ARBITR: Difference between revisions
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**Don't get too complacent with the ARBITR; the opponent may still try to burst down it or use Bloon removers such as [[Return to Sender]], [[Bloonsday Device (BCS)|Bloonsday Device]], or [[Bloon Redirect]]. [[Dreadbloon (BCS)|Dreadbloon]] has [[Wrath of Dread]] to remove ARBITR. | **Don't get too complacent with the ARBITR; the opponent may still try to burst down it or use Bloon removers such as [[Return to Sender]], [[Bloonsday Device (BCS)|Bloonsday Device]], or [[Bloon Redirect]]. [[Dreadbloon (BCS)|Dreadbloon]] has [[Wrath of Dread]] to remove ARBITR. | ||
*[[Improved Fortification]] and [[Lead Casing]] allows the ARBITR to withstand more damage, but watch out for a Bloon removal. | *[[Improved Fortification]] and [[Lead Casing]] allows the ARBITR to withstand more damage, but watch out for a Bloon removal. | ||
*Bloon removers versus ARBITR include [[Return to Sender]], [[Bloon Redirect]], and [[Bloon Master Alchemist (BCS)|Bloon Master Alchemist]] (though Monkey-specific Bloon removers can be countered by having [[Target Practice Blimp]]). | *Bloon removers versus ARBITR include [[Return to Sender]], [[Bloon Redirect]], [[Gwendolin (BCS)|Gwendolin]]'s [[Extreme Heat]], and [[Bloon Master Alchemist (BCS)|Bloon Master Alchemist]] (though Monkey-specific Bloon removers can be countered by having [[Target Practice Blimp]]). [[MOAB Eliminator (BCS)|MOAB Eliminator]] can also work in an emergency. | ||
*ARBITR can be added in a deck as a bait to force the opponent to use up their board clears (especially [[Super Monkey Storm (BCS)|Super Monkey Storm]]) and Bloon removers. | *ARBITR can be added in a deck as a bait to force the opponent to use up their board clears (especially [[Super Monkey Storm (BCS)|Super Monkey Storm]]) and Bloon removers. | ||
**Add [[Target Practice Blimp]] and multiple standard Large Bloons (e.g. [[BFB (BCS)|BFB]]s), which can force the opponent to mutually exclusively focus on getting rid of either or the ARBITR. | **Add [[Target Practice Blimp]] and multiple standard Large Bloons (e.g. [[BFB (BCS)|BFB]]s), which can force the opponent to mutually exclusively focus on getting rid of either or the ARBITR. | ||
*If the opponent lacks board clears and your ARBITR stops Bloons with special boosting On Turn End/Start effects (e.g. [[Steady Growth Bloon]], [[Lead Coating Bloon]]), their Bloons may actually benefit from your ARBITR. | |||
*In a pinch versus the [[Storm (BCS)|Storm]], you can use ARBITR just before the round that many [[Pink Bloon (BCS)|Pink Bloon]]s would spawn. | |||
==Gallery== | ==Gallery== | ||