Sticker: Difference between revisions
→List of stickers: redesigned a bit to make it more clear what the base effect ranges are for each rarity |
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==List of stickers== | ==List of stickers== | ||
{{research|section=y|Figure out what the power stat does}} | {{research|section=y|Figure out what the power stat does (seems to be for adaptive difficulty)}} | ||
{|class="wikitable sortable center-col-1" | {|class="wikitable sortable center-col-1" | ||
!Sticker | !Sticker | ||
| Line 14: | Line 14: | ||
!Power | !Power | ||
|- | |- | ||
|rowspan="3"|[[File:BB sticker | |rowspan="3"|[[File:BB sticker crit_xp.png|60x30px]]<br>Retro Pizazz | ||
|rowspan="3"|[[File: | |rowspan="3"|[[File:BB_gear_shape_line_2x1.png|20px|2]] 2 squares (2×1 line) | ||
|Common | |Common | ||
| | |1.5%–6% Hero Crit Chance. | ||
|10 + 2.5 per level | |10 + 2.5 per level | ||
|- | |- | ||
|Rare | |Rare | ||
| | |6.5%–11% Hero Crit Chance.<br>100% Hero Crit Damage. | ||
|50 + 2.5 per level | |50 + 2.5 per level | ||
|- | |- | ||
|Epic | |Epic | ||
| | |11.5%–16% Hero Crit Chance.<br>100% Hero Crit Damage.<br>Bloons popped by a Crit from the hero have a 20% chance to drop x2 XP. | ||
|100 + 2.5 per level | |100 + 2.5 per level | ||
|- | |- | ||
|rowspan="3"|[[File:BB sticker | |rowspan="3"|[[File:BB sticker booster.png|30x60px]]<br>Glow Up | ||
|rowspan="3"|[[File: | |rowspan="3"|[[File:BB_gear_shape_line_1x2.png|20px|2]] 2 squares (1×2 line) | ||
|Common | |Common | ||
| | |Base effect of horizontally adjacent stickers gain a 11%–20% increase in effectiveness. | ||
|0 + 0 per level | |||
|- | |||
|Rare | |||
|Base effect of horizontally adjacent stickers gain a 21%–30% increase in effectiveness.<br>Vertically adjacent stickers also get the boost. | |||
|0 + 0 per level | |||
|- | |||
|Epic | |||
|Base effect of horizontally adjacent stickers gain a 31%–40% increase in effectiveness.<br>Vertically adjacent stickers also get the boost.<br>Diagonally adjacent stickers also get the boost. | |||
|0 + 0 per level | |||
|- | |||
|rowspan="3"|[[File:BB sticker better_encounters.png|30x60px]]<br>The Wise Frog | |||
|rowspan="3"|[[File:BB_gear_shape_line_1x2.png|20px|2]] 2 squares (1×2 line) | |||
|Common | |||
| +2%–11% Encounter Duration. | |||
|10 + 2.5 per level | |10 + 2.5 per level | ||
|- | |- | ||
|Rare | |Rare | ||
| 20% | | +12%–21% Encounter Duration.<br>Encounters take 20% less time to activate (minimum 0.5s). | ||
|50 + 2.5 per level | |50 + 2.5 per level | ||
|- | |- | ||
|Epic | |Epic | ||
| + | | +22%–31% Encounter Duration.<br>Encounters take 20% less time to activate (minimum 0.5s).<br>Activating an encounter also gives 50 XP. | ||
|100 + 2.5 per level | |100 + 2.5 per level | ||
|- | |- | ||
|rowspan="3"|[[File:BB sticker military_pierce.png| | |rowspan="3"|[[File:BB sticker military_pierce.png|90x30px]]<br>Badge of the Marksman | ||
|rowspan="3"|[[File:BB_gear_shape_line_3x1.png|20px]] | |rowspan="3"|[[File:BB_gear_shape_line_3x1.png|20px|3]] 3 squares (3×1 line) | ||
|Common | |Common | ||
| 6% | |6%–15% Hero Pierce. | ||
|10 + 2.5 per level | |10 + 2.5 per level | ||
|- | |- | ||
|Rare | |Rare | ||
| 20% Military Monkey Pierce. | |16%–25% Hero Pierce.<br>20% Military Monkey Pierce. | ||
|50 + 2.5 per level | |50 + 2.5 per level | ||
|- | |- | ||
|Epic | |Epic | ||
| Increase Explosion size 10% for [[Heavy Bombs (Bloons Blitz)|Heavy Bombs]]. | |26%–35% Hero Pierce.<br>20% Military Monkey Pierce.<br>Increase Explosion size 10% for [[Heavy Bombs (Bloons Blitz)|Heavy Bombs]]. | ||
|100 + 2.5 per level | |100 + 2.5 per level | ||
|- | |- | ||
|rowspan="3"|[[File:BB sticker | |rowspan="3"|[[File:BB sticker primary_damage.png|90x30px]]<br>Fist of Fury | ||
|rowspan="3"|[[File: | |rowspan="3"|[[File:BB_gear_shape_line_3x1.png|20px|3]] 3 squares (3×1 line) | ||
|Common | |Common | ||
| | |6%–15% Hero Damage. | ||
| | |10 + 2.5 per level | ||
|- | |- | ||
|Rare | |Rare | ||
| Hero | |16%–25% Hero Damage.<br>20% Primary Monkey Damage. | ||
| | |50 + 2.5 per level | ||
|- | |- | ||
|Epic | |Epic | ||
| Hero | |26%–35% Hero Damage.<br>20% Primary Monkey Damage.<br>10% Knockback to Boomerangs with [[Heavy Metal]]. | ||
| | |100 + 2.5 per level | ||
|- | |- | ||
|rowspan="3"|[[File:BB sticker | |rowspan="3"|[[File:BB sticker magic_attack_speed.png|90x30px]]<br>Haste Spell | ||
|rowspan="3"|[[File: | |rowspan="3"|[[File:BB_gear_shape_line_3x1.png|20px|3]] 3 squares (3×1 line) | ||
|Common | |Common | ||
| 6% | |6%–15% Hero Damage. | ||
| | |10 + 2.5 per level | ||
|- | |- | ||
|Rare | |Rare | ||
| | |16%–25% Hero Damage.<br>20% Magic Monkey Attack Speed. | ||
| | |50 + 2.5 per level | ||
|- | |- | ||
|Epic | |Epic | ||
| | |26%–35% Hero Damage.<br>20% Magic Monkey Attack Speed.<br>Increase duration of [[Stronger Acid (Bloons Blitz)|Stronger Acid]] by 10%. | ||
| | |100 + 2.5 per level | ||
|- | |- | ||
|rowspan="3"|[[File:BB sticker | |rowspan="3"|[[File:BB sticker magic_pierce.png|60x60px]]<br>A Little Magic | ||
|rowspan="3"|[[File: | |rowspan="3"|[[File:BB_gear_shape_angle_2x2.png|20px|3]] 3 squares (2×2 steps) | ||
|Common | |Common | ||
| 6% | |6%–15% Hero Pierce. | ||
|10 + 2.5 per level | |10 + 2.5 per level | ||
|- | |- | ||
|Rare | |Rare | ||
| 20% | |16%–25% Hero Pierce.<br>20% Magic Monkey Pierce. | ||
|50 + 2.5 per level | |50 + 2.5 per level | ||
|- | |- | ||
|Epic | |Epic | ||
| | |26%–35% Hero Pierce.<br>20% Magic Monkey Pierce.<br>[[Bulky Potions]] are 10% larger. | ||
|100 + 2.5 per level | |100 + 2.5 per level | ||
|- | |- | ||
|rowspan="3"|[[File:BB sticker | |rowspan="3"|[[File:BB sticker military_damage.png|60x60px]]<br>Badge of Valor | ||
|rowspan="3"|[[File: | |rowspan="3"|[[File:BB_gear_shape_angle_2x2.png|20px|3]] 3 squares (2×2 steps) | ||
|Common | |Common | ||
| | |6%–15% Hero Damage. | ||
|10 + 2.5 per level | |10 + 2.5 per level | ||
|- | |- | ||
|Rare | |Rare | ||
| | |16%–25% Hero Damage.<br>20% Military Monkey Damage. | ||
|50 + 2.5 per level | |50 + 2.5 per level | ||
|- | |- | ||
|Epic | |Epic | ||
| | |26%–35% Hero Damage.<br>20% Military Monkey Damage.<br>+5% Vulnerability Damage from [[Anti-Materiel Rounds]] | ||
|100 + 2.5 per level | |100 + 2.5 per level | ||
|- | |- | ||
|rowspan="3"|[[File:BB sticker | |rowspan="3"|[[File:BB sticker magic_damage.png|60x60px]]<br>Lightning Bolt | ||
|rowspan="3"|[[File: | |rowspan="3"|[[File:BB_gear_shape_angle_2x2.png|20px|3]] 3 squares (2×2 steps) | ||
|Common | |Common | ||
| | |6%–15% Hero Damage. | ||
| | |10 + 2.5 per level | ||
|- | |- | ||
|Rare | |Rare | ||
| | |16%–25% Hero Damage.<br>20% Magic Monkey Damage. | ||
| | |50 + 2.5 per level | ||
|- | |- | ||
|Epic | |Epic | ||
| | |26%–35% Hero Damage.<br>20% Magic Monkey Damage.<br>Increase [[Dark Magic]] cap by 5. | ||
| | |100 + 2.5 per level | ||
|- | |- | ||
|rowspan="3"|[[File:BB sticker | |rowspan="3"|[[File:BB sticker military_attack_speed.png|60x60px]]<br>Sergeants Stripes | ||
|rowspan="3"|[[File: | |rowspan="3"|[[File:BB_gear_shape_angle_2x2.png|20px|3]] 3 squares (2×2 steps) | ||
|Common | |Common | ||
| | |6%–15% Hero Attack Speed. | ||
| | |10 + 2.5 per level | ||
|- | |- | ||
|Rare | |Rare | ||
| 20% | |16%–25% Hero Attack Speed.<br>20% Military Monkey Attack Speed. | ||
| | |50 + 2.5 per level | ||
|- | |- | ||
|Epic | |Epic | ||
| Hero | |26%–35% Hero Attack Speed.<br>20% Military Monkey Attack Speed.<br>+1 shot per burst to [[Burst Fire|Burst-a-thon]].{{sic}} | ||
| | |100 + 2.5 per level | ||
|- | |- | ||
|rowspan="3"|[[File:BB sticker | |rowspan="3"|[[File:BB sticker primary_pierce.png|60x60px]]<br>Ol' Faithful | ||
|rowspan="3"|[[File: | |rowspan="3"|[[File:BB_gear_shape_angle_2x2.png|20px|3]] 3 squares (2×2 steps) | ||
|Common | |Common | ||
| 6% | |6%–15% Hero Pierce. | ||
|10 + 2.5 per level | |10 + 2.5 per level | ||
|- | |- | ||
|Rare | |Rare | ||
| 20% | |16%–25% Hero Pierce.<br>20% Primary Monkey Pierce. | ||
|50 + 2.5 per level | |50 + 2.5 per level | ||
|- | |- | ||
|Epic | |Epic | ||
| | |26%–35% Hero Pierce.<br>20% Primary Monkey Pierce.<br>10% size to glaives with [[Honed Edges]]. | ||
|100 + 2.5 per level | |100 + 2.5 per level | ||
|- | |- | ||
|rowspan="3"|[[File:BB sticker | |rowspan="3"|[[File:BB sticker primary_attack_speed.png|60x60px]]<br>Wheely Fast | ||
|rowspan="3"|[[File:BB_gear_shape_angle_2x2.png|20px]] | |rowspan="3"|[[File:BB_gear_shape_angle_2x2.png|20px|3]] 3 squares (2×2 steps) | ||
|Common | |Common | ||
| 6% | |6%–15% Hero Attack Speed. | ||
|10 + 2.5 per level | |10 + 2.5 per level | ||
|- | |- | ||
|Rare | |Rare | ||
| 20% | |16%–25% Hero Attack Speed.<br>20% Primary Monkey Attack Speed. | ||
|50 + 2.5 per level | |50 + 2.5 per level | ||
|- | |- | ||
|Epic | |Epic | ||
| | |26%–35% Hero Attack Speed.<br>20% Primary Monkey Attack Speed.<br>+2 Tacks from [[Even More Tacks (Bloons Blitz)|Even More Tacks]]. | ||
|100 + 2.5 per level | |100 + 2.5 per level | ||
|- | |- | ||
|rowspan="3"|[[File:BB sticker | |rowspan="3"|[[File:BB sticker primary_growth.png|90x60px]]<br>Glitter and Gold | ||
|rowspan="3"|[[File:BB_gear_shape_T_shape_3x2.png|20px]] | |rowspan="3"|[[File:BB_gear_shape_T_shape_3x2.png|20px|4]] 4 squares (3×2 tee) | ||
|Common | |Common | ||
| 2% | |2%–10% XP Value while a Primary Monkey is on the team. | ||
|10 + 2.5 per level | |10 + 2.5 per level | ||
|- | |- | ||
|Rare | |Rare | ||
| 10% chance of getting a | |12%–20% XP Value while a Primary Monkey is on the team.<br>10% chance of getting a Primary Monkey when rolling new monkeys. | ||
|50 + 2.5 per level | |50 + 2.5 per level | ||
|- | |- | ||
|Epic | |Epic | ||
| 10% to | |22%–30% XP Value while a Primary Monkey is on the team.<br>10% chance of getting a Primary Monkey when rolling new monkeys.<br>10% to Primary Monkey chance. | ||
|100 + 2.5 per level | |100 + 2.5 per level | ||
|- | |- | ||
|rowspan="3"|[[File:BB sticker | |rowspan="3"|[[File:BB sticker magic_growth.png|90x60px]]<br>Magical Moxie | ||
|rowspan="3"|[[File: | |rowspan="3"|[[File:BB_gear_shape_T_shape_3x2.png|20px|4]] 4 squares (3×2 tee) | ||
|Common | |Common | ||
| 2% | |2%–10% XP Value while a Magic Monkey is on the team. | ||
| | |10 + 2.5 per level | ||
|- | |- | ||
|Rare | |Rare | ||
| | |12%–20% XP Value while a Magic Monkey is on the team.<br>10% chance of getting a Magic Monkey when rolling new monkeys. | ||
| | |50 + 2.5 per level | ||
|- | |- | ||
|Epic | |Epic | ||
| | |22%–30% XP Value while a Magic Monkey is on the team.<br>10% chance of getting a Magic Monkey when rolling new monkeys.<br>10% to Magic Monkey chance. | ||
| | |100 + 2.5 per level | ||
|- | |- | ||
|rowspan="3"|[[File:BB sticker | |rowspan="3"|[[File:BB sticker military_growth.png|90x60px]]<br>Ranking Officer | ||
|rowspan="3"|[[File: | |rowspan="3"|[[File:BB_gear_shape_T_shape_3x2.png|20px|4]] 4 squares (3×2 tee) | ||
|Common | |Common | ||
| | |1%–10% XP Value while a Military Monkey is on the team. | ||
| | |10 + 2.5 per level | ||
|- | |- | ||
|Rare | |Rare | ||
| | |11%–20% XP Value while a Military Monkey is on the team.<br>10% chance of getting a Military Monkey when rolling new monkeys. | ||
| | |50 + 2.5 per level | ||
|- | |- | ||
|Epic | |Epic | ||
| | |21%–30% XP Value while a Military Monkey is on the team.<br>10% chance of getting a Military Monkey when rolling new monkeys.<br>10% to Military Monkey chance. | ||
| | |100 + 2.5 per level | ||
|- | |- | ||
|rowspan="3"|[[File:BB sticker | |rowspan="3"|[[File:BB sticker stunning_knockback.png|60x60px]]<br>Ready to Rumble | ||
|rowspan="3"|[[File: | |rowspan="3"|[[File:BB_gear_shape_cube_2x2.png|20px|4]] 4 squares (2×2 square) | ||
|Common | |Common | ||
| 6% | |6%–15% Hero Knockback. | ||
|10 + 2.5 per level | |10 + 2.5 per level | ||
|- | |- | ||
|Rare | |Rare | ||
| | |16%–25% Hero Knockback.<br>5% chance to stun Bloons for 1s when they are hit with a knockback force of 3 or more from the hero. | ||
|50 + 2.5 per level | |50 + 2.5 per level | ||
|- | |- | ||
|Epic | |Epic | ||
| 10% | |26%–35% Hero Knockback.<br>5% chance to stun Bloons for 1s when they are hit with a knockback force of 3 or more from the hero.<br>+10% to stun chance. | ||
|100 + 2.5 per level | |100 + 2.5 per level | ||
|- | |- | ||
|rowspan="3"|[[File:BB sticker | |rowspan="3"|[[File:BB sticker weaponised_xp.png|60x60px]]<br>Retro Flair | ||
|rowspan="3"|[[File: | |rowspan="3"|[[File:BB_gear_shape_cube_2x2.png|20px|4]] 4 squares (2×2 square) | ||
|Common | |Common | ||
| | |11%–20% Collection Range. | ||
| | |10 + 2.5 per level | ||
|- | |- | ||
|Rare | |Rare | ||
| | |21%–30% Collection Range.<br>10% XP Value. | ||
| | |50 + 2.5 per level | ||
|- | |- | ||
|Epic | |Epic | ||
| | |31%–40% Collection Range.<br>10% XP Value.<br>XP deals 100% damage to any Bloon it touches while being collected. | ||
| | |100 + 2.5 per level | ||
|- | |- | ||
|rowspan="3"|[[File:BB sticker | |rowspan="3"|[[File:BB sticker starting_xp.png|90x60px]]<br>Retro Style | ||
|rowspan="3"|[[File: | |rowspan="3"|[[File:BB_gear_shape_arch_3x2.png|20px|5]] 5 squares (3×2 arch) | ||
|Common | |Common | ||
| | |1%–10% Luck. | ||
|20 + 5 per level | |20 + 5 per level | ||
|- | |- | ||
|Rare | |Rare | ||
| | |11%–20% Luck.<br>20 additional XP spawn at the begining{{sic}} of the level. | ||
|100 + 5 per level | |100 + 5 per level | ||
|- | |- | ||
|Epic | |Epic | ||
| 30 | |21%–30% Luck.<br>20 additional XP spawn at the begining{{sic}} of the level.<br>30 additional XP spawn at the beginning of the level. | ||
|200 + 5 per level | |200 + 5 per level | ||
|- | |- | ||
|rowspan="3"|[[File:BB sticker | |rowspan="3"|[[File:BB sticker regrow_attack_speed.png|90x60px]]<br>Green Thumb | ||
|rowspan="3"|[[File: | |rowspan="3"|[[File:BB_gear_shape_shelf_left_3x2.png|20px|5]] 5 squares (3×2 left-pointing shelf) | ||
|Common | |Common | ||
| 12% | |12%–30% Hero Attack Speed. | ||
|20 + 5 per level | |20 + 5 per level | ||
|- | |- | ||
|Rare | |Rare | ||
| | |32%–50% Hero Attack Speed.<br>20% Hero Crit chance vs Regrow Bloons. | ||
|100 + 5 per level | |100 + 5 per level | ||
|- | |- | ||
|Epic | |Epic | ||
| | |52%–70% Hero Attack Speed.<br>20% Hero Crit chance vs Regrow Bloons.<br>Hero has a 20% chance to prevent Bloons from regrowing for 10 seconds on hit. | ||
|200 + 5 per level | |200 + 5 per level | ||
|- | |- | ||
|rowspan="3"|[[File:BB sticker | |rowspan="3"|[[File:BB sticker shield_pierce.png|90x60px]]<br>Can't Hide | ||
|rowspan="3"|[[File: | |rowspan="3"|[[File:BB_gear_shape_shelf_right_3x2.png|20px|5]] 5 squares (3×2 right-pointing shelf) | ||
|Common | |Common | ||
| 12% | |12%–30% Hero Pierce. | ||
|20 + 5 per level | |20 + 5 per level | ||
|- | |- | ||
|Rare | |Rare | ||
| Hero | |32%–50% Hero Pierce.<br>Hero attacks have a 20% chance to stun Shield Bloons for 1 second. | ||
|100 + 5 per level | |100 + 5 per level | ||
|- | |- | ||
|Epic | |Epic | ||
| Hero | |52%–70% Hero Pierce.<br>Hero attacks have a 20% chance to stun Shield Bloons for 1 second.<br>Hero attacks have a 20% chance to pass through shields. | ||
|200 + 5 per level | |200 + 5 per level | ||
|- | |- | ||
|rowspan="3"|[[File:BB sticker | |rowspan="3"|[[File:BB sticker healing_crits.png|90x90px]]<br>Well Warned | ||
|rowspan="3"|[[File: | |rowspan="3"|[[File:BB_gear_shape_plus_3x3.png|20px|5]] 5 squares (3×3 cross) | ||
|Common | |Common | ||
| | |3%–12% Hero Crit Chance. | ||
| | |20 + 5 per level | ||
|- | |- | ||
|Rare | |Rare | ||
| | |13%–22% Hero Crit Chance.<br>Hero critical hits have a 1% chance to Heal 1 once per milestone. | ||
| | |100 + 5 per level | ||
|- | |- | ||
|Epic | |Epic | ||
| | |23%–32% Hero Crit Chance.<br>Hero critical hits have a 1% chance to Heal 1 once per milestone.<br>+4% to Heal chance. | ||
| | |200 + 5 per level | ||
|- | |- | ||
|rowspan="3"|[[File:BB sticker | |rowspan="3"|[[File:BB sticker boss_damage.png|90x60px]]<br>Ultimate Showdown | ||
|rowspan="3"|[[File: | |rowspan="3"|[[File:BB_gear_shape_podium_4x2.png|20px|6]] 6 squares (4×2 trapezoid) | ||
|Common | |Common | ||
| | |12%–30% Hero Damage. | ||
| | |20 + 5 per level | ||
|- | |- | ||
|Rare | |Rare | ||
| | |32%–50% Hero Damage.<br>20% Hero Boss Damage. | ||
| | |100 + 5 per level | ||
|- | |- | ||
|Epic | |Epic | ||
| | |52%–70% Hero Damage.<br>20% Hero Boss Damage.<br>Hero gains 50% Attack Speed for 10 seconds when a boss fight starts. | ||
| | |200 + 5 per level | ||
|- | |- | ||
|rowspan="3"|[[File:BB sticker | |rowspan="3"|[[File:BB sticker sync_attack_speed.png|90x60px]]<br>Pew Pew Pew! | ||
|rowspan="3"|[[File: | |rowspan="3"|[[File:BB_gear_shape_block_3x2.png|20px|6]] 6 squares (3×2 rectangle) | ||
|Common | |Common | ||
| | |12%–30% Hero Attack Speed. | ||
| | |20 + 5 per level | ||
|- | |- | ||
|Rare | |Rare | ||
| | |32%–50% Hero Attack Speed.<br>30% Movement Speed if all monkeys in the team are the same type (Primary, Military, or Magic). | ||
| | |100 + 5 per level | ||
|- | |- | ||
|Epic | |Epic | ||
| | |52%–70% Hero Attack Speed.<br>30% Movement Speed if all monkeys in the team are the same type (Primary, Military, or Magic).<br>30% Team Attack Speed if all monkeys in the team are Magic. | ||
| | |200 + 5 per level | ||
|- | |- | ||
|rowspan="3"|[[File:BB sticker | |rowspan="3"|[[File:BB sticker sync_pierce.png|90x60px]]<br>Pop Pop Pop! | ||
|rowspan="3"|[[File: | |rowspan="3"|[[File:BB_gear_shape_block_3x2.png|20px|6]] 6 squares (3×2 rectangle) | ||
|Common | |Common | ||
| | |12%–30% Hero Pierce. | ||
| | |20 + 5 per level | ||
|- | |- | ||
|Rare | |Rare | ||
| | |32%–50% Hero Pierce.<br>30% Movement Speed if all monkeys in the team are the same type (Primary, Military, or Magic). | ||
| | |100 + 5 per level | ||
|- | |- | ||
|Epic | |Epic | ||
| | |52%–70% Hero Pierce.<br>30% Movement Speed if all monkeys in the team are the same type (Primary, Military, or Magic).<br>30% Team Pierce if all monkeys in the team are Primary. | ||
| | |200 + 5 per level | ||
|- | |- | ||
|rowspan="3"|[[File:BB sticker | |rowspan="3"|[[File:BB sticker sync_damage.png|90x60px]]<br>Pow Pow Pow! | ||
|rowspan="3"|[[File: | |rowspan="3"|[[File:BB_gear_shape_block_3x2.png|20px|6]] 6 squares (3×2 rectangle) | ||
|Common | |Common | ||
| | |12%–30% Hero Damage. | ||
|20 + 5 per level | |20 + 5 per level | ||
|- | |- | ||
|Rare | |Rare | ||
| | |32%–50% Hero Damage.<br>30% Movement Speed if all monkeys in the team are the same type (Primary, Military, or Magic). | ||
|100 + 5 per level | |100 + 5 per level | ||
|- | |- | ||
|Epic | |Epic | ||
| 30 | |52%–70% Hero Damage.<br>30% Movement Speed if all monkeys in the team are the same type (Primary, Military, or Magic).<br>30% Team Damage if all monkeys in the team are Military. | ||
|200 + 5 per level | |200 + 5 per level | ||
|- | |- | ||
|rowspan="3"|[[File:BB sticker | |rowspan="3"|[[File:BB sticker counterattack_dodge.png|120x90px]]<br>Nick Of Time | ||
|rowspan="3"|[[File: | |rowspan="3"|[[File:BB_gear_shape_cross_4x3.png|20px|6]] 6 squares (4×3 cross) | ||
|Common | |Common | ||
| | |2%–11% Evasion. | ||
|10 | |40 + 10 per level | ||
|- | |- | ||
|Rare | |Rare | ||
| | |12%–21% Evasion.<br>Deal 30 damage to the attacking Bloon after a successful dodge. | ||
| | |200 + 10 per level | ||
|- | |- | ||
|Epic | |Epic | ||
| | |22%–31% Evasion.<br>Deal 30 damage to the attacking Bloon after a successful dodge.<br>100% movement speed for 3 seconds on a successful dodge. | ||
| | |400 + 10 per level | ||
|- | |- | ||
|rowspan="3"|[[File:BB sticker | |rowspan="3"|[[File:BB sticker knockback_immunity.png|90x90px]]<br>Pretty Fly For A Cacti | ||
|rowspan="3"|[[File:BB_gear_shape_steps_3x3.png|20px]] | |rowspan="3"|[[File:BB_gear_shape_steps_3x3.png|20px|6]] 6 squares (3×3 steps) | ||
|Common | |Common | ||
| | |12%–30% Hero Knockback. | ||
|20 + 5 per level | |20 + 5 per level | ||
|- | |- | ||
|Rare | |Rare | ||
| Hero knocks Bloons back 1m when Immune. | |32%–50% Hero Knockback.<br>Hero knocks Bloons back 1m when Immune. | ||
|100 + 5 per level | |100 + 5 per level | ||
|- | |- | ||
|Epic | |Epic | ||
| Hero deals 10 damage to each Bloon touched when immune. | |52%–70% Hero Knockback.<br>Hero knocks Bloons back 1m when Immune.<br>Hero deals 10 damage to each Bloon touched when immune. | ||
|200 + 5 per level | |200 + 5 per level | ||
|- | |- | ||
|rowspan="3"|[[File:BB sticker | |rowspan="3"|[[File:BB sticker immunity_knockback.png|90x90px]]<br>That Prickles | ||
|rowspan="3"|[[File: | |rowspan="3"|[[File:BB_gear_shape_steps_3x3.png|20px|6]] 6 squares (3×3 steps) | ||
|Common | |Common | ||
| | |21%–30% Immunity Duration. | ||
| | |20 + 5 per level | ||
|- | |- | ||
|Rare | |Rare | ||
| | |31%–40% Immunity Duration.<br>Hero knocks Bloons back 1m when Immune. | ||
| | |100 + 5 per level | ||
|- | |- | ||
|Epic | |Epic | ||
| | |41%–50% Immunity Duration.<br>Hero knocks Bloons back 1m when Immune.<br>Hero deals 10 damage to each Bloon touched when immune. | ||
| | |200 + 5 per level | ||
|- | |- | ||
|rowspan="3"|[[File:BB sticker | |rowspan="3"|[[File:BB sticker lucky_hp.png|150x90px]]<br>Feeling Lucky | ||
|rowspan="3"|[[File: | |rowspan="3"|[[File:BB_gear_shape_hook_5x3.png|20px|8]] 8 squares (5×3 hook) | ||
|Common | |Common | ||
| | |6%–15% Luck. | ||
|10 | |40 + 10 per level | ||
|- | |- | ||
|Rare | |Rare | ||
| | |16%–25% Luck.<br>Start with 1 Temp HP. | ||
| | |200 + 10 per level | ||
|- | |- | ||
|Epic | |Epic | ||
| | |26%–35% Luck.<br>Start with 1 Temp HP.<br>You can have 1 additional Temp HP at a time. | ||
| | |400 + 10 per level | ||
|- | |- | ||
|rowspan="3"|[[File:BB sticker | |rowspan="3"|[[File:BB sticker boss_growth.png|120x90px]]<br>The Friendly Bloon | ||
|rowspan="3"|[[File: | |rowspan="3"|[[File:BB_gear_shape_fat_snake_4x3.png|20px|8]] 8 squares (4×3 snake) | ||
|Common | |Common | ||
| 11% | |11%–20% XP Value. | ||
|40 + 10 per level | |40 + 10 per level | ||
|- | |- | ||
|Rare | |Rare | ||
| | |21%–30% XP Value.<br>Gain 50% XP Value during boss fights. | ||
|200 + 10 per level | |200 + 10 per level | ||
|- | |- | ||
|Epic | |Epic | ||
| | |31%–40% XP Value.<br>Gain 50% XP Value during boss fights.<br>Gain 50% Luck during boss fights. | ||
|400 + 10 per level | |400 + 10 per level | ||
|- | |- | ||
|rowspan="3"|[[File:BB sticker | |rowspan="3"|[[File:BB sticker heal_growth.png|120x60px]]<br>Tough Road Ahead | ||
|rowspan="3"|[[File: | |rowspan="3"|[[File:BB_gear_shape_block_4x2.png|20px|8]] 8 squares (4×2 rectangle) | ||
|Common | |Common | ||
| | |11%–20% XP Value. | ||
| | |40 + 10 per level | ||
|- | |- | ||
|Rare | |Rare | ||
| | |21%–30% XP Value.<br>Heal 1 HP on level up. | ||
| | |200 + 10 per level | ||
|- | |- | ||
|Epic | |Epic | ||
| | |31%–40% XP Value.<br>Heal 1 HP on level up.<br>Heal 1 more HP on level up. | ||
| | |400 + 10 per level | ||
|- | |- | ||
|rowspan="3"|[[File:BB sticker | |rowspan="3"|[[File:BB sticker more_gold.png|90x90px]]<br>Off On An Adventure | ||
|rowspan="3"|[[File: | |rowspan="3"|[[File:BB_gear_shape_block_3x3.png|20px|9]] 9 squares (3×3 square) | ||
|Common | |Common | ||
| | |Earn 5.5%–10% more Gold from games. | ||
| | |40 + 10 per level | ||
|- | |- | ||
|Rare | |Rare | ||
| | |Earn 10.5%–15% more Gold from games.<br>Bags and Chests drop 10% more Gold Coins. | ||
| | |200 + 10 per level | ||
|- | |- | ||
|Epic | |Epic | ||
| | |Earn 15.5%–20% more Gold from games.<br>Bags and Chests drop 10% more Gold Coins.<br>Bags and Chests drop 10% more Gold Coins. | ||
|400 + 10 per level | |||
| | |||
|} | |} | ||
Revision as of 20:19, 22 September 2026
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Stickers are items the player can equip to Heroes to apply passive benefits in Bloons Blitz. Each Hero has a sticker board that has a limited number of grid spaces for the player to place their stickers, with the layout being different for each Hero, and the player can expand a Hero's sticker board by raising their level and unlocking grid squares. Each sticker has a different shape and number of grid spaces it occupies; larger stickers tend to have more powerful effects. The player can only obtain stickers by opening Sticker Packs.
Each sticker has a Common, Rare, and Epic version, and a level ranging from 1 to 10. All stickers have a base effect that increases in effectiveness with the sticker's level and rarity. Rare versions of stickers have a second passive effect, and Epic versions have a third passive effect, in addition to having stronger base effects. The player can merge multiple copies of a sticker with the same rarity to add their levels together, up to level 10, and can merge two level 10 stickers of the same rarity to create one level 1 sticker of the next tier of rarity. The highest possible level a sticker can have is Epic level 10.
List of stickers
| This section is in need of research. You can help out by editing this article or discussing your findings on the talk page. The editor who added this notice elaborates: Figure out what the power stat does (seems to be for adaptive difficulty) |
| Sticker | Shape | Rarity | Effect | Power |
|---|---|---|---|---|
Retro Pizazz |
Common | 1.5%–6% Hero Crit Chance. | 10 + 2.5 per level | |
| Rare | 6.5%–11% Hero Crit Chance. 100% Hero Crit Damage. |
50 + 2.5 per level | ||
| Epic | 11.5%–16% Hero Crit Chance. 100% Hero Crit Damage. Bloons popped by a Crit from the hero have a 20% chance to drop x2 XP. |
100 + 2.5 per level | ||
Glow Up |
Common | Base effect of horizontally adjacent stickers gain a 11%–20% increase in effectiveness. | 0 + 0 per level | |
| Rare | Base effect of horizontally adjacent stickers gain a 21%–30% increase in effectiveness. Vertically adjacent stickers also get the boost. |
0 + 0 per level | ||
| Epic | Base effect of horizontally adjacent stickers gain a 31%–40% increase in effectiveness. Vertically adjacent stickers also get the boost. Diagonally adjacent stickers also get the boost. |
0 + 0 per level | ||
The Wise Frog |
Common | +2%–11% Encounter Duration. | 10 + 2.5 per level | |
| Rare | +12%–21% Encounter Duration. Encounters take 20% less time to activate (minimum 0.5s). |
50 + 2.5 per level | ||
| Epic | +22%–31% Encounter Duration. Encounters take 20% less time to activate (minimum 0.5s). Activating an encounter also gives 50 XP. |
100 + 2.5 per level | ||
Badge of the Marksman |
Common | 6%–15% Hero Pierce. | 10 + 2.5 per level | |
| Rare | 16%–25% Hero Pierce. 20% Military Monkey Pierce. |
50 + 2.5 per level | ||
| Epic | 26%–35% Hero Pierce. 20% Military Monkey Pierce. Increase Explosion size 10% for Heavy Bombs. |
100 + 2.5 per level | ||
Fist of Fury |
Common | 6%–15% Hero Damage. | 10 + 2.5 per level | |
| Rare | 16%–25% Hero Damage. 20% Primary Monkey Damage. |
50 + 2.5 per level | ||
| Epic | 26%–35% Hero Damage. 20% Primary Monkey Damage. 10% Knockback to Boomerangs with Heavy Metal. |
100 + 2.5 per level | ||
Haste Spell |
Common | 6%–15% Hero Damage. | 10 + 2.5 per level | |
| Rare | 16%–25% Hero Damage. 20% Magic Monkey Attack Speed. |
50 + 2.5 per level | ||
| Epic | 26%–35% Hero Damage. 20% Magic Monkey Attack Speed. Increase duration of Stronger Acid by 10%. |
100 + 2.5 per level | ||
A Little Magic |
Common | 6%–15% Hero Pierce. | 10 + 2.5 per level | |
| Rare | 16%–25% Hero Pierce. 20% Magic Monkey Pierce. |
50 + 2.5 per level | ||
| Epic | 26%–35% Hero Pierce. 20% Magic Monkey Pierce. Bulky Potions are 10% larger. |
100 + 2.5 per level | ||
Badge of Valor |
Common | 6%–15% Hero Damage. | 10 + 2.5 per level | |
| Rare | 16%–25% Hero Damage. 20% Military Monkey Damage. |
50 + 2.5 per level | ||
| Epic | 26%–35% Hero Damage. 20% Military Monkey Damage. +5% Vulnerability Damage from Anti-Materiel Rounds |
100 + 2.5 per level | ||
Lightning Bolt |
Common | 6%–15% Hero Damage. | 10 + 2.5 per level | |
| Rare | 16%–25% Hero Damage. 20% Magic Monkey Damage. |
50 + 2.5 per level | ||
| Epic | 26%–35% Hero Damage. 20% Magic Monkey Damage. Increase Dark Magic cap by 5. |
100 + 2.5 per level | ||
Sergeants Stripes |
Common | 6%–15% Hero Attack Speed. | 10 + 2.5 per level | |
| Rare | 16%–25% Hero Attack Speed. 20% Military Monkey Attack Speed. |
50 + 2.5 per level | ||
| Epic | 26%–35% Hero Attack Speed. 20% Military Monkey Attack Speed. +1 shot per burst to Burst-a-thon.[sic] |
100 + 2.5 per level | ||
Ol' Faithful |
Common | 6%–15% Hero Pierce. | 10 + 2.5 per level | |
| Rare | 16%–25% Hero Pierce. 20% Primary Monkey Pierce. |
50 + 2.5 per level | ||
| Epic | 26%–35% Hero Pierce. 20% Primary Monkey Pierce. 10% size to glaives with Honed Edges. |
100 + 2.5 per level | ||
Wheely Fast |
Common | 6%–15% Hero Attack Speed. | 10 + 2.5 per level | |
| Rare | 16%–25% Hero Attack Speed. 20% Primary Monkey Attack Speed. |
50 + 2.5 per level | ||
| Epic | 26%–35% Hero Attack Speed. 20% Primary Monkey Attack Speed. +2 Tacks from Even More Tacks. |
100 + 2.5 per level | ||
Glitter and Gold |
Common | 2%–10% XP Value while a Primary Monkey is on the team. | 10 + 2.5 per level | |
| Rare | 12%–20% XP Value while a Primary Monkey is on the team. 10% chance of getting a Primary Monkey when rolling new monkeys. |
50 + 2.5 per level | ||
| Epic | 22%–30% XP Value while a Primary Monkey is on the team. 10% chance of getting a Primary Monkey when rolling new monkeys. 10% to Primary Monkey chance. |
100 + 2.5 per level | ||
Magical Moxie |
Common | 2%–10% XP Value while a Magic Monkey is on the team. | 10 + 2.5 per level | |
| Rare | 12%–20% XP Value while a Magic Monkey is on the team. 10% chance of getting a Magic Monkey when rolling new monkeys. |
50 + 2.5 per level | ||
| Epic | 22%–30% XP Value while a Magic Monkey is on the team. 10% chance of getting a Magic Monkey when rolling new monkeys. 10% to Magic Monkey chance. |
100 + 2.5 per level | ||
Ranking Officer |
Common | 1%–10% XP Value while a Military Monkey is on the team. | 10 + 2.5 per level | |
| Rare | 11%–20% XP Value while a Military Monkey is on the team. 10% chance of getting a Military Monkey when rolling new monkeys. |
50 + 2.5 per level | ||
| Epic | 21%–30% XP Value while a Military Monkey is on the team. 10% chance of getting a Military Monkey when rolling new monkeys. 10% to Military Monkey chance. |
100 + 2.5 per level | ||
Ready to Rumble |
Common | 6%–15% Hero Knockback. | 10 + 2.5 per level | |
| Rare | 16%–25% Hero Knockback. 5% chance to stun Bloons for 1s when they are hit with a knockback force of 3 or more from the hero. |
50 + 2.5 per level | ||
| Epic | 26%–35% Hero Knockback. 5% chance to stun Bloons for 1s when they are hit with a knockback force of 3 or more from the hero. +10% to stun chance. |
100 + 2.5 per level | ||
Retro Flair |
Common | 11%–20% Collection Range. | 10 + 2.5 per level | |
| Rare | 21%–30% Collection Range. 10% XP Value. |
50 + 2.5 per level | ||
| Epic | 31%–40% Collection Range. 10% XP Value. XP deals 100% damage to any Bloon it touches while being collected. |
100 + 2.5 per level | ||
Retro Style |
Common | 1%–10% Luck. | 20 + 5 per level | |
| Rare | 11%–20% Luck. 20 additional XP spawn at the begining[sic] of the level. |
100 + 5 per level | ||
| Epic | 21%–30% Luck. 20 additional XP spawn at the begining[sic] of the level. 30 additional XP spawn at the beginning of the level. |
200 + 5 per level | ||
Green Thumb |
Common | 12%–30% Hero Attack Speed. | 20 + 5 per level | |
| Rare | 32%–50% Hero Attack Speed. 20% Hero Crit chance vs Regrow Bloons. |
100 + 5 per level | ||
| Epic | 52%–70% Hero Attack Speed. 20% Hero Crit chance vs Regrow Bloons. Hero has a 20% chance to prevent Bloons from regrowing for 10 seconds on hit. |
200 + 5 per level | ||
Can't Hide |
Common | 12%–30% Hero Pierce. | 20 + 5 per level | |
| Rare | 32%–50% Hero Pierce. Hero attacks have a 20% chance to stun Shield Bloons for 1 second. |
100 + 5 per level | ||
| Epic | 52%–70% Hero Pierce. Hero attacks have a 20% chance to stun Shield Bloons for 1 second. Hero attacks have a 20% chance to pass through shields. |
200 + 5 per level | ||
Well Warned |
Common | 3%–12% Hero Crit Chance. | 20 + 5 per level | |
| Rare | 13%–22% Hero Crit Chance. Hero critical hits have a 1% chance to Heal 1 once per milestone. |
100 + 5 per level | ||
| Epic | 23%–32% Hero Crit Chance. Hero critical hits have a 1% chance to Heal 1 once per milestone. +4% to Heal chance. |
200 + 5 per level | ||
Ultimate Showdown |
Common | 12%–30% Hero Damage. | 20 + 5 per level | |
| Rare | 32%–50% Hero Damage. 20% Hero Boss Damage. |
100 + 5 per level | ||
| Epic | 52%–70% Hero Damage. 20% Hero Boss Damage. Hero gains 50% Attack Speed for 10 seconds when a boss fight starts. |
200 + 5 per level | ||
Pew Pew Pew! |
Common | 12%–30% Hero Attack Speed. | 20 + 5 per level | |
| Rare | 32%–50% Hero Attack Speed. 30% Movement Speed if all monkeys in the team are the same type (Primary, Military, or Magic). |
100 + 5 per level | ||
| Epic | 52%–70% Hero Attack Speed. 30% Movement Speed if all monkeys in the team are the same type (Primary, Military, or Magic). 30% Team Attack Speed if all monkeys in the team are Magic. |
200 + 5 per level | ||
Pop Pop Pop! |
Common | 12%–30% Hero Pierce. | 20 + 5 per level | |
| Rare | 32%–50% Hero Pierce. 30% Movement Speed if all monkeys in the team are the same type (Primary, Military, or Magic). |
100 + 5 per level | ||
| Epic | 52%–70% Hero Pierce. 30% Movement Speed if all monkeys in the team are the same type (Primary, Military, or Magic). 30% Team Pierce if all monkeys in the team are Primary. |
200 + 5 per level | ||
Pow Pow Pow! |
Common | 12%–30% Hero Damage. | 20 + 5 per level | |
| Rare | 32%–50% Hero Damage. 30% Movement Speed if all monkeys in the team are the same type (Primary, Military, or Magic). |
100 + 5 per level | ||
| Epic | 52%–70% Hero Damage. 30% Movement Speed if all monkeys in the team are the same type (Primary, Military, or Magic). 30% Team Damage if all monkeys in the team are Military. |
200 + 5 per level | ||
Nick Of Time |
Common | 2%–11% Evasion. | 40 + 10 per level | |
| Rare | 12%–21% Evasion. Deal 30 damage to the attacking Bloon after a successful dodge. |
200 + 10 per level | ||
| Epic | 22%–31% Evasion. Deal 30 damage to the attacking Bloon after a successful dodge. 100% movement speed for 3 seconds on a successful dodge. |
400 + 10 per level | ||
Pretty Fly For A Cacti |
Common | 12%–30% Hero Knockback. | 20 + 5 per level | |
| Rare | 32%–50% Hero Knockback. Hero knocks Bloons back 1m when Immune. |
100 + 5 per level | ||
| Epic | 52%–70% Hero Knockback. Hero knocks Bloons back 1m when Immune. Hero deals 10 damage to each Bloon touched when immune. |
200 + 5 per level | ||
That Prickles |
Common | 21%–30% Immunity Duration. | 20 + 5 per level | |
| Rare | 31%–40% Immunity Duration. Hero knocks Bloons back 1m when Immune. |
100 + 5 per level | ||
| Epic | 41%–50% Immunity Duration. Hero knocks Bloons back 1m when Immune. Hero deals 10 damage to each Bloon touched when immune. |
200 + 5 per level | ||
Feeling Lucky |
Common | 6%–15% Luck. | 40 + 10 per level | |
| Rare | 16%–25% Luck. Start with 1 Temp HP. |
200 + 10 per level | ||
| Epic | 26%–35% Luck. Start with 1 Temp HP. You can have 1 additional Temp HP at a time. |
400 + 10 per level | ||
The Friendly Bloon |
Common | 11%–20% XP Value. | 40 + 10 per level | |
| Rare | 21%–30% XP Value. Gain 50% XP Value during boss fights. |
200 + 10 per level | ||
| Epic | 31%–40% XP Value. Gain 50% XP Value during boss fights. Gain 50% Luck during boss fights. |
400 + 10 per level | ||
Tough Road Ahead |
Common | 11%–20% XP Value. | 40 + 10 per level | |
| Rare | 21%–30% XP Value. Heal 1 HP on level up. |
200 + 10 per level | ||
| Epic | 31%–40% XP Value. Heal 1 HP on level up. Heal 1 more HP on level up. |
400 + 10 per level | ||
Off On An Adventure |
Common | Earn 5.5%–10% more Gold from games. | 40 + 10 per level | |
| Rare | Earn 10.5%–15% more Gold from games. Bags and Chests drop 10% more Gold Coins. |
200 + 10 per level | ||
| Epic | Earn 15.5%–20% more Gold from games. Bags and Chests drop 10% more Gold Coins. Bags and Chests drop 10% more Gold Coins. |
400 + 10 per level |
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