Pulse: pierce reduced|30|26|note=Does not affect Energizer}} | *{{nerf|Pulse: pierce reduced|30|26|note=Does not affect Energizer}} | ||
*{{nerf|Pulse: no longer deals +3 damage to Ceramics like Energizer does|fix=y}} | *{{nerf|Pulse: no longer deals +3 damage to Ceramics like Energizer does|fix=y}} | ||
| | |tiers 2=410,510,420,520|changes 2=*{{nerf|Pulse: pierce bonus reduced|+20|+9}} | ||
| | |tiers 3=420,520|changes 3=*{{nerf|Pulse: pierce bonus reduced|+30|+15|note=Overall pierce bonus reduced by 26 due to changes to Barbed Darts}} | ||
| | |tiers 4=x4x,x5x|changes 4=*{{nerf|First Strike: damage reduced|10,000|8,000}} | ||
}} | }} | ||
===[[Heli Pilot (Battles 2)|Heli Pilot]]=== | ===[[Heli Pilot (Battles 2)|Heli Pilot]]=== | ||
{{BTDB2 tower changes|version=1.0.4|tower=Heli Pilot | {{BTDB2 tower changes|version=1.0.4|tower=Heli Pilot | ||
|cost | |base cost before=1100|base cost after=900 | ||
| | |path 1 tier 1 cost before=800|path 1 tier 1 cost after=600 | ||
| | |path 1 tier 2 cost before=500|path 1 tier 2 cost after=400 | ||
| | |path 2 tier 2 cost before=600|path 2 tier 2 cost after=450 | ||
| | |tiers 1=xx3,xx4,xx5|changes 1=*{{buff|Shove: can now slow DDTs when buffed with Camo detection|fix=y}} | ||
}} | }} | ||
===[[Mortar Monkey (Battles 2)|Mortar Monkey]]=== | ===[[Mortar Monkey (Battles 2)|Mortar Monkey]]=== | ||
{{BTDB2 tower changes|version=1.0.4|tower=Mortar Monkey | {{BTDB2 tower changes|version=1.0.4|tower=Mortar Monkey | ||
| | |tiers 1=xx4,xx5|changes 1=*{{buff|Now removes Sharp, Shatter, Cold, and Energy immunities from DDTs}} | ||
}} | }} | ||
===[[Dartling Gunner (Battles 2)|Dartling Gunner]]=== | ===[[Dartling Gunner (Battles 2)|Dartling Gunner]]=== | ||
{{BTDB2 tower changes|version=1.0.4|tower=Dartling Gunner | {{BTDB2 tower changes|version=1.0.4|tower=Dartling Gunner | ||
| | |path 1 tier 2 cost before=800|path 1 tier 2 cost after=750 | ||
| | |path 2 tier 2 cost before=700|path 2 tier 2 cost after=500 | ||
| | |path 3 tier 2 cost before=800|path 3 tier 2 cost after=700 | ||
| | |tiers 1=000,1xx,2xx,3xx,x1x,x2x,x3x,x4x,x5x,xx1,xx2,xx3,xx4,xx5|changes 1=*{{buff|Pierce increased by 1}} | ||
}} | }} | ||
===[[Ninja Monkey (Battles 2)|Ninja Monkey]]=== | ===[[Ninja Monkey (Battles 2)|Ninja Monkey]]=== | ||
{{BTDB2 tower changes|version=1.0.4|tower=Ninja Monkey | {{BTDB2 tower changes|version=1.0.4|tower=Ninja Monkey | ||
|cost | |base cost before=500|base cost after=450 | ||
| | |path 1 tier 2 cost before=350|path 1 tier 2 cost after=300 | ||
| | |path 1 tier 3 cost before=700|path 1 tier 3 cost after=650 | ||
| | |path 2 tier 1 cost before=350|path 2 tier 1 cost after=300 | ||
| | |path 2 tier 2 cost before=500|path 2 tier 2 cost after=375 | ||
| | |path 2 tier 5 cost before=22000|path 2 tier 5 cost after=25000 | ||
| | |path 3 tier 2 cost before=400|path 3 tier 2 cost after=350 | ||
| | |tiers 1=x4x,x5x|changes 1=*{{nerf|Ability: no longer slows BADs|fix=y}} | ||
| | |tiers 2=xx4,xx5|changes 2=*{{nerf|Sticky bomb: no longer soaks through MOAB-Class layers if popped before detonating|fix=y}} | ||
| | |tiers 3=xx5|changes 3= | ||
*{{nerf|Sticky bomb: explosion damage reduced|1,000|850}} | *{{nerf|Sticky bomb: explosion damage reduced|1,000|850}} | ||
*{{fix|Fixed Master Bomber's sticky bomb using the same art as the previous tier}} | *{{fix|Fixed Master Bomber's sticky bomb using the same art as the previous tier}} | ||
| Line 103: | Line 103: | ||
===[[Druid (Battles 2)|Druid]]=== | ===[[Druid (Battles 2)|Druid]]=== | ||
{{BTDB2 tower changes|version=1.0.4|tower=Druid | {{BTDB2 tower changes|version=1.0.4|tower=Druid | ||
| | |path 1 tier 2 cost before=1000|path 1 tier 2 cost after=850 | ||
| | |tiers 1=2xx,3xx,4xx,5xx|changes 1=*{{buff|Lightning: cooldown reduced|2.3s|2.2s}} | ||
| | |tiers 2=x3x,x4x,x5x|changes 2=*{{buff|Multiple Druids no can longer attempt to use vines on the same Bloon|fix=y}} | ||
| | |tiers 3=xx5|changes 3=*{{nerf|Wrath: max damage modifier reduced|+30|+24}} | ||
}} | }} | ||
===[[Monkey Village (Battles 2)|Monkey Village]]=== | ===[[Monkey Village (Battles 2)|Monkey Village]]=== | ||
{{BTDB2 tower changes|version=1.0.4|tower=Monkey Village | {{BTDB2 tower changes|version=1.0.4|tower=Monkey Village | ||
| | |tiers 1=x4x|changes 1=*{{nerf|Call to Arms: duration reduced|12s|8s|note=Does not affect Homeland Defense}} | ||
| | |tiers 2=x5x|changes 2=*{{nerf|Homeland Defense: now starts with an initial cooldown of 5s}} | ||
}} | }} | ||
===[[Engineer Monkey (Battles 2)|Engineer Monkey]]=== | ===[[Engineer Monkey (Battles 2)|Engineer Monkey]]=== | ||
{{BTDB2 tower changes|version=1.0.4|tower=Engineer Monkey | {{BTDB2 tower changes|version=1.0.4|tower=Engineer Monkey | ||
| | |tiers 1=102,202,302,402,502|changes 1=*{{nerf|Sentries can no longer stun Ceramics|fix=y}} | ||
}} | }} | ||
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==Navigation== | ==Navigation== | ||
{{BTDB2 update nav}} | {{BTDB2 update nav}} | ||
[[Category: | [[Category:2021]] | ||
Revision as of 07:21, 22 December 2024
Version 1.0.4 is the third minor update to Bloons TD Battles 2 of 2021.[fn 1] It introduced balance changes and bug fixes.
Additions
- A warning message now appears if a save is taking too long to upload
- Text now appears in the Reward Boosts menu in the Shop that explains how Reward Boosts can be used
Changes
| This section is incomplete. You can help out by expanding it. The editor who added this notice elaborates: missing currency changes and most bug fixes |
| Tiers | Changes |
|---|---|
| 1-X-X Sharp Shots |
|
| 2-X-X Razor Sharp Shots |
|
| X-3-X Triple Shot |
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| X-X-3 Crossbow |
|
| Tiers | Changes |
|---|---|
| 3-X-X Glaive Ricochet |
|
| X-X-4 MOAB Press |
|
| Tiers | Changes |
|---|---|
| 2-X-X Even Faster Shooting |
|
| X-4-X Blade Maelstrom |
|
| Tiers | Changes |
|---|---|
| X-2-X Glue Splatter |
|
| X-3-X Glue Hose |
|
| Tiers | Changes |
|---|---|
| X-4-X Supply Drop |
|
| Tiers | Changes |
|---|
| Tiers | Changes |
|---|---|
| 0-0-0 base tower |
|
| 1-X-X Quad Darts |
|
| 2-X-X Pursuit |
|
| X-2-X IFR |
|
| Tiers | Changes |
|---|
| Tiers | Changes |
|---|---|
| 2-X-X Laser Shock |
|
| X-2-X Faster Barrel Spin |
|
| X-X-2 Powerful Darts |
|
| Tiers | Changes |
|---|---|
| 0-0-0 base tower |
|
| 2-X-X Sharp Shurikens |
|
| 3-X-X Double Shot |
|
| X-1-X Distraction |
|
| X-2-X Counter-Espionage |
|
| X-5-X Grand Saboteur |
|
| X-X-2 Caltrops |
|
| Tiers | Changes |
|---|---|
| 2-X-X Heart of Thunder |
|
| Tiers | Changes |
|---|
| Tiers | Changes |
|---|
- BFB: speed increased ― 6.25 → 8.5
- ZOMG: speed increased ― 6.0 → 7.0
- DDT: fixed incorrect hitbox (bug fix)
- Fortified Lead: health increased ― 4 → 6
- Fortified Ceramic: health increased ― 20 → 30
- Regrow Bloon regeneration rate increased by 15%
- Grouped Blue: cost reduced ― $25 → $24
- Spaced Green: cost reduced ― $15 → $14
- Spaced Green: spacing reduced ― 0.25 → 0.23
- Grouped Green: income change reduced ― $1.5 → $1.4
- Spaced Yellow: cost reduced ― $25 → $24
- Spaced Yellow: income change reduced ― $1.8 → $1.7
- Spaced Yellow: spacing reduced ― 0.25 → 0.23
- Grouped Yellow: income change reduced ― $1.7 → $1.6
- Spaced Pink: income change reduced ― $1.8 → $1.7
- Spaced Pink: spacing reduced ― 0.35 → 0.3
- Spaced White: income change reduced ― $2.0 → $1.9
- Spaced White: spacing reduced ― 0.3 → 0.28
- Spaced Black: cost reduced ― $35 → $33
- Grouped Rainbow: income change increased ― $4 → $5
- Grouped Rainbow: unlock round lowered ― 14 → 13
- Spaced Ceramic: unlock round lowered ― 14 → 13
- Spaced MOAB: cost reduced ― $1,200 → $1,000
- Spaced MOAB: unlock round lowered ― 18 → 17
- Grouped MOAB: cost reduced ― $1,200 → $1,000
- Grouped MOAB: unlock round lowered ― 19 → 18
- Spaced BFB: cost reduced ― $2,500 → $2,200
- Grouped BFB: cost reduced ― $2,500 → $2,200
- Spaced ZOMG: cost reduced ― $7,000 → $5,500
- Grouped ZOMG: cost reduced ― $7,000 → $5,500
- Fortified Bloon: unlock round lowered ― 19 → 18
- Round 24: first group of Pink Bloons changed ― 40 over 15 seconds → 10 over 3 seconds
Footnotes
- ↑ Version 1.0.3, if it ever existed, was never released publicly.
References
Navigation
| Bloons TD Battles 2 updates | ||||||||||||
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| Update history |