Volatile Bloon: Difference between revisions

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Qwertyxp2000 (talk | contribs)
Qwertyxp2000 (talk | contribs)
not exactly "bad" in aggro but definitely not ideal https://www.reddit.com/r/bloonscardstorm/comments/1ix3hvg/comment/meurrw0/
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==Tips==
==Tips==
*At 3 Gold, a Volatile Bloon does more potential damage than any other combination of that cost, with exception of a fully grown [[Steady Growth Bloon]].
*At 3 Gold, a Volatile Bloon does more potential damage than any other combination of that cost, with exception of a fully grown [[Steady Growth Bloon]]. However, it has only one charge.
**Despite its high damage-per-cost,<!--or whatever that term used in other pages is--> Volatile Bloon is not suitable for aggro, because this bloon is only effective if drawn exactly between Rounds 1-2; any competent anti-aggro strategy would neutralise an aggro player's bloon spam if this bloon is played alongside.
**Despite its high damage-per-cost,<!--or whatever that term used in other pages is--> Volatile Bloon in aggro is only viable if its first draw occurs exactly between Rounds 1-2; any competent anti-aggro strategy would neutralise an aggro player's bloon spam if this bloon is played alongside.
**Volatile Bloon in [[Zee Jay (BCS)|Zee Jay]] aggro is beneficial; combined with his health buffs, not even four [[Dart Monkey Twins]] can fully pop that bloon alone.
*Volatile Bloons can be used defensively. One can unleash instant global damage on demand using [[Bloon Melter]], or [[Gwendolin (BCS)|Gwendolin]]'s Fireball followed by [[Extreme Heat]].
*Volatile Bloons can be used defensively. One can unleash instant global damage on demand using [[Bloon Melter]], or [[Gwendolin (BCS)|Gwendolin]]'s Fireball followed by [[Extreme Heat]].
*If using a Volatile Bloon, avoid playing Bloons if it is at risk of being popped, otherwise the bloons on the player's side will also take damage.
*If using a Volatile Bloon, avoid playing Bloons if it is at risk of being popped, otherwise the bloons on the player's side will also take damage.

Revision as of 20:35, 26 February 2025

Volatile Bloon
Card art of Volatile Bloon
On Popped: Deal 100 damage to all Bloons
Yes, all means all.
Class Advanced
Card Pack
Rarity Uncommon
Keywords On Popped
Introduced Launch
Stats
Cost Gold 3 Health 200
Charges 1 Delay 2

The Volatile Bloon is an Advanced Bloon card in Bloons Card Storm. If it is popped without hitting the opponent's Hero, it deals 100 damage to all other Bloons on both sides.

Tips

  • At 3 Gold, a Volatile Bloon does more potential damage than any other combination of that cost, with exception of a fully grown Steady Growth Bloon. However, it has only one charge.
    • Despite its high damage-per-cost, Volatile Bloon in aggro is only viable if its first draw occurs exactly between Rounds 1-2; any competent anti-aggro strategy would neutralise an aggro player's bloon spam if this bloon is played alongside.
    • Volatile Bloon in Zee Jay aggro is beneficial; combined with his health buffs, not even four Dart Monkey Twins can fully pop that bloon alone.
  • Volatile Bloons can be used defensively. One can unleash instant global damage on demand using Bloon Melter, or Gwendolin's Fireball followed by Extreme Heat.
  • If using a Volatile Bloon, avoid playing Bloons if it is at risk of being popped, otherwise the bloons on the player's side will also take damage.

In other languages

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