User:Polavux/Glossary thing: Difference between revisions
Planterror (talk | contribs) →Bloons Card Storm: I asked the competitive card storm discord if there was a better way to phrase this but they're even worse than I am lol |
Planterror (talk | contribs) →Bloons Card Storm: filled out the rest and added the other playstyles |
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;{{anchor|Tech|Tech}} | ;{{anchor|Tech|Tech}} | ||
Cards run in a player's deck solely to counter an opposing deck, rather than increasing the effectiveness of a player's own deck. | |||
;{{anchor|Aggro|Aggro}} | |||
The process of immediately and constantly applying pressure to an opponent with small delay Bloons before their defense is established. | |||
;{{anchor|Tempo|Tempo}} | ;{{anchor|Tempo|Tempo}} | ||
The process of getting high value out of offensive and defensive cards to create a snowballing effect and win the game through having higher stats than the opponent. | |||
;{{anchor|Control|Control}} | |||
The process of eliminating as many opposing threats as efficiently as possible to ensure they are unable to react to threats in later rounds, or run out of cards in their deck. | |||
Revision as of 19:06, 14 July 2025
I'm not sure if it's worth distinguishing between official and unofficial lingo when unofficial lingo very often becomes official (like napsfrills)
- Generation
A group of games in the series with a shared art style, very similar gameplay, and many reused assets. The most common groupings are:
- Generation I: Bloons Tower Defense, Bloons Tower Defense 2, Bloons Tower Defense 3
- Generation II: Bloons TD 4
- Generation III: Bloons TD 5, Bloons TD Battles, Bloons Monkey City
- Generation IV: Bloons TD 6, Bloons Adventure Time TD, Bloons TD Battles 2
- NAPS / NAPSFRILLS
Short for "No Agents, Premiums, or Specialties" and "No Agents, Premiums, Specialties, Farming, Road Items, Lives Lost, or Selling", respectively. These refer to two popular kinds of self-imposed challenges in Bloons TD 5 similar to CHIMPS in Bloons TD 6. This challenge is referenced in Bloons TD 6 by the achievement Nah, I'd Win.
- Regrow farm
- True expert
An Expert map in Bloons TD 6 that is considerably more difficult than the majority of Expert maps in the game, akin to Extreme maps in previous games. There is no consensus of what maps are considered true expert, but #Ouch, Quad, Ravine, and Bloody Puddles are usually included, and Muddy Puddles and Dark Dungeons are infrequently included as well.
- Brick
Cards which are held in hand for an extended period of time without a way or reason to use them, thus taking up space in a player's hand.
- Burn
Damage dealt to a Hero with card effects instead of Bloons, such as Bloon Strike.
- Tech
Cards run in a player's deck solely to counter an opposing deck, rather than increasing the effectiveness of a player's own deck.
- Aggro
The process of immediately and constantly applying pressure to an opponent with small delay Bloons before their defense is established.
- Tempo
The process of getting high value out of offensive and defensive cards to create a snowballing effect and win the game through having higher stats than the opponent.
- Control
The process of eliminating as many opposing threats as efficiently as possible to ensure they are unable to react to threats in later rounds, or run out of cards in their deck.