Banana Plantation (BCS): Difference between revisions

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==Tips==
==Tips==
{{BCS last updated|5.2|section=y}}
*Banana Plantation at first glance is a cheaper [[Banana Farm (BCS)|Banana Farm]] that makes less Gold, however it has several distinctions: Player 1 can place a Plantation on Round 2 (Round 1 if playing on High Finance), the income gain can occur during the opponent's turn, and it takes advantage of opponents who rely on card draws (e.g. [[Supply Drop (BCS)|Supply Drop]], [[Archer's Instinct]], [[White Bloon (BCS)|White Bloon]]).
*Banana Plantation at first glance is a cheaper [[Banana Farm (BCS)|Banana Farm]] that makes less Gold, however it has several distinctions: Player 1 can place a Plantation on Round 2 (Round 1 if playing on High Finance), the income gain can occur during the opponent's turn, and it takes advantage of opponents who rely on card draws (e.g. [[Supply Drop (BCS)|Supply Drop]], [[Archer's Instinct]], [[White Bloon (BCS)|White Bloon]]).
**On the contrary, if the opponent has a full hand, the plantation will not generate any gold until the opponent plays cards.
**On the contrary, if the opponent has a full hand, the Plantation will not generate any Gold until the opponent plays cards.
*In comparison to Banana Farm, Banana Plantation takes three turns to pay itself off and will be one gold ahead on on the fourth turn, while Banana Farm takes two turns to pay itself off and will be two gold ahead on the third turn, making Plantation less efficient.
*In comparison to Banana Farm, Banana Plantation takes three turns to pay itself off and will be one Gold ahead on on the fourth turn, while Banana Farm takes two turns to pay itself off and will be two gold ahead on the third turn, making Plantation less efficient.


==Update history==
==Update history==