Golden Bloon: Difference between revisions
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==Gameplay== | ==Gameplay== | ||
*In the {{iOS version of|Bloons}}, Golden Bloons appear in a minigame of the same name. They appear every few seconds, but vanish if not popped after 2 seconds. They award 101 points when popped, but always break combos. | *In the {{iOS version of|Bloons}}, Golden Bloons appear in a minigame of the same name. They appear every few seconds, but vanish if not popped after 2 seconds. They award 101 points when popped, but always break combos. | ||
*In ''[[Bloons Supermonkey 2]]'', | *In ''[[Bloons Supermonkey 2]]'', one Golden Bloon appears in each level. When hit, it starts flying around the screen erratically. If [[Super Monkey]] manages to pop it before it escapes, it drops an [[Ally (BSM2)|Ally]] powerup. | ||
*In the {{mobile version of|Bloons TD 5}}, Golden Bloons are exclusive to an event. They have the properties of [[Lead Bloon (BTD5)|Lead Bloon]]s, [[Camo Bloon (BTD5)|Camo Bloon]]s, and [[Ceramic Bloon (BTD5)|Ceramic Bloon]]s. They travel in reverse on the path and drop [[Monkey Money]] when hit, and drop a free [[Special Agent]] when popped. | *In the {{mobile version of|Bloons TD 5}}, Golden Bloons are exclusive to an event. They have the properties of [[Lead Bloon (BTD5)|Lead Bloon]]s, [[Camo Bloon (BTD5)|Camo Bloon]]s, and [[Ceramic Bloon (BTD5)|Ceramic Bloon]]s. They travel in reverse on the path and drop [[Monkey Money]] when hit, and drop a free [[Special Agent]] when popped. | ||
*In ''[[Bloons TD 6]]'', Golden Bloons are exclusive to an event. They appear multiple times per game and become stronger as the rounds progress. They give extra [[Monkey Money]] each time they are popped. | *In ''[[Bloons TD 6]]'', Golden Bloons are exclusive to an event. They appear multiple times per game and become stronger as the rounds progress. They give extra [[Monkey Money]] each time they are popped. | ||