Runway: Difference between revisions
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'''Runway''' is an [[Expert]] [[Map|track]] in ''[[Bloons TD 5]]''. It takes place atop an airport's airfield, complete with many varieties of lights and runway markings | '''Runway''' is an [[Expert]] [[Map|track]] in ''[[Bloons TD 5]]''. It takes place atop an airport's airfield, complete with many varieties of lights and runway markings. An air traffic control tower also lies in the corner of the track. In the {{Flash version|Bloons TD 5}} and ''[[Bloons TD 5 Deluxe|Deluxe]]'', it takes place during the day, while in the {{mobile version|Bloons TD 5}} and {{console version|Bloons TD 5}}, it takes place at night. | ||
==Layout== | ==Layout== | ||
Bloons enter from the bottom-right and exit at the top-right. The left path involves a long straightaway followed by a 45° left turn, two 90° right turns, and another long straightaway; the right path, however, only includes two straightaways with a 135° right turn in between, being much shorter as a result. The air traffic control tower blocks tower placement.{{clear | Bloons enter from the bottom-right and exit at the top-right. The left path involves a long straightaway followed by a 45° left turn, two 90° right turns, and another long straightaway; the right path, however, only includes two straightaways with a 135° right turn in between, being much shorter as a result. The air traffic control tower blocks tower placement. | ||
==Trivia== | |||
[[File:BTD5F RunwayTerrain.svg|thumb|left|200px|This track has an unused patch of water in the top-left corner.]] | |||
*In the Flash version and ''Deluxe'', there is a patch of water in this track's collision mask that is placed outside the bounds of the play area. | |||
*In the Flash version and ''Deluxe'', the number on the runway faces the wrong direction compared to how runway numbers are used in real life. The number is supposed to be read from the perspective of a plane landing on its side of the runway. | |||
{{clear}} | |||
==Navigation== | ==Navigation== | ||
{{BTD5M track nav}} | {{BTD5M track nav}} | ||
Revision as of 02:12, 1 November 2025
| This article or section needs more screenshots. See the screenshot guidelines for more information on what screenshots are needed and how to add them. The editor that added this notice elaborates: console version |
Runway
| Difficulty | Expert | |
|---|---|---|
| Music | Main Theme | |
| Entrances | 2 | |
| Exits | 2 | |
| Tunnels | 0 | |
| Water? | No | |
| Availability | ||
| Multiplatform version | Solo: reach rank 47 Co-op: available | |
| Console version | Solo: reach rank 47 Co-op: available | |
| Flash version | Solo: Reach rank 44 Co-op: available | |
| Deluxe | Reach rank 53 | |
| Path lengths (units) | ||
|---|---|---|
| Path | Flash | Mobile |
| Left | 1627.72 | 993.41 |
| Right | 1136.11 | 684.50 |
Runway is an Expert track in Bloons TD 5. It takes place atop an airport's airfield, complete with many varieties of lights and runway markings. An air traffic control tower also lies in the corner of the track. In the Flash version and Deluxe, it takes place during the day, while in the mobile version and console version, it takes place at night.
Layout
Bloons enter from the bottom-right and exit at the top-right. The left path involves a long straightaway followed by a 45° left turn, two 90° right turns, and another long straightaway; the right path, however, only includes two straightaways with a 135° right turn in between, being much shorter as a result. The air traffic control tower blocks tower placement.
Trivia
- In the Flash version and Deluxe, there is a patch of water in this track's collision mask that is placed outside the bounds of the play area.
- In the Flash version and Deluxe, the number on the runway faces the wrong direction compared to how runway numbers are used in real life. The number is supposed to be read from the perspective of a plane landing on its side of the runway.
Navigation
| Tracks in Bloons TD 5 (console) | ||||||||||
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| Tracks in Bloons TD 5 (Flash) | ||||||||||
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| Tracks in Bloons TD 5 Deluxe | ||||||||||
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