Spike Production Building: Difference between revisions

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==Research==
==Research==
===Mobile version===
===Mobile version===
{{BMCM research list by tower|Heli Pilot}}
{{BMCM research list by tower|Spike Factory}}


===Flash version===
===Flash version===

Revision as of 10:35, 6 March 2025

Spike Production Building
Spike Factory's upgrades are unlocked in the Spike Production Building. Additional Special Buildings are required before the most powerful upgrades can be researched.
Tack Shooters and Spike Factories upgrades are unlocked in the Spike Production Building. Additional Special Buildings will be required before the most powerful upgrades can be researched.
Prerequisites City Level 1 (Flash)
City Level 5 (mobile)
Terrain requirements Cannot be built on:
Lake Terrain, River Terrain
Footprint 3×3 (1×1 tiles)
Build cost Flash: City Cash 450
Mobile: City Cash 350
Power used Flash: Power 25
Mobile: Power 20
Build time Flash: 20 minutes
Mobile: 30 minutes
XP for building Experience 150

The Spike Production Building is an Upgrade Building in Bloons Monkey City. It enables upgrades for Spike Factories and, in the Flash version, Tack Shooters to be researched.

Research

Mobile version

Tier Upgrade Prerequisites City Cash cost Time (minutes) XP for researching
1 Bigger Stacks City Level 5 500 15 35
2 White Hot Spikes City Level 8 1,200 90 70
3 Spiked Ball Factory City Level 12 7,500 2,160 500
4 Spiked Mines City Level 20, High Explosives Workshop built 50,000 5,760 1,000
1 Faster Production 500 30 60
2 Even Faster Production City Level 8 2,000 120 100
3 MOAB-SHREDR Spikes City Level 15, Anti MOAB Research Lab built 20,000 2,160 225
4 Spike Storm City Level 20, Spike Dispersal Unit built 36,000 4,320 1,000

Flash version

Tack Shooter

Tier Upgrade Prerequisites City Cash cost Bloonstone cost Time (minutes) XP for researching
1 Faster Shooting 200 5 25
2 Even Faster Shooting City Level 4 1,000 90 60
3 Tack Sprayer City Level 10 6,000 20 1,440 350
4 Ring of Fire City Level 18, Thermite Plant built 10,500 50 1,440 700
1 Extra Range Tacks 240 15 25
2 Super Range Tacks City Level 5 1,200 60 50
3 Blade Shooter City Level 10 5,200 20 960 100
4 Blade Maelstrom City Level 20, Blademill built 26,000 50 2,880 800

Spike Factory

Tier Upgrade Prerequisites City Cash cost Bloonstone cost Time (minutes) XP for researching
1 Bigger Stacks City Level 5 500 15 35
2 White Hot Spikes City Level 8 1,200 90 70
3 Spiked Ball Factory City Level 12 7,500 20 2,160 500
4 Spiked Mines City Level 20, High Explosives Workshop built 50,000 50 5,760 1,000
1 Faster Production 500 30 60
2 Even Faster Production City Level 8 2,000 120 100
3 MOAB-SHREDR Spikes City Level 15, Anti MOAB Research Lab built 20,000 20 2,160 225
4 Spike Storm City Level 20, Spike Dispersal Unit built 36,000 50 4,320 1,000

Mobile version

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The editor who added this notice elaborates: building sprites

Flash version

This article or section needs more images.
The editor who added this notice elaborates: building sprites