Fortified Bloon (BTD6): Difference between revisions

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|applies to=[[Lead Bloon (BTD6)|Lead Bloon]]s, [[Ceramic Bloon (BTD6)|Ceramic Bloon]]s, [[MOAB-Class Bloon]]s (except [[Boss Bloon|Boss Bloons]]), [[Golden Bloon (BTD6)|Golden Bloon]]s
|applies to=[[Lead Bloon (BTD6)|Lead Bloon]]s, [[Ceramic Bloon (BTD6)|Ceramic Bloon]]s, [[MOAB-Class Bloon]]s (except [[Boss Bloon|Boss Bloons]]), [[Golden Bloon (BTD6)|Golden Bloon]]s
}}
}}
'''Fortified Bloons''' are a type of [[Bloon Mod|Bloon Modifier]] in ''[[Bloons TD 6]]''. This property can be applied to [[Lead Bloon (BTD6)|Lead Bloons]], [[Ceramic Bloon (BTD6)|Ceramic Bloons]], [[MOAB-Class Bloon]]s, and [[Golden Bloon (BTD6)|Golden Bloons]]. Fortified Bloons require more damage to pop than their non-Fortified counterparts: Fortified Leads take 4 damage to pop, while fortified Ceramic and MOAB-Class Bloons take twice as much damage to pop. If a Fortified Bloon degrades to a layer that cannot be Fortified, its children will not be Fortified (e.g., popping a Fortified Ceramic will spawn two non-Fortified Rainbow Bloons), and Fortified [[Regrow Bloon (BTD6)|Regrow Bloon]]s will not regenerate their Fortified properties if they regrow to their initial layers.
'''Fortified Bloons''' are a type of [[Bloon Mod|Bloon Modifier]] in ''[[Bloons TD 6]]''. This property can be applied to [[Lead Bloon (BTD6)|Lead Bloons]], [[Ceramic Bloon (BTD6)|Ceramic Bloons]], [[MOAB-Class Bloon]]s, and [[Golden Bloon (BTD6)|Golden Bloons]]. Fortified Bloons require more damage to pop than their non-Fortified counterparts: Fortified Leads take 4 damage to pop, while fortified Ceramic and MOAB-Class Bloons take twice as much damage to pop. If a Fortified Bloon degrades to a layer that cannot be Fortified, its children will not be Fortified (e.g. popping a Fortified Ceramic will spawn two non-Fortified Rainbow Bloons), and Fortified [[Regrow Bloon (BTD6)|Regrow Bloon]]s will not regenerate their Fortified properties if they regrow to their initial layers.


While not technically a Fortified Bloon, [[Diamondback]]'s Rattle Tail is treated as Fortified by [[attack]]s that do more damage to Fortified Bloons.
While not technically a Fortified Bloon, [[Diamondback]]'s Rattle Tail is treated as Fortified by [[attack]]s that do more damage to Fortified Bloons.
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==Tips==
==Tips==
{{Strategy needed}}
{{Strategy needed}}
<!--{{BTD6 last updated|53.2|section=y}}-->
{{BTD6 last updated|53.2|section=y}}
*Few attacks and buffs output more flat damage to Fortified compared to non-Fortified. Generally speaking, bonus Fortified damage is helpful but not to the point of being able to have it revolved around.


==Related achievements==
==Related achievements==

Revision as of 07:30, 22 March 2026

Fortified Bloon iterations: BTD6 • BATTD • Bloons Pop! • Battles 2
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Fortified Bloon
Applies to Lead Bloons, Ceramic Bloons, MOAB-Class Bloons (except Boss Bloons), Golden Bloons

Fortified Bloons are a type of Bloon Modifier in Bloons TD 6. This property can be applied to Lead Bloons, Ceramic Bloons, MOAB-Class Bloons, and Golden Bloons. Fortified Bloons require more damage to pop than their non-Fortified counterparts: Fortified Leads take 4 damage to pop, while fortified Ceramic and MOAB-Class Bloons take twice as much damage to pop. If a Fortified Bloon degrades to a layer that cannot be Fortified, its children will not be Fortified (e.g. popping a Fortified Ceramic will spawn two non-Fortified Rainbow Bloons), and Fortified Regrow Bloons will not regenerate their Fortified properties if they regrow to their initial layers.

While not technically a Fortified Bloon, Diamondback's Rattle Tail is treated as Fortified by attacks that do more damage to Fortified Bloons.

Round appearances

Template:BTD6 round list by type

Tips

This strategy section is empty or incomplete.
See the strategy guidelines for more information on how to write strategy sections.
This section was last updated for: version 53.2
  • Few attacks and buffs output more flat damage to Fortified compared to non-Fortified. Generally speaking, bonus Fortified damage is helpful but not to the point of being able to have it revolved around.
5M
Sapper
Pop 5,000,000 Fortified Bloons or MOAB-Class. Avoid insta-kills and Fort stripping for best results.
Reward(s):  500, Monkey Knowledge Points 1
3K
Crash of the Titans
Strip the fortifications from Fortified DDTs 3000 times
Reward(s):  300,  0-0-4 Mortar Monkey

Quotes

What's this? These Bloons have extra armor making them even tougher to pop!
Tutorial

Unused