Star level: Difference between revisions

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List of star level bonuses by character: flame princess and wario bubblegum
Tag: Disambiguation links
marceline and soop
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|-
|-
!2
!2
|Reduces the cooldown of her bomb attack by 0.1 seconds (before [[Privateer]]), effectively increasing its [[attack speed]] by ~7.69%.
|Bomb attack cooldown reduces by 0.1 seconds (before [[Privateer]]), effectively increasing its [[attack speed]] by ~7.69%.
|-
|-
!3
!3
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|-
|-
!4
!4
|Increases the blast radius of her bomb attack and [[Broadside]] bomb attack by 2 units. Has no effect after purchasing [[Heavy Duty Ammo]], which always sets the radius to 20 units.
|Blast radius of bombs and [[Broadside]] bombs increases by 2 units. Has no effect after upgrading to [[Heavy Duty Ammo]], which always sets the radius to 20 units.
|-
|-
!5
!5
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|-
|-
!6
!6
|Increases the range of all her attacks by 4 units.
|Range increases by 4 units.
|-
|-
!7
!7
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|-
|-
!8
!8
|Reduces the cooldown of her bomb attack by 0.2 seconds (before Privateer), effectively increasing its attack speed by ~18.2%.
|Bomb attack cooldown reduces by 0.2 seconds (before Privateer), effectively increasing its attack speed by ~18.2%.
|-
|-
!9
!9
|Increases the blast radius of her base attack and Broadside bomb attack by 2 units. Has no effect after purchasing Heavy Duty Ammo.
|Blast radius of bombs and Broadside bombs increases by 2 units. Has no effect after upgrading to Heavy Duty Ammo.
|-
|-
!10
!10
|Permanently gains two uses of the [[Pirate Crew]] that do not take up an ally slot.
|Adds two uses of the [[Pirate Crew]] that do not take up an ally slot.
|}<section end="Captain Cassie"/>
|}<section end="Captain Cassie"/>


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|-
|-
!2
!2
|Reduces the cooldown of his sword attack by 0.1 seconds (before [[Radder, Faster!]] and [[Raddest, Fastest!]]), effectively increasing its attack speed by ~11.1%.
|Sword attack cooldown reduces by 0.1 seconds (before [[Radder, Faster!]] and [[Raddest, Fastest!]]), effectively increasing its attack speed by ~11.1%.
|-
|-
!3
!3
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|-
!4
!4
|Increases the pierce of his sword attack by 2.
|Sword attack pierce increases by 2.
|-
|-
!5
!5
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|-
|-
!6
!6
|Increases his range by 5.
|Range increases by 5.
|-
|-
!7
!7
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|-
|-
!8
!8
|Increases the pierce of his sword attack by 2.
|Sword attack pierce increases by 2.
|-
|-
!9
!9
|Reduces the cooldown of his sword attack by 0.1 seconds (before Radder, Faster! and Raddest, Fastest!), effectively increasing its attack speed by 12.5%.
|Sword attack cooldown reduces by 0.1 seconds (before Radder, Faster! and Raddest, Fastest!), effectively increasing its attack speed by 12.5%.
|-
|-
!10
!10
|Increases the base damage his sword attack by 1 and damage to [[MOAB-Class Bloon]]s by 3 (stacks with [[Slicer]] and [[MOAB Ripper]]).
|Sword attack base damage increases by 1 and damage to [[MOAB-Class Bloon]]s increases by 3 (stacks with [[Slicer]] and [[MOAB Ripper]]).
|}<section end="Finn"/>
|}<section end="Finn"/>


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|-
|-
!2
!2
|Increases her [[range]] by 2 units. Does not affect the range of [[Fire Sword (upgrade)|Fire Sword]], [[Flamethrower]] (unless upgraded to [[Heat Ray]]), or [[Elemental Transform]]'s swiping attack. (This also applies to the bonuses at levels 4 and 8.)
|[[Range]] increases by 2 units. Does not affect [[Fire Sword (upgrade)|Fire Sword]], [[Flamethrower]] (unless upgraded to [[Heat Ray]]), or [[Elemental Transform]]'s swiping attack. (This also applies to the bonuses at levels 4 and 8.)
|-
|-
!3
!3
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|-
|-
!4
!4
|Increases her range by 2 units.
|Range increases by 2 units.
|-
|-
!5
!5
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|-
|-
!6
!6
|Increases the [[pierce]] of her fireball attack by 2. Has no effect after purchasing [[Bigger Blaze]], which always sets the pierce to 8.
|Fireball attack [[pierce]] increases by 2. Has no effect after upgrading to [[Bigger Blaze]], which always sets the pierce to 8.
|-
|-
!7
!7
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|-
|-
!8
!8
|Increases her range by 2 units.
|Range increases by 2 units.
|-
|-
!9
!9
|Reduces the cooldown of her fireball attack by 0.2 seconds, increasing its overall attack speed by ~36%.
|Fireball attack cooldown reduces by 0.2 seconds, increasing its overall attack speed by ~36%.
|-
|-
!10
!10
|Causes her fireball attack to shoot two fireballs at a time instead of one, spread 45° apart from each other.
|Fireball attack now shoots two fireballs at a time instead of one, spread 45° apart from each other.
|}<section end="Flame Princess"/>
|}<section end="Flame Princess"/>
===[[Ice King (BATTD)|Ice King]]===
===[[Ice King (BATTD)|Ice King]]===
<section begin="Ice King"/>
<section begin="Ice King"/>
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|-
|-
!2
!2
|Reduces the cooldown of his freeze attack by 0.1 seconds, effectively increasing its attack speed by ~4.35%.
|Freeze attack cooldown reduces by 0.1 seconds, effectively increasing its attack speed by ~4.35%.
|-
|-
!3
!3
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|-
|-
!4
!4
|Reduces the cooldown of his freeze attack by 0.1seconds, effectively increasing its attack speed by ~4.54%.
|Freeze attack cooldown reduces by 0.1 seconds, effectively increasing its attack speed by ~4.54%.
|-
|-
!5
!5
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|-
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!6
!6
|Increases his range by 2 units and the radius of his freeze attack by 2 units.
|Range increases by 2 units and freeze attack radius increases by 2 units.
|-
|-
!7
!7
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|-
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!8
!8
|Reduces the cooldown of his freeze attack by 0.1 seconds, effectively increasing its attack speed by ~4.76%.
|Freeze attack cooldown reduces by 0.1 seconds, effectively increasing its attack speed by ~4.76%.
|-
|-
!9
!9
|Reduces the cooldown of his freeze attack by 0.1 seconds, effectively increasing its attack speed by 5%.
|Freeze attack cooldown reduces by 0.1 seconds, effectively increasing its attack speed by 5%.
|-
|-
!10
!10
|Adds the normal [[damage type]] to all attacks and allows them to target White Bloons and Zebra Bloons (including the [[Monsters Of Snow]]).
|Adds the normal [[damage type]] to all attacks and allows them to target White Bloons and Zebra Bloons (including the [[Monsters Of Snow|Snow Monsters]]).
|}<section end="Ice King"/>
|}<section end="Ice King"/>
===[[Jake (BATTD)|Jake]]===
===[[Jake (BATTD)|Jake]]===
<section begin="Jake"/>
<section begin="Jake"/>
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|—
|—
|}<section end="Jake"/>
|}<section end="Jake"/>
===[[Marceline (BATTD)|Marceline]]===
<section begin="Marceline"/>
{|class="wikitable"
!Level
!Description
|-
!2
|Swiping attack [[pierce]] increases by 2. Has no effect when transformed into a bat. [[Necromancy]] now spawns four skeletons instead of three.
|-
!3
|Unlocks [[Eating Red]]. Necromancy now spawns five skeletons.
|-
!4
|Amp [[range]] increases by 3 units.
|-
!5
|Unlocks [[Improved Necromancy]].
|-
!6
|Swiping attack cooldown reduces by 0.2 seconds, effectively increasing its [[attack speed]] by ~25%. Has no effect when transformed into a bat.
|-
!7
|Unlocks [[Shape Shifting]].
|-
!8
|Swiping attack pierce increases by 2. Has no effect when transformed into a bat.
|-
!9
|Amp range increases by 3 units.
|-
!10
|The amp gains a soundwave area-of-effect [[attack]] that deals 1 [[damage type|normal-type]] [[damage]], has 40 [[pierce]], and fires every second. Its radius scales with the amp's range. It does not benefit from any equipment stat bonuses except range.
|}<section end="Marceline"/>
===[[Max (BATTD)|Max]]===
===[[Max (BATTD)|Max]]===
<section begin="Max"/>
<section begin="Max"/>
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|—
|—
|}<section end="Max"/>
|}<section end="Max"/>
===[[Princess Bubblegum (BATTD)|Princess Bubblegum]]===
===[[Princess Bubblegum (BATTD)|Princess Bubblegum]]===
<section begin="Princess Bubblegum"/>
<section begin="Princess Bubblegum"/>
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|Bloons inflicted with bubblegum take 1 [[Damage type|normal-type]] [[damage]] per second.
|Bloons inflicted with bubblegum take 1 [[Damage type|normal-type]] [[damage]] per second.
|}<section end="Princess Bubblegum"/>
|}<section end="Princess Bubblegum"/>
===[[Supermonkey (BATTD)|Supermonkey]]===
<section begin="Supermonkey"/>
{|class="wikitable"
!Level
!Description
|-
!2
|[[Pierce]] increases by 1. Has no effect after upgrading to [[Laser Eyes]], which always sets the pierce to 3.
|-
!3
|Unlocks [[Heroic Aura]].
|-
!4
|Range increases by 3 units, including while transformed into the [[Sun God (BATTD)|Sun God]].
|-
!5
|Unlocks [[Call in Friends]].
|-
!6
|Attack cooldown reduces by 0.01 seconds, effectively increasing his [[attack speed]] by ~1.11%. Has no effect after upgrading to [[Supersonic Speed]], which always sets the cooldown to 0.07 seconds.
|-
!7
|Unlocks Sun God.
|-
!8
|Pierce increases by 2. Has no effect after upgrading to Laser Eyes.
|-
!9
|Range increases by 4 units, including while transformed into the Sun God.
|-
!10
|Starts with Heroic Aura for free when placed.
|}<section end="Supermonkey"/>
===[[Warrior Bubblegum (BATTD)|Warrior Bubblegum]]===
===[[Warrior Bubblegum (BATTD)|Warrior Bubblegum]]===
<section begin="Warrior Bubblegum"/>
<section begin="Warrior Bubblegum"/>
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|-
|-
!6
!6
|Reduces the cooldown of her sword attack by 0.2 seconds, effectively increasing its attack speed by ~18%. Has no effect after purchasing [[Combat Experience]], which always sets the cooldown to 0.9 seconds.
|Reduces the cooldown of her sword attack by 0.2 seconds, effectively increasing its attack speed by ~18%. Has no effect after upgrading to [[Combat Experience]], which always sets the cooldown to 0.9 seconds.
|-
|-
!7
!7
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|-
|-
!10
!10
|Starts with [[Candy Archers]] purchased for free when placed.
|Starts with [[Candy Archers]] for free when placed.
|}<section end="Warrior Bubblegum"/>
|}<section end="Warrior Bubblegum"/>



Revision as of 01:42, 5 August 2025

Star level is a game mechanic for characters in Bloons Adventure Time TD. By spending character resources, characters can be levelled up to unlock permanent enhancements, more upgrades, and additional trinket and ally slots. All characters start at star level 1 and can be levelled up to star level 10, with the cost to level up increasing at higher levels.

Star level bonuses

  • Levels 2, 4, 6, 8, and 9 unlock a permanent bonus for one of the character's stats.
  • Levels 3, 5, and 7 unlock a new upgrade (or two upgrades in the case of Hunter Marceline at level 3).
  • Levels 2, 4, 6, 8, 9, and 10 unlock a trinket slot.
  • Levels 3, 5, and 10 unlock an ally slot.
  • Level 10 unlocks a bonus unique to that character.
Star level Cost Bonuses
This level Total
2 3 3 Stat bonus + fourth trinket slot
3 8 11 New upgrade(s) + second ally slot
4 15 26 Stat bonus + fifth trinket slot
5 30 56 New upgrade(s) + third ally slot
6 50 106 Stat bonus + sixth trinket slot
7 75 181 New upgrade(s) + seventh trinket slot
8 110 291 Stat bonus + eighth trinket slot
9 150 441 Stat bonus + ninth trinket slot
10 200 641 Unique bonus + tenth trinket slot + fourth ally slot

List of star level bonuses by character

Half Cash icon This section is incomplete. You can help out by expanding it.
The editor who added this notice elaborates: Missing some characters
Level Effect
2 Bomb attack cooldown reduces by 0.1 seconds (before Privateer), effectively increasing its attack speed by ~7.69%.
3 Unlocks Broadside.
4 Blast radius of bombs and Broadside bombs increases by 2 units. Has no effect after upgrading to Heavy Duty Ammo, which always sets the radius to 20 units.
5 Unlocks Bloon Pillage.
6 Range increases by 4 units.
7 Unlocks MOAB Takedown.
8 Bomb attack cooldown reduces by 0.2 seconds (before Privateer), effectively increasing its attack speed by ~18.2%.
9 Blast radius of bombs and Broadside bombs increases by 2 units. Has no effect after upgrading to Heavy Duty Ammo.
10 Adds two uses of the Pirate Crew that do not take up an ally slot.
Level Effect
2 Sword attack cooldown reduces by 0.1 seconds (before Radder, Faster! and Raddest, Fastest!), effectively increasing its attack speed by ~11.1%.
3 Unlocks Flying Kick.
4 Sword attack pierce increases by 2.
5 Unlocks Finn of Fury.
6 Range increases by 5.
7 Unlocks Big Hearted Hero.
8 Sword attack pierce increases by 2.
9 Sword attack cooldown reduces by 0.1 seconds (before Radder, Faster! and Raddest, Fastest!), effectively increasing its attack speed by 12.5%.
10 Sword attack base damage increases by 1 and damage to MOAB-Class Bloons increases by 3 (stacks with Slicer and MOAB Ripper).
Level Effect
2 Range increases by 2 units. Does not affect Fire Sword, Flamethrower (unless upgraded to Heat Ray), or Elemental Transform's swiping attack. (This also applies to the bonuses at levels 4 and 8.)
3 Unlocks Heat Sense.
4 Range increases by 2 units.
5 Unlocks Heat Ray.
6 Fireball attack pierce increases by 2. Has no effect after upgrading to Bigger Blaze, which always sets the pierce to 8.
7 Unlocks Elemental Transform.
8 Range increases by 2 units.
9 Fireball attack cooldown reduces by 0.2 seconds, increasing its overall attack speed by ~36%.
10 Fireball attack now shoots two fireballs at a time instead of one, spread 45° apart from each other.
Level Effect
2 Freeze attack cooldown reduces by 0.1 seconds, effectively increasing its attack speed by ~4.35%.
3 Unlocks Hail Storm.
4 Freeze attack cooldown reduces by 0.1 seconds, effectively increasing its attack speed by ~4.54%.
5 Unlocks Monsters Of Snow.
6 Range increases by 2 units and freeze attack radius increases by 2 units.
7 Unlocks Big Freeze.
8 Freeze attack cooldown reduces by 0.1 seconds, effectively increasing its attack speed by ~4.76%.
9 Freeze attack cooldown reduces by 0.1 seconds, effectively increasing its attack speed by 5%.
10 Adds the normal damage type to all attacks and allows them to target White Bloons and Zebra Bloons (including the Snow Monsters).
Level Description Effect
2 Base Attack Speed +0.1 Reduces the cooldown of his base attack by 0.1 seconds, effectively increasing attack speed by ~0.111.
3 Unlocks Harmful If Swallowed.
4 Base Pierce +1
5 Unlocks Be Calmed By My Saliva.
6 Base Range +3
7 Unlocks Jake Suit.
8 Base Pierce +1
9 Base Attack Speed +0.1 Reduces the cooldown of his base attack by 0.1 seconds, effectively increasing attack speed by ~0.111.
10 Starts with Mace Hand and Axe Foot upgrades
Level Description
2 Swiping attack pierce increases by 2. Has no effect when transformed into a bat. Necromancy now spawns four skeletons instead of three.
3 Unlocks Eating Red. Necromancy now spawns five skeletons.
4 Amp range increases by 3 units.
5 Unlocks Improved Necromancy.
6 Swiping attack cooldown reduces by 0.2 seconds, effectively increasing its attack speed by ~25%. Has no effect when transformed into a bat.
7 Unlocks Shape Shifting.
8 Swiping attack pierce increases by 2. Has no effect when transformed into a bat.
9 Amp range increases by 3 units.
10 The amp gains a soundwave area-of-effect attack that deals 1 normal-type damage, has 40 pierce, and fires every second. Its radius scales with the amp's range. It does not benefit from any equipment stat bonuses except range.
Level Description Effect
2 Base Pierce +1
3 Unlocks Even More Darts.
4 Base Range +3
5 Unlocks Big Bloon Bounty.
6 Base Attack Speed +0.3 Reduces the cooldown of his base attack by 0.3 seconds, effectively increasing attack speed by ~0.333.
7 Unlocks Dartnado.
8 Base Pierce +1
9 Base Range +3
10 Base attack fires 2 darts
Level Description Effect
2 Base Attack Speed +0.1 Reduces the cooldown of her base attack by 0.1 seconds, effectively increasing attack speed by ~0.111.
3 Unlocks To Me.
4 Base Range +2
5 Unlocks Royal Decree.
6 Blast Radius +2
7 Unlocks Soda and Mints.
8 Base Attack Speed +0.1 Reduces the cooldown of her base attack by 0.1 seconds, effectively increasing attack speed by ~0.111.
9 Base Range +3
10 Corrosive Gum damages bloons over time Bloons inflicted with bubblegum take 1 normal-type damage per second.
Level Description
2 Pierce increases by 1. Has no effect after upgrading to Laser Eyes, which always sets the pierce to 3.
3 Unlocks Heroic Aura.
4 Range increases by 3 units, including while transformed into the Sun God.
5 Unlocks Call in Friends.
6 Attack cooldown reduces by 0.01 seconds, effectively increasing his attack speed by ~1.11%. Has no effect after upgrading to Supersonic Speed, which always sets the cooldown to 0.07 seconds.
7 Unlocks Sun God.
8 Pierce increases by 2. Has no effect after upgrading to Laser Eyes.
9 Range increases by 4 units, including while transformed into the Sun God.
10 Starts with Heroic Aura for free when placed.
Level Effect
2 Increases the pierce of her sword attack by 2.
3 Unlocks Gumball Guards.
4 Increases the range of her sword attack and sub-tower spawning by 2 units.
5 Unlocks Candy Copters.
6 Reduces the cooldown of her sword attack by 0.2 seconds, effectively increasing its attack speed by ~18%. Has no effect after upgrading to Combat Experience, which always sets the cooldown to 0.9 seconds.
7 Unlocks Gumball Guardian.
8 Increases the range of her sword attack and sub-tower spawning by 3 units.
9 Increases the pierce of her sword attack by 2.
10 Starts with Candy Archers for free when placed.