Mutation: Difference between revisions
Created page with "A '''mutation''' is a term in ''Bloons TD 6'' and ''Bloons Adventure Time TD'' to describe a modification of an entity (usually a tower or Bloon) that is not an intrinsic element of it. Most mutations are temporary, such as a buff for a tower that only lasts for a limited duration or while within range of another tower, but some mutations affect entities for as long as they exist. A gameplay element that applies a mutation (such as a projectile th..." |
Qwertyxp2000 (talk | contribs) →Tower mutators: relics too, that explains why alch touch plus flint tips is so goooood |
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**[[Artifact]]s | **[[Artifact]]s | ||
**[[Trait]]s | **[[Trait]]s | ||
**[[Relic]]s | |||
In ''BTD6'', upgrades and [[Hero]] levels are not mutators. In ''BATTD'', upgrades, [[trinket]]s, and [[weapon (BATTD)|weapon]]s are not mutators. | In ''BTD6'', upgrades and [[Hero]] levels are not mutators. In ''BATTD'', upgrades, [[trinket]]s, and [[weapon (BATTD)|weapon]]s are not mutators. | ||