Zebra Bloon (BCS): Difference between revisions
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==Development== | ==Development== | ||
Both of the Zebra Bloon's balance changes from Version 3.4 were reverted in Version 6.4 because of the opposite philosophy of its balance design.<ref name="odysseyTOS-6.4">https://www.youtube.com/watch?v=Y5RCsiqq--s</ref> Zebra Bloon was considered more of a Control card rather than for Tempo, and the Gold cost increase was designed to be more friendly to opening up Hero thresholds, namely [[Obyn Greenfoot (BCS)|Obyn]], [[Adora (BCS)|Adora]] (who also ranked up in the community competitive tierlist from F to about D+),<ref name="smartpersan-6.4">{{cite|url=https://www.reddit.com/r/bloonscardstorm/comments/1w0bv5m/changes_that_didnt_make_it_into_64/|title=|publisher=Reddit, r/bloonscardstorm|author=u/SmartPersan}}</ref> [[Mountain Obyn (BCS)|Mountain Obyn]], and [[Gwendolin (BCS)|Gwendolin]].<ref name="odysseyTOS-6.4" /> However, while the Health was considered not to be reduced, the high Health made Zebra Bloon too threatening of a rush for how valuable it is for passive players, while outclassing other draw cards that also include a rushing Bloon.<ref name="odysseyTOS-6.4" /><ref name="smartpersan-6.4" /> To avoid Control decks gaining too much value, the health was reverted back.<ref name="odysseyTOS-6.4" /> | Both of the Zebra Bloon's balance changes from Version 3.4 were reverted in Version 6.4 because of the opposite philosophy of its balance design.<ref name="odysseyTOS-6.4">{{cite|url=https://www.youtube.com/watch?v=Y5RCsiqq--s|title=6.4 Tester Commentary - Bloons Card Storm|publisher=YouTube|author=OdysseyTOS}}</ref> Zebra Bloon was considered more of a Control card rather than for Tempo, and the Gold cost increase was designed to be more friendly to opening up Hero thresholds, namely [[Obyn Greenfoot (BCS)|Obyn]], [[Adora (BCS)|Adora]] (who also ranked up in the community competitive tierlist from F to about D+),<ref name="smartpersan-6.4">{{cite|url=https://www.reddit.com/r/bloonscardstorm/comments/1w0bv5m/changes_that_didnt_make_it_into_64/|title=|publisher=Reddit, r/bloonscardstorm|author=u/SmartPersan}}</ref> [[Mountain Obyn (BCS)|Mountain Obyn]], and [[Gwendolin (BCS)|Gwendolin]].<ref name="odysseyTOS-6.4" /> However, while the Health was considered not to be reduced, the high Health made Zebra Bloon too threatening of a rush for how valuable it is for passive players, while outclassing other draw cards that also include a rushing Bloon.<ref name="odysseyTOS-6.4" /><ref name="smartpersan-6.4" /> To avoid Control decks gaining too much value, the health was reverted back.<ref name="odysseyTOS-6.4" /> | ||
==Gallery== | ==Gallery== | ||
Revision as of 16:17, 28 August 2026
| On Play: Draw a card On Destroyed: Draw a card |
| Full of cards and covered in stripes! |
| Class | ||
|---|---|---|
| Card Pack | ||
| Rarity | Uncommon | |
| Keywords | On Play, On Destroyed | |
| Introduced | Full Playable test | |
| Stats | |||||||||
|---|---|---|---|---|---|---|---|---|---|
| Cost | Health | 150 | |||||||
| Charges | 2 | Delay | 2 | ||||||
Zebra Bloon is an Advanced Bloon card in Bloons Card Storm. It combines the properties of the White Bloon and Black Bloon: the player draws one card when it is placed and another card when it is popped or it hits the opponent's Hero.
Tips
| This article is in need of research. You can help out by editing this article or discussing your findings on the talk page. The editor who added this notice elaborates: Verify the v6.4 usage differences from v6.2 |
- A Zebra Bloon as a Bloon isn't much of a threat with its relatively low stats, but the dual card draw effects allows for more total draws in a single card (up to 4 per Zebra card, the most amount out of any single card), in addition to generating a lot of Bloontonium. However, the cost and draw power makes it hard to use in the early-game and more prone to bricking. It's more often useful for the late game where it's more affordable and cards may be played more often.
- White Bloon, Black Bloon, Clever Green Bloon, and/or Pick cards should substitute Zebra Bloon in decks that don’t intend to go into the lategame.
- OTK decks may find that Zebra bricks their hand too easily in comparison to other cards. Zebra is best used in full on Control decks that don't require holding as many cards in their hand; in fact, some of those decks can afford to run only Zebras and a few other Bloon cards as their only Bloontonium for the whole match.
- The cost of a Zebra is enough for some important Bloontonium generation thresholds for Heroes, notably Obyn Greenfoot unlocking his Nature's Shield immediately with one card, two of them provide enough for maxing Adora, and all Heroes with 18 max Bloontonium (Mountain Obyn and Gwendolin) only need 10 Bloontonium (usually two Bloon cards costing 5 Gold) + Zebra.
- Unlike White Bloon, Black Bloon, and Clever Green Bloon, the Zebra Bloon is an Uncommon, and thus cannot be drawn by Rare Power.
Update history
Now draws a card when any other Bloon leaks, in addition to itself (bug)
Zebra Bloon no longer draws cards when another Bloon leaks (bug fix)
Gold cost reduced ― 8 → 7
Bloontonium gain reduced ― 8 → 7
Health increased ― 150 → 180
8 Bloontonium gives you stuff like Obyn's shield in one Bloon. 8 Bloontonium gives you stuff like Mountain Obyn Dire Wolves, with two Black Bloons or two Extra Shot Bloons, for a clean 18. That also applies to Gwen. Two Zebra Bloons at 8 give you a sacrifice with Adora without having to run another card that actually gives you Bloontonium [...] All these Bloontonium interactions are very powerful and make Zebra Bloon even better, even though on paper, this looks like a really harsh and flat nerf. It was so good, in fact, that in testing, this did not get the health decrease at first, but it would just completely outclass every single other card draw option in the entire game for these lategame Heroes. There was pretty much no reason to run Black Bloon, or White Bloon, or any other card draw when you could just run Zebra for all the Bloontonium you'd ever need with its incredible card draw, so its health was reduced from 180 to 150 to make it less good at pressuring the opponent.
Now, Black Bloons, although they draw a little less hard and they don't give you as much Bloontonium, they still pressure the opponent more than something like Zebra does with its 150 health, and if you've played this game since launch, Zebra's stats actually mirror the exact same stats they had at launch, which is kind of a funny coincidence. If— u/No-Appearance1780's commentary, 21:54–24:02 (with most disfluencies removed)
Gold cost increased ― 7 → 8
Bloontonium gain increased ― 7 → 8
Health decreased ― 180 → 150
Development
Both of the Zebra Bloon's balance changes from Version 3.4 were reverted in Version 6.4 because of the opposite philosophy of its balance design.[1] Zebra Bloon was considered more of a Control card rather than for Tempo, and the Gold cost increase was designed to be more friendly to opening up Hero thresholds, namely Obyn, Adora (who also ranked up in the community competitive tierlist from F to about D+),[2] Mountain Obyn, and Gwendolin.[1] However, while the Health was considered not to be reduced, the high Health made Zebra Bloon too threatening of a rush for how valuable it is for passive players, while outclassing other draw cards that also include a rushing Bloon.[1][2] To avoid Control decks gaining too much value, the health was reverted back.[1]
Gallery
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Icon
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Placeholder art
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Screenshot (pre-3.4)
Videos
In other languages
| Language | Text | Notes |
|---|---|---|
| Danish | Zebra-bloon | — |
| German | Zebra-Bloon | — |
| Spanish (Latin America) | Bloon cebra | — |
| French | Bloon zébré | — |
| Italian | Bloon zebrato | — |
| Japanese | シマウマブルーン | — |
| Korean | 줄무늬 풍선 | — |
| Norwegian | Sebrabloon | — |
| Polish | Pasiasty blon | — |
| Portuguese (Brazil) | Bloon Zebra | — |
| Russian | Зеброшар | — |
| Swedish | Zebrabloon | — |
| Chinese (traditional) | 斑馬氣球 | — |
| Language | Text | Notes |
|---|---|---|
| Danish | Fuld af kort og dækket af striber! | — |
| German | Voller Karten und noch dazu gestreift! | — |
| Spanish (Latin America) | ¡Lleno de cartas y cubierto de rayas! | — |
| French | Plein de cartes et couvert de rayures ! | — |
| Italian | Pieno di carte e coperto di strisce! | — |
| Japanese | カードがたくさん、それに縞模様だらけ! | — |
| Korean | 줄무늬로 교란하며 카드를 줍니다! | — |
| Norwegian | Full av kort og dekt med striper! | — |
| Polish | Jakby uciekł z więzienia! | — |
| Portuguese (Brazil) | Cheio de cartas e coberto de listras! | — |
| Russian | Полон карт и в полосочку! | — |
| Swedish | Full med kort och täckt av ränder! | — |
| Chinese (traditional) | 載滿卡牌,佈滿條紋! | — |
References
Navigation
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