Temple Sacrifice (BTD5 generation): Difference between revisions
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{{lede image|BTD5M temple sacrifice popup.png|"Temple Sacrifice" pop-up message in the desktop releases of ''BTD5''|size=300px}} | {{lede image|BTD5M temple sacrifice popup.png|"Temple Sacrifice" pop-up message in the desktop releases of ''BTD5''|size=300px}} | ||
Upgrading a [[Super Monkey]] into a Temple Of The Monkey God sacrifices all [[tower]]s within the Temple's range | '''Temple Sacrifice''' is a game mechanic for the Temple Of The Monkey God in ''[[Bloons TD 5]]'', ''[[Bloons TD Battles]]'', and ''[[Bloons Monkey City]]''. Upgrading a [[Super Monkey]] into a Temple Of The Monkey God sacrifices all [[tower]]s within the Temple's range, granting it additional [[attack]]s depending on the types of towers sacrificed and enhancing its attacks based on the total amount of [[cash]] that was invested into the towers it sacrificed. Regardless of [[difficulty]], creating a maxed-out Temple requires sacrificing at least $30,000 worth of each of the following: | ||
*[[Bomb Shooter]]s and/or [[Mortar Monkey]]s (cumulative) | *[[Bomb Shooter]]s and/or [[Mortar Monkey]]s (cumulative) | ||
*[[Ice Monkey]]s | *[[Ice Monkey]]s | ||
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*Any combination of other towers | *Any combination of other towers | ||
It costs $150,000 total to max out all five tiers for all five sacrifice categories. | It costs at least $150,000 total to max out all five tiers for all five sacrifice categories. | ||
==Mechanics== | ==Mechanics== | ||
The enhancements a Temple gains from sacrificing depends on the types of towers sacrificed and the total amount of cash spent on those towers. When sacrificed, a tower adds its total cash value (the same metric that determines its [[sell]] value) to the sacrifice value of its corresponding category, which then determines the level of benefits gained from that category. There are five different categories of sacrifices, each with five | The enhancements a Temple gains from sacrificing depends on the types of towers sacrificed and the total amount of cash spent on those towers. When sacrificed, a tower adds its total cash value (the same metric that determines its [[sell]] value) to the sacrifice value of its corresponding category, which then determines the level of benefits gained from that category. There are five different categories of sacrifices, each with five levels of sacrifices. The amount of cash required for each level is the same regardless of any modifiers to the cost of towers and upgrades, such as by [[difficulty]] and [[discount]]s. Creating a maxed-out Temple requires having enough cash invested across all five categories of towers in order for each category to reach level 5, which takes a minimum of $150,000 total cash. | ||
{|class="wikitable" style="text-align:center" | {|class="wikitable" style="text-align:center" | ||
!Level | !Level | ||
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|$30,000+ | |$30,000+ | ||
|} | |} | ||
In ''[[Bloons Monkey City]]'', the Super Monkey's [[Monkey Knowledge (BMC)|Monkey Knowledge]] multiplies the value of sacrificed towers by 10% starting at rank 5, effectively reducing the amount of cash required to meet each threshold. The multiplier increases to 20% at rank 10 and 30% at rank 15. | In ''[[Bloons Monkey City]]'', the Super Monkey's [[Monkey Knowledge (BMC)|Monkey Knowledge]] multiplies the value of sacrificed towers by 10% starting at rank 5, effectively reducing the amount of cash required to meet each threshold by roughly 9.1%. The multiplier increases to 20% at rank 10, reducing the cash requirements by roughly 16.7%, and to 30% at rank 15, reducing the cash requirements by roughly 23.1%. | ||
{|class="wikitable" style="text-align:center" | {|class="wikitable" style="text-align:center" | ||
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===Missile attack=== | ===Missile attack=== | ||
[[File:BTD5M temple missile.png|thumb|x150px]] | [[File:BTD5M temple missile.png|thumb|x150px]] | ||
Sacrificing [[Bomb Shooter]]s and/or [[Mortar Monkey]]s unlocks an attack that fires golden missiles every second, which can damage all Bloon types. At higher levels, the | Sacrificing [[Bomb Shooter]]s and/or [[Mortar Monkey]]s unlocks an attack that fires golden missiles every second, which can damage all Bloon types. At higher levels, the Temple fires multiple missiles at a time, but the missiles' explosions become smaller and have less pierce. | ||
Due to an oversight in the mobile games and the console version of ''BTD5'', the level 4 and level 5 versions of the attack are identical to the level 3 version. | Due to an oversight in the mobile games and the console version of ''BTD5'', the level 4 and level 5 versions of the attack are identical to the level 3 version. | ||
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===Ice attack=== | ===Ice attack=== | ||
[[File:BTD5M temple ice.png|thumb|x150px]] | [[File:BTD5M temple ice.png|thumb|x150px]] | ||
Sacrificing [[Ice Monkey]]s unlocks an attack that fires exploding ice bombs that damage and freeze Bloons in an area. At all levels, it fires every 2 seconds, has 999 [[pierce]], deals 1 [[damage]], and can hit all Bloon types. At level 5, the Temple gains an [[Arctic Wind (BTD5)|Arctic Wind]]-like effect that passively slows all non-MOAB-Class Bloons within an area. | Sacrificing [[Ice Monkey]]s unlocks an attack that fires exploding ice bombs that damage and freeze Bloons in an area. At all levels, it fires every 2 seconds, has 999 [[pierce]], deals 1 [[damage]], and can hit all Bloon types. At level 5, the Temple gains an [[Arctic Wind (BTD5)|Arctic Wind]]-like effect that passively slows all non-MOAB-Class Bloons within an area around it. | ||
{|class="wikitable" style="text-align:center" | {|class="wikitable" style="text-align:center" | ||
!Tier | !Tier | ||
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===Glue attack=== | ===Glue attack=== | ||
[[File:BTD5M temple glue.png|thumb|x150px]] | [[File:BTD5M temple glue.png|thumb|x150px]] | ||
Sacrificing [[Glue Gunner]]s unlocks an attack that fires glue globs that splash on impact. At all levels, it fires every 0.5 seconds, glues up to 150 Bloons at a time, slows non-MOAB-Class Bloons to 50% speed, soaks through all layers, and lasts for 22.86 seconds. At higher levels, | Sacrificing [[Glue Gunner]]s unlocks an attack that fires glue globs that splash on impact. At all levels, it fires every 0.5 seconds, glues up to 150 Bloons at a time, slows non-MOAB-Class Bloons to 50% speed, soaks through all layers, and lasts for 22.86 seconds. At higher levels, the glue effect also deals [[damage over time]]. | ||
Due to oversights in the Flash games, the level 4 and level 5 versions of the attack are identical to the level 3 version. | Due to oversights in the Flash games, the level 4 and level 5 versions of the attack are identical to the level 3 version. | ||
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Sacrificing [[Wizard Monkey|Monkey Apprentices]] unlocks an attack that fires whirlwinds every 1.25 seconds that [[Blowback|blow back]] non-MOAB-Class Bloons. At higher levels, it also deals damage to all Bloon types. | Sacrificing [[Wizard Monkey|Monkey Apprentices]] unlocks an attack that fires whirlwinds every 1.25 seconds that [[Blowback|blow back]] non-MOAB-Class Bloons. At higher levels, it also deals damage to all Bloon types. | ||
Due to an oversight in the mobile games and the console version of ''BTD5'', the level 5 version of the attack is identical to the level 3 version, which makes the level 4 version | Due to an oversight in the mobile games and the console version of ''BTD5'', the level 5 version of the attack is identical to the level 3 version, which makes the level 4 version the strongest. | ||
{|class="wikitable" style="text-align:center" | {|class="wikitable" style="text-align:center" | ||
!Tier | !Tier | ||
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==Strategy== | ==Strategy== | ||
For [[freeplay]] setups in ''BTD5'' and [[Contested Territory (BMC)|Contested Territory]] setups in ''BMC'', maxing out sacrifices is vital for scoring the highest possible rounds, though the sacrifices are mostly only good for the buffs they grant to the main attack. In the Flash games, the missile attack is the only additional attack that has any meaningful impact on the Temple's damage output, and in the mobile and console games, none of the additional attacks have much significance by themselves. | |||
===Example setups=== | ===Example setups=== | ||
{{ | {{strategy needed}} | ||
==Footnotes== | ==Footnotes== | ||