Regrow Bloon (BTD6): Difference between revisions

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Qwertyxp2000 (talk | contribs)
Tips: the r31 tip is useful bc that's when people gotta start being real careful, also it's not bad to just say that degrow options are inferior for how much needs buying
Starting in Version 53.2, Regrow Bloons' regenerated layers count towards the pop count needed for Gift Box towers, allowing for easy AFK regrow farming to unlock them. I verified that it still works on the current version.
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'''Regrow Bloons''' are a type of [[Bloon Mod|Bloon property]] in ''[[Bloons TD 6]]''. These heart-shaped Bloons regenerate lost layers every 3 seconds. All Bloons up to [[Ceramic Bloon (BTD6)|Ceramic Bloon]]s can have this property. In standard gameplay, Regrow Bloons first appear on [[List of rounds in BTD6|Round 17]], or [[Alternate Bloons Rounds#List of rounds|Round 3]] of [[Alternate Bloons Rounds]].
'''Regrow Bloons''' are a type of [[Bloon Mod|Bloon property]] in ''[[Bloons TD 6]]''. These heart-shaped Bloons regenerate lost layers every 3 seconds. All Bloons up to [[Ceramic Bloon (BTD6)|Ceramic Bloon]]s can have this property. In standard gameplay, Regrow Bloons first appear on [[List of rounds in BTD6|Round 17]], or [[Alternate Bloons Rounds#List of rounds|Round 3]] of [[Alternate Bloons Rounds]].


If a Regrow Bloon splits into multiple Bloons when popped, they can multiply if their children are allowed to regenerate. Regenerated layers do not generate [[cash]] or add to the [[damage count]] of [[tower]]s if re-popped. They cannot regenerate while under the effects of [[Grow Blocker (BTD6)|Grow Blocker]] or [[Ezili (BTD6)|Ezili]]'s Heartstopper, or if they are [[frozen]]. Regrow status can be removed by attacks that can strip Regrow, such as [[Heart of Oak (BTD6)|Heart of Oak]], [[Cleansing Foam (BTD6)|Cleansing Foam]], or [[Corvus (BTD6)|Corvus]]'s Haunt effect. Certain upgrades, such as [[Gyrfalcon]], deal increased damage to Regrow Bloons.
If a Regrow Bloon splits into multiple Bloons when popped, they can multiply if their children are allowed to regenerate. Regenerated layers do not generate [[cash]] or add to the [[damage count]] of [[tower]]s if re-popped, but do count towards pops needed to unlock towers from the [[Gift Box]]. They cannot regenerate while under the effects of [[Grow Blocker (BTD6)|Grow Blocker]] or [[Ezili (BTD6)|Ezili]]'s Heartstopper, or if they are [[frozen]]. Regrow status can be removed by attacks that can strip Regrow, such as [[Heart of Oak (BTD6)|Heart of Oak]], [[Cleansing Foam (BTD6)|Cleansing Foam]], or [[Corvus (BTD6)|Corvus]]'s Haunt effect. Certain upgrades, such as [[Gyrfalcon]], deal increased damage to Regrow Bloons.


[[DDT (BTD6)|DDT]]s, [[Dynamite Bloon]]s, and [[Glass Bloon (BTD6)|Glass Bloon]]s release Regrow Bloons when popped, but they cannot regrow back into DDTs, Dynamite Bloons, or Glass Bloons, respectively. If a [[Fortified Bloon (BTD6)|Fortified]] Regrow Bloon pops and regrows back to its initial layer, it does not restore the Fortified modifier.
[[DDT (BTD6)|DDT]]s, [[Dynamite Bloon]]s, and [[Glass Bloon (BTD6)|Glass Bloon]]s release Regrow Bloons when popped, but they cannot regrow back into DDTs, Dynamite Bloons, or Glass Bloons, respectively. If a [[Fortified Bloon (BTD6)|Fortified]] Regrow Bloon pops and regrows back to its initial layer, it does not restore the Fortified modifier.

Revision as of 23:32, 28 April 2026

Regrow Bloon iterations: BTD5 • Battles • BMC • BTD6 • BATTD • Battles 2 • Bloons Blitz
Regrow Bloon
Applies to All regular Bloons

Regrow Bloons are a type of Bloon property in Bloons TD 6. These heart-shaped Bloons regenerate lost layers every 3 seconds. All Bloons up to Ceramic Bloons can have this property. In standard gameplay, Regrow Bloons first appear on Round 17, or Round 3 of Alternate Bloons Rounds.

If a Regrow Bloon splits into multiple Bloons when popped, they can multiply if their children are allowed to regenerate. Regenerated layers do not generate cash or add to the damage count of towers if re-popped, but do count towards pops needed to unlock towers from the Gift Box. They cannot regenerate while under the effects of Grow Blocker or Ezili's Heartstopper, or if they are frozen. Regrow status can be removed by attacks that can strip Regrow, such as Heart of Oak, Cleansing Foam, or Corvus's Haunt effect. Certain upgrades, such as Gyrfalcon, deal increased damage to Regrow Bloons.

DDTs, Dynamite Bloons, and Glass Bloons release Regrow Bloons when popped, but they cannot regrow back into DDTs, Dynamite Bloons, or Glass Bloons, respectively. If a Fortified Regrow Bloon pops and regrows back to its initial layer, it does not restore the Fortified modifier.

Round appearances

Template:BTD6 round list by type

Tips

This strategy section is empty or incomplete.
See the strategy guidelines for more information on how to write strategy sections.
The editor who added this notice elaborates: list examples. Please don't recommend regrow blocker or heart of oak because those suck and are unnecessary except in challenge editor
This section was last updated for: version 53.2
  • Towers should have enough pierce, attack speed, and damage to avoid Regrows from overwhelming the player.
  • Starting from round 31, multi-child Regrows appear, which are capable of producing infinite children if not popped quick enough.
  • Most de-Regrow or grow-blocking options simply aren't worth the cost compared to just having enough pierce and damage.

Quotes

Regrow Bloons! These cute heart-shaped Bloons will regrow back lost layers every couple of seconds.
Tutorial

Update history

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  • Regenerated layers no longer count towards a tower's damage counter when popped

Sprites

Assets