Sticker: Difference between revisions
this cannot be a coincidence |
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!Power | !Power | ||
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|rowspan="3"|[[File:BB sticker crit_xp.png| | |rowspan="3"|[[File:BB sticker crit_xp.png|60px]]<br>Retro Pizazz | ||
|rowspan="3"|[[File:BB_gear_shape_line_2x1.png|30px|2]] 2 squares (2×1 line) | |rowspan="3"|[[File:BB_gear_shape_line_2x1.png|30px|2]] 2 squares (2×1 line) | ||
|Common | |Common | ||
| Line 30: | Line 30: | ||
|100 + 2.5 per level | |100 + 2.5 per level | ||
|- | |- | ||
|rowspan="3"|[[File:BB sticker booster.png| | |rowspan="3"|[[File:BB sticker booster.png|30px]]<br>Glow Up | ||
|rowspan="3"|[[File:BB_gear_shape_line_1x2.png|30px|2]] 2 squares (1×2 line) | |rowspan="3"|[[File:BB_gear_shape_line_1x2.png|30px|2]] 2 squares (1×2 line) | ||
|Common | |Common | ||
| Line 44: | Line 44: | ||
|0 | |0 | ||
|- | |- | ||
|rowspan="3"|[[File:BB sticker better_encounters.png| | |rowspan="3"|[[File:BB sticker better_encounters.png|30px]]<br>The Wise Frog | ||
|rowspan="3"|[[File:BB_gear_shape_line_1x2.png|30px|2]] 2 squares (1×2 line) | |rowspan="3"|[[File:BB_gear_shape_line_1x2.png|30px|2]] 2 squares (1×2 line) | ||
|Common | |Common | ||
| Line 58: | Line 58: | ||
|100 + 2.5 per level | |100 + 2.5 per level | ||
|- | |- | ||
|rowspan="3"|[[File:BB sticker military_pierce.png| | |rowspan="3"|[[File:BB sticker military_pierce.png|90px]]<br>Badge of the Marksman | ||
|rowspan="3"|[[File:BB_gear_shape_line_3x1.png|30px|3]] 3 squares (3×1 line) | |rowspan="3"|[[File:BB_gear_shape_line_3x1.png|30px|3]] 3 squares (3×1 line) | ||
|Common | |Common | ||
| Line 72: | Line 72: | ||
|100 + 2.5 per level | |100 + 2.5 per level | ||
|- | |- | ||
|rowspan="3"|[[File:BB sticker primary_damage.png| | |rowspan="3"|[[File:BB sticker primary_damage.png|90px]]<br>Fist of Fury | ||
|rowspan="3"|[[File:BB_gear_shape_line_3x1.png|30px|3]] 3 squares (3×1 line) | |rowspan="3"|[[File:BB_gear_shape_line_3x1.png|30px|3]] 3 squares (3×1 line) | ||
|Common | |Common | ||
| Line 86: | Line 86: | ||
|100 + 2.5 per level | |100 + 2.5 per level | ||
|- | |- | ||
|rowspan="3"|[[File:BB sticker magic_attack_speed.png| | |rowspan="3"|[[File:BB sticker magic_attack_speed.png|90px]]<br>Haste Spell | ||
|rowspan="3"|[[File:BB_gear_shape_line_3x1.png|30px|3]] 3 squares (3×1 line) | |rowspan="3"|[[File:BB_gear_shape_line_3x1.png|30px|3]] 3 squares (3×1 line) | ||
|Common | |Common | ||
| Line 100: | Line 100: | ||
|100 + 2.5 per level | |100 + 2.5 per level | ||
|- | |- | ||
|rowspan="3"|[[File:BB sticker magic_pierce.png| | |rowspan="3"|[[File:BB sticker magic_pierce.png|60px]]<br>A Little Magic | ||
|rowspan="3"|[[File:BB_gear_shape_angle_2x2.png|30px|3]] 3 squares (2×2 steps) | |rowspan="3"|[[File:BB_gear_shape_angle_2x2.png|30px|3]] 3 squares (2×2 steps) | ||
|Common | |Common | ||
| Line 114: | Line 114: | ||
|100 + 2.5 per level | |100 + 2.5 per level | ||
|- | |- | ||
|rowspan="3"|[[File:BB sticker military_damage.png| | |rowspan="3"|[[File:BB sticker military_damage.png|60px]]<br>Badge of Valor | ||
|rowspan="3"|[[File:BB_gear_shape_angle_2x2.png|30px|3]] 3 squares (2×2 steps) | |rowspan="3"|[[File:BB_gear_shape_angle_2x2.png|30px|3]] 3 squares (2×2 steps) | ||
|Common | |Common | ||
| Line 128: | Line 128: | ||
|100 + 2.5 per level | |100 + 2.5 per level | ||
|- | |- | ||
|rowspan="3"|[[File:BB sticker magic_damage.png| | |rowspan="3"|[[File:BB sticker magic_damage.png|60px]]<br>Lightning Bolt | ||
|rowspan="3"|[[File:BB_gear_shape_angle_2x2.png|30px|3]] 3 squares (2×2 steps) | |rowspan="3"|[[File:BB_gear_shape_angle_2x2.png|30px|3]] 3 squares (2×2 steps) | ||
|Common | |Common | ||
| Line 142: | Line 142: | ||
|100 + 2.5 per level | |100 + 2.5 per level | ||
|- | |- | ||
|rowspan="3"|[[File:BB sticker military_attack_speed.png| | |rowspan="3"|[[File:BB sticker military_attack_speed.png|60px]]<br>Sergeants Stripes | ||
|rowspan="3"|[[File:BB_gear_shape_angle_2x2.png|30px|3]] 3 squares (2×2 steps) | |rowspan="3"|[[File:BB_gear_shape_angle_2x2.png|30px|3]] 3 squares (2×2 steps) | ||
|Common | |Common | ||
| Line 156: | Line 156: | ||
|100 + 2.5 per level | |100 + 2.5 per level | ||
|- | |- | ||
|rowspan="3"|[[File:BB sticker primary_pierce.png| | |rowspan="3"|[[File:BB sticker primary_pierce.png|60px]]<br>Ol' Faithful | ||
|rowspan="3"|[[File:BB_gear_shape_angle_2x2.png|30px|3]] 3 squares (2×2 steps) | |rowspan="3"|[[File:BB_gear_shape_angle_2x2.png|30px|3]] 3 squares (2×2 steps) | ||
|Common | |Common | ||
| Line 170: | Line 170: | ||
|100 + 2.5 per level | |100 + 2.5 per level | ||
|- | |- | ||
|rowspan="3"|[[File:BB sticker primary_attack_speed.png| | |rowspan="3"|[[File:BB sticker primary_attack_speed.png|60px]]<br>Wheely Fast | ||
|rowspan="3"|[[File:BB_gear_shape_angle_2x2.png|30px|3]] 3 squares (2×2 steps) | |rowspan="3"|[[File:BB_gear_shape_angle_2x2.png|30px|3]] 3 squares (2×2 steps) | ||
|Common | |Common | ||
| Line 184: | Line 184: | ||
|100 + 2.5 per level | |100 + 2.5 per level | ||
|- | |- | ||
|rowspan="3"|[[File:BB sticker primary_growth.png| | |rowspan="3"|[[File:BB sticker primary_growth.png|90px]]<br>Glitter and Gold | ||
|rowspan="3"|[[File:BB_gear_shape_T_shape_3x2.png|30px|4]] 4 squares (3×2 tee) | |rowspan="3"|[[File:BB_gear_shape_T_shape_3x2.png|30px|4]] 4 squares (3×2 tee) | ||
|Common | |Common | ||
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|100 + 2.5 per level | |100 + 2.5 per level | ||
|- | |- | ||
|rowspan="3"|[[File:BB sticker magic_growth.png| | |rowspan="3"|[[File:BB sticker magic_growth.png|90px]]<br>Magical Moxie | ||
|rowspan="3"|[[File:BB_gear_shape_T_shape_3x2.png|30px|4]] 4 squares (3×2 tee) | |rowspan="3"|[[File:BB_gear_shape_T_shape_3x2.png|30px|4]] 4 squares (3×2 tee) | ||
|Common | |Common | ||
| Line 212: | Line 212: | ||
|100 + 2.5 per level | |100 + 2.5 per level | ||
|- | |- | ||
|rowspan="3"|[[File:BB sticker military_growth.png| | |rowspan="3"|[[File:BB sticker military_growth.png|90px]]<br>Ranking Officer | ||
|rowspan="3"|[[File:BB_gear_shape_T_shape_3x2.png|30px|4]] 4 squares (3×2 tee) | |rowspan="3"|[[File:BB_gear_shape_T_shape_3x2.png|30px|4]] 4 squares (3×2 tee) | ||
|Common | |Common | ||
| Line 226: | Line 226: | ||
|100 + 2.5 per level | |100 + 2.5 per level | ||
|- | |- | ||
|rowspan="3"|[[File:BB sticker stunning_knockback.png| | |rowspan="3"|[[File:BB sticker stunning_knockback.png|60px]]<br>Ready to Rumble | ||
|rowspan="3"|[[File:BB_gear_shape_cube_2x2.png|30px|4]] 4 squares (2×2 square) | |rowspan="3"|[[File:BB_gear_shape_cube_2x2.png|30px|4]] 4 squares (2×2 square) | ||
|Common | |Common | ||
| Line 240: | Line 240: | ||
|100 + 2.5 per level | |100 + 2.5 per level | ||
|- | |- | ||
|rowspan="3"|[[File:BB sticker weaponised_xp.png| | |rowspan="3"|[[File:BB sticker weaponised_xp.png|60px]]<br>Retro Flair | ||
|rowspan="3"|[[File:BB_gear_shape_cube_2x2.png|30px|4]] 4 squares (2×2 square) | |rowspan="3"|[[File:BB_gear_shape_cube_2x2.png|30px|4]] 4 squares (2×2 square) | ||
|Common | |Common | ||
| Line 254: | Line 254: | ||
|100 + 2.5 per level | |100 + 2.5 per level | ||
|- | |- | ||
|rowspan="3"|[[File:BB sticker starting_xp.png| | |rowspan="3"|[[File:BB sticker starting_xp.png|90px]]<br>Retro Style | ||
|rowspan="3"|[[File:BB_gear_shape_arch_3x2.png|30px|5]] 5 squares (3×2 arch) | |rowspan="3"|[[File:BB_gear_shape_arch_3x2.png|30px|5]] 5 squares (3×2 arch) | ||
|Common | |Common | ||
| Line 268: | Line 268: | ||
|200 + 5 per level | |200 + 5 per level | ||
|- | |- | ||
|rowspan="3"|[[File:BB sticker regrow_attack_speed.png| | |rowspan="3"|[[File:BB sticker regrow_attack_speed.png|90px]]<br>Green Thumb | ||
|rowspan="3"|[[File:BB_gear_shape_shelf_left_3x2.png|30px|5]] 5 squares (3×2 left-pointing shelf) | |rowspan="3"|[[File:BB_gear_shape_shelf_left_3x2.png|30px|5]] 5 squares (3×2 left-pointing shelf) | ||
|Common | |Common | ||
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|200 + 5 per level | |200 + 5 per level | ||
|- | |- | ||
|rowspan="3"|[[File:BB sticker shield_pierce.png| | |rowspan="3"|[[File:BB sticker shield_pierce.png|90px]]<br>Can't Hide | ||
|rowspan="3"|[[File:BB_gear_shape_shelf_right_3x2.png|30px|5]] 5 squares (3×2 right-pointing shelf) | |rowspan="3"|[[File:BB_gear_shape_shelf_right_3x2.png|30px|5]] 5 squares (3×2 right-pointing shelf) | ||
|Common | |Common | ||
| Line 296: | Line 296: | ||
|200 + 5 per level | |200 + 5 per level | ||
|- | |- | ||
|rowspan="3"|[[File:BB sticker healing_crits.png| | |rowspan="3"|[[File:BB sticker healing_crits.png|90px]]<br>Well Warned | ||
|rowspan="3"|[[File:BB_gear_shape_plus_3x3.png|30px|5]] 5 squares (3×3 cross) | |rowspan="3"|[[File:BB_gear_shape_plus_3x3.png|30px|5]] 5 squares (3×3 cross) | ||
|Common | |Common | ||
| Line 310: | Line 310: | ||
|200 + 5 per level | |200 + 5 per level | ||
|- | |- | ||
|rowspan="3"|[[File:BB sticker boss_damage.png| | |rowspan="3"|[[File:BB sticker boss_damage.png|90px]]<br>Ultimate Showdown | ||
|rowspan="3"|[[File:BB_gear_shape_podium_4x2.png|30px|6]] 6 squares (4×2 trapezoid) | |rowspan="3"|[[File:BB_gear_shape_podium_4x2.png|30px|6]] 6 squares (4×2 trapezoid) | ||
|Common | |Common | ||
| Line 324: | Line 324: | ||
|200 + 5 per level | |200 + 5 per level | ||
|- | |- | ||
|rowspan="3"|[[File:BB sticker sync_attack_speed.png| | |rowspan="3"|[[File:BB sticker sync_attack_speed.png|90px]]<br>Pew Pew Pew! | ||
|rowspan="3"|[[File:BB_gear_shape_block_3x2.png|30px|6]] 6 squares (3×2 rectangle) | |rowspan="3"|[[File:BB_gear_shape_block_3x2.png|30px|6]] 6 squares (3×2 rectangle) | ||
|Common | |Common | ||
| Line 338: | Line 338: | ||
|200 + 5 per level | |200 + 5 per level | ||
|- | |- | ||
|rowspan="3"|[[File:BB sticker sync_pierce.png| | |rowspan="3"|[[File:BB sticker sync_pierce.png|90px]]<br>Pop Pop Pop! | ||
|rowspan="3"|[[File:BB_gear_shape_block_3x2.png|30px|6]] 6 squares (3×2 rectangle) | |rowspan="3"|[[File:BB_gear_shape_block_3x2.png|30px|6]] 6 squares (3×2 rectangle) | ||
|Common | |Common | ||
| Line 352: | Line 352: | ||
|200 + 5 per level | |200 + 5 per level | ||
|- | |- | ||
|rowspan="3"|[[File:BB sticker sync_damage.png| | |rowspan="3"|[[File:BB sticker sync_damage.png|90px]]<br>Pow Pow Pow! | ||
|rowspan="3"|[[File:BB_gear_shape_block_3x2.png|30px|6]] 6 squares (3×2 rectangle) | |rowspan="3"|[[File:BB_gear_shape_block_3x2.png|30px|6]] 6 squares (3×2 rectangle) | ||
|Common | |Common | ||
| Line 366: | Line 366: | ||
|200 + 5 per level | |200 + 5 per level | ||
|- | |- | ||
|rowspan="3"|[[File:BB sticker counterattack_dodge.png| | |rowspan="3"|[[File:BB sticker counterattack_dodge.png|120px]]<br>Nick Of Time | ||
|rowspan="3"|[[File:BB_gear_shape_cross_4x3.png|30px|6]] 6 squares (4×3 cross) | |rowspan="3"|[[File:BB_gear_shape_cross_4x3.png|30px|6]] 6 squares (4×3 cross) | ||
|Common | |Common | ||
| Line 380: | Line 380: | ||
|400 + 10 per level | |400 + 10 per level | ||
|- | |- | ||
|rowspan="3"|[[File:BB sticker knockback_immunity.png| | |rowspan="3"|[[File:BB sticker knockback_immunity.png|90px]]<br>Pretty Fly For A Cacti | ||
|rowspan="3"|[[File:BB_gear_shape_steps_3x3.png|30px|6]] 6 squares (3×3 steps) | |rowspan="3"|[[File:BB_gear_shape_steps_3x3.png|30px|6]] 6 squares (3×3 steps) | ||
|Common | |Common | ||
| Line 394: | Line 394: | ||
|200 + 5 per level | |200 + 5 per level | ||
|- | |- | ||
|rowspan="3"|[[File:BB sticker immunity_knockback.png| | |rowspan="3"|[[File:BB sticker immunity_knockback.png|90px]]<br>That Prickles | ||
|rowspan="3"|[[File:BB_gear_shape_steps_3x3.png|30px|6]] 6 squares (3×3 steps) | |rowspan="3"|[[File:BB_gear_shape_steps_3x3.png|30px|6]] 6 squares (3×3 steps) | ||
|Common | |Common | ||
| Line 408: | Line 408: | ||
|200 + 5 per level | |200 + 5 per level | ||
|- | |- | ||
|rowspan="3"|[[File:BB sticker lucky_hp.png| | |rowspan="3"|[[File:BB sticker lucky_hp.png|150px]]<br>Feeling Lucky | ||
|rowspan="3"|[[File:BB_gear_shape_hook_5x3.png|30px|8]] 8 squares (5×3 hook) | |rowspan="3"|[[File:BB_gear_shape_hook_5x3.png|30px|8]] 8 squares (5×3 hook) | ||
|Common | |Common | ||
| Line 422: | Line 422: | ||
|400 + 10 per level | |400 + 10 per level | ||
|- | |- | ||
|rowspan="3"|[[File:BB sticker boss_growth.png| | |rowspan="3"|[[File:BB sticker boss_growth.png|120px]]<br>The Friendly Bloon | ||
|rowspan="3"|[[File:BB_gear_shape_fat_snake_4x3.png|30px|8]] 8 squares (4×3 snake) | |rowspan="3"|[[File:BB_gear_shape_fat_snake_4x3.png|30px|8]] 8 squares (4×3 snake) | ||
|Common | |Common | ||
| Line 436: | Line 436: | ||
|400 + 10 per level | |400 + 10 per level | ||
|- | |- | ||
|rowspan="3"|[[File:BB sticker heal_growth.png| | |rowspan="3"|[[File:BB sticker heal_growth.png|120px]]<br>Tough Road Ahead | ||
|rowspan="3"|[[File:BB_gear_shape_block_4x2.png|30px|8]] 8 squares (4×2 rectangle) | |rowspan="3"|[[File:BB_gear_shape_block_4x2.png|30px|8]] 8 squares (4×2 rectangle) | ||
|Common | |Common | ||
| Line 450: | Line 450: | ||
|400 + 10 per level | |400 + 10 per level | ||
|- | |- | ||
|rowspan="3"|[[File:BB sticker more_gold.png| | |rowspan="3"|[[File:BB sticker more_gold.png|90px]]<br>Off On An Adventure | ||
|rowspan="3"|[[File:BB_gear_shape_block_3x3.png|30px|9]] 9 squares (3×3 square) | |rowspan="3"|[[File:BB_gear_shape_block_3x3.png|30px|9]] 9 squares (3×3 square) | ||
|Common | |Common | ||
Revision as of 21:15, 22 September 2026
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| The subject of this article is in development or has yet to release and may change dramatically over time. This article will likely become outdated as more information is released. You can help Blooncyclopedia out by keeping it up-to-date. |
Stickers are items the player can equip to Heroes in Bloons Blitz. They apply passive benefits to the Hero, certain Monkeys or Monkey categories, or the game as a whole. The player can only obtain stickers by opening Sticker Packs, each containing random stickers.
Each Hero has a sticker board that has a limited number of grid spaces for the player to place their stickers, with the layout being different for each Hero. The player can expand a Hero's sticker board by raising their level and unlocking grid squares. Stickers come in various shapes that determine the grid spaces they occupy; stickers that occupy more squares tend to have more powerful effects.
Each sticker has a Common, Rare, and Epic version, and a level ranging from 1 to 10. All stickers have a base effect that scales in effectiveness based on the sticker's level and rarity. Rare versions of stickers have a second passive effect, and Epic versions have a third passive effect, in addition to having stronger versions of the base effect. The player can merge copies of a sticker with the same rarity to add their levels together, up to level 10, and can merge two level 10 stickers of the same rarity to create one level 1 sticker of the next tier of rarity. The highest possible level a sticker can have is Epic level 10, at which point a sticker cannot merge further.
List of stickers
| This section is in need of research. You can help out by editing this article or discussing your findings on the talk page. The editor who added this notice elaborates: Figure out what the power stat does (seems to be related to the game's global difficulty scaling) |
| Sticker | Shape | Rarity | Effect | Power |
|---|---|---|---|---|
Retro Pizazz |
Common | 1.5%–6% Hero Crit Chance. | 10 + 2.5 per level | |
| Rare | 6.5%–11% Hero Crit Chance. 100% Hero Crit Damage. |
50 + 2.5 per level | ||
| Epic | 11.5%–16% Hero Crit Chance. 100% Hero Crit Damage. Bloons popped by a Crit from the hero have a 20% chance to drop x2 XP. |
100 + 2.5 per level | ||
Glow Up |
Common | Base effect of horizontally adjacent stickers gain a 11%–20% increase in effectiveness. | 0 | |
| Rare | Base effect of horizontally adjacent stickers gain a 21%–30% increase in effectiveness. Vertically adjacent stickers also get the boost. |
0 | ||
| Epic | Base effect of horizontally adjacent stickers gain a 31%–40% increase in effectiveness. Vertically adjacent stickers also get the boost. Diagonally adjacent stickers also get the boost. |
0 | ||
The Wise Frog |
Common | +2%–11% Encounter Duration. | 10 + 2.5 per level | |
| Rare | +12%–21% Encounter Duration. Encounters take 20% less time to activate (minimum 0.5s). |
50 + 2.5 per level | ||
| Epic | +22%–31% Encounter Duration. Encounters take 20% less time to activate (minimum 0.5s). Activating an encounter also gives 50 XP. |
100 + 2.5 per level | ||
Badge of the Marksman |
Common | 6%–15% Hero Pierce. | 10 + 2.5 per level | |
| Rare | 16%–25% Hero Pierce. 20% Military Monkey Pierce. |
50 + 2.5 per level | ||
| Epic | 26%–35% Hero Pierce. 20% Military Monkey Pierce. Increase Explosion size 10% for Heavy Bombs. |
100 + 2.5 per level | ||
Fist of Fury |
Common | 6%–15% Hero Damage. | 10 + 2.5 per level | |
| Rare | 16%–25% Hero Damage. 20% Primary Monkey Damage. |
50 + 2.5 per level | ||
| Epic | 26%–35% Hero Damage. 20% Primary Monkey Damage. 10% Knockback to Boomerangs with Heavy Metal. |
100 + 2.5 per level | ||
Haste Spell |
Common | 6%–15% Hero Damage. | 10 + 2.5 per level | |
| Rare | 16%–25% Hero Damage. 20% Magic Monkey Attack Speed. |
50 + 2.5 per level | ||
| Epic | 26%–35% Hero Damage. 20% Magic Monkey Attack Speed. Increase duration of Stronger Acid by 10%. |
100 + 2.5 per level | ||
A Little Magic |
Common | 6%–15% Hero Pierce. | 10 + 2.5 per level | |
| Rare | 16%–25% Hero Pierce. 20% Magic Monkey Pierce. |
50 + 2.5 per level | ||
| Epic | 26%–35% Hero Pierce. 20% Magic Monkey Pierce. Bulky Potions are 10% larger. |
100 + 2.5 per level | ||
Badge of Valor |
Common | 6%–15% Hero Damage. | 10 + 2.5 per level | |
| Rare | 16%–25% Hero Damage. 20% Military Monkey Damage. |
50 + 2.5 per level | ||
| Epic | 26%–35% Hero Damage. 20% Military Monkey Damage. +5% Vulnerability Damage from Anti-Materiel Rounds |
100 + 2.5 per level | ||
Lightning Bolt |
Common | 6%–15% Hero Damage. | 10 + 2.5 per level | |
| Rare | 16%–25% Hero Damage. 20% Magic Monkey Damage. |
50 + 2.5 per level | ||
| Epic | 26%–35% Hero Damage. 20% Magic Monkey Damage. Increase Dark Magic cap by 5. |
100 + 2.5 per level | ||
Sergeants Stripes |
Common | 6%–15% Hero Attack Speed. | 10 + 2.5 per level | |
| Rare | 16%–25% Hero Attack Speed. 20% Military Monkey Attack Speed. |
50 + 2.5 per level | ||
| Epic | 26%–35% Hero Attack Speed. 20% Military Monkey Attack Speed. +1 shot per burst to Burst-a-thon.[sic] |
100 + 2.5 per level | ||
Ol' Faithful |
Common | 6%–15% Hero Pierce. | 10 + 2.5 per level | |
| Rare | 16%–25% Hero Pierce. 20% Primary Monkey Pierce. |
50 + 2.5 per level | ||
| Epic | 26%–35% Hero Pierce. 20% Primary Monkey Pierce. 10% size to glaives with Honed Edges. |
100 + 2.5 per level | ||
Wheely Fast |
Common | 6%–15% Hero Attack Speed. | 10 + 2.5 per level | |
| Rare | 16%–25% Hero Attack Speed. 20% Primary Monkey Attack Speed. |
50 + 2.5 per level | ||
| Epic | 26%–35% Hero Attack Speed. 20% Primary Monkey Attack Speed. +2 Tacks from Even More Tacks. |
100 + 2.5 per level | ||
Glitter and Gold |
Common | 2%–10% XP Value while a Primary Monkey is on the team. | 10 + 2.5 per level | |
| Rare | 12%–20% XP Value while a Primary Monkey is on the team. 10% chance of getting a Primary Monkey when rolling new monkeys. |
50 + 2.5 per level | ||
| Epic | 22%–30% XP Value while a Primary Monkey is on the team. 10% chance of getting a Primary Monkey when rolling new monkeys. 10% to Primary Monkey chance. |
100 + 2.5 per level | ||
Magical Moxie |
Common | 2%–10% XP Value while a Magic Monkey is on the team. | 10 + 2.5 per level | |
| Rare | 12%–20% XP Value while a Magic Monkey is on the team. 10% chance of getting a Magic Monkey when rolling new monkeys. |
50 + 2.5 per level | ||
| Epic | 22%–30% XP Value while a Magic Monkey is on the team. 10% chance of getting a Magic Monkey when rolling new monkeys. 10% to Magic Monkey chance. |
100 + 2.5 per level | ||
Ranking Officer |
Common | 1%–10% XP Value while a Military Monkey is on the team. | 10 + 2.5 per level | |
| Rare | 11%–20% XP Value while a Military Monkey is on the team. 10% chance of getting a Military Monkey when rolling new monkeys. |
50 + 2.5 per level | ||
| Epic | 21%–30% XP Value while a Military Monkey is on the team. 10% chance of getting a Military Monkey when rolling new monkeys. 10% to Military Monkey chance. |
100 + 2.5 per level | ||
Ready to Rumble |
Common | 6%–15% Hero Knockback. | 10 + 2.5 per level | |
| Rare | 16%–25% Hero Knockback. 5% chance to stun Bloons for 1s when they are hit with a knockback force of 3 or more from the hero. |
50 + 2.5 per level | ||
| Epic | 26%–35% Hero Knockback. 5% chance to stun Bloons for 1s when they are hit with a knockback force of 3 or more from the hero. +10% to stun chance. |
100 + 2.5 per level | ||
Retro Flair |
Common | 11%–20% Collection Range. | 10 + 2.5 per level | |
| Rare | 21%–30% Collection Range. 10% XP Value. |
50 + 2.5 per level | ||
| Epic | 31%–40% Collection Range. 10% XP Value. XP deals 100% damage to any Bloon it touches while being collected. |
100 + 2.5 per level | ||
Retro Style |
Common | 1%–10% Luck. | 20 + 5 per level | |
| Rare | 11%–20% Luck. 20 additional XP spawn at the begining[sic] of the level. |
100 + 5 per level | ||
| Epic | 21%–30% Luck. 20 additional XP spawn at the begining[sic] of the level. 30 additional XP spawn at the beginning of the level. |
200 + 5 per level | ||
Green Thumb |
Common | 12%–30% Hero Attack Speed. | 20 + 5 per level | |
| Rare | 32%–50% Hero Attack Speed. 20% Hero Crit chance vs Regrow Bloons. |
100 + 5 per level | ||
| Epic | 52%–70% Hero Attack Speed. 20% Hero Crit chance vs Regrow Bloons. Hero has a 20% chance to prevent Bloons from regrowing for 10 seconds on hit. |
200 + 5 per level | ||
Can't Hide |
Common | 12%–30% Hero Pierce. | 20 + 5 per level | |
| Rare | 32%–50% Hero Pierce. Hero attacks have a 20% chance to stun Shield Bloons for 1 second. |
100 + 5 per level | ||
| Epic | 52%–70% Hero Pierce. Hero attacks have a 20% chance to stun Shield Bloons for 1 second. Hero attacks have a 20% chance to pass through shields. |
200 + 5 per level | ||
Well Warned |
Common | 3%–12% Hero Crit Chance. | 20 + 5 per level | |
| Rare | 13%–22% Hero Crit Chance. Hero critical hits have a 1% chance to Heal 1 once per milestone. |
100 + 5 per level | ||
| Epic | 23%–32% Hero Crit Chance. Hero critical hits have a 1% chance to Heal 1 once per milestone. +4% to Heal chance. |
200 + 5 per level | ||
Ultimate Showdown |
Common | 12%–30% Hero Damage. | 20 + 5 per level | |
| Rare | 32%–50% Hero Damage. 20% Hero Boss Damage. |
100 + 5 per level | ||
| Epic | 52%–70% Hero Damage. 20% Hero Boss Damage. Hero gains 50% Attack Speed for 10 seconds when a boss fight starts. |
200 + 5 per level | ||
Pew Pew Pew! |
Common | 12%–30% Hero Attack Speed. | 20 + 5 per level | |
| Rare | 32%–50% Hero Attack Speed. 30% Movement Speed if all monkeys in the team are the same type (Primary, Military, or Magic). |
100 + 5 per level | ||
| Epic | 52%–70% Hero Attack Speed. 30% Movement Speed if all monkeys in the team are the same type (Primary, Military, or Magic). 30% Team Attack Speed if all monkeys in the team are Magic. |
200 + 5 per level | ||
Pop Pop Pop! |
Common | 12%–30% Hero Pierce. | 20 + 5 per level | |
| Rare | 32%–50% Hero Pierce. 30% Movement Speed if all monkeys in the team are the same type (Primary, Military, or Magic). |
100 + 5 per level | ||
| Epic | 52%–70% Hero Pierce. 30% Movement Speed if all monkeys in the team are the same type (Primary, Military, or Magic). 30% Team Pierce if all monkeys in the team are Primary. |
200 + 5 per level | ||
Pow Pow Pow! |
Common | 12%–30% Hero Damage. | 20 + 5 per level | |
| Rare | 32%–50% Hero Damage. 30% Movement Speed if all monkeys in the team are the same type (Primary, Military, or Magic). |
100 + 5 per level | ||
| Epic | 52%–70% Hero Damage. 30% Movement Speed if all monkeys in the team are the same type (Primary, Military, or Magic). 30% Team Damage if all monkeys in the team are Military. |
200 + 5 per level | ||
Nick Of Time |
Common | 2%–11% Evasion. | 40 + 10 per level | |
| Rare | 12%–21% Evasion. Deal 30 damage to the attacking Bloon after a successful dodge. |
200 + 10 per level | ||
| Epic | 22%–31% Evasion. Deal 30 damage to the attacking Bloon after a successful dodge. 100% movement speed for 3 seconds on a successful dodge. |
400 + 10 per level | ||
Pretty Fly For A Cacti |
Common | 12%–30% Hero Knockback. | 20 + 5 per level | |
| Rare | 32%–50% Hero Knockback. Hero knocks Bloons back 1m when Immune. |
100 + 5 per level | ||
| Epic | 52%–70% Hero Knockback. Hero knocks Bloons back 1m when Immune. Hero deals 10 damage to each Bloon touched when immune. |
200 + 5 per level | ||
That Prickles |
Common | 21%–30% Immunity Duration. | 20 + 5 per level | |
| Rare | 31%–40% Immunity Duration. Hero knocks Bloons back 1m when Immune. |
100 + 5 per level | ||
| Epic | 41%–50% Immunity Duration. Hero knocks Bloons back 1m when Immune. Hero deals 10 damage to each Bloon touched when immune. |
200 + 5 per level | ||
Feeling Lucky |
Common | 6%–15% Luck. | 40 + 10 per level | |
| Rare | 16%–25% Luck. Start with 1 Temp HP. |
200 + 10 per level | ||
| Epic | 26%–35% Luck. Start with 1 Temp HP. You can have 1 additional Temp HP at a time. |
400 + 10 per level | ||
The Friendly Bloon |
Common | 11%–20% XP Value. | 40 + 10 per level | |
| Rare | 21%–30% XP Value. Gain 50% XP Value during boss fights. |
200 + 10 per level | ||
| Epic | 31%–40% XP Value. Gain 50% XP Value during boss fights. Gain 50% Luck during boss fights. |
400 + 10 per level | ||
Tough Road Ahead |
Common | 11%–20% XP Value. | 40 + 10 per level | |
| Rare | 21%–30% XP Value. Heal 1 HP on level up. |
200 + 10 per level | ||
| Epic | 31%–40% XP Value. Heal 1 HP on level up. Heal 1 more HP on level up. |
400 + 10 per level | ||
Off On An Adventure |
Common | Earn 5.5%–10% more Gold from games. | 40 + 10 per level | |
| Rare | Earn 10.5%–15% more Gold from games. Bags and Chests drop 10% more Gold Coins. |
200 + 10 per level | ||
| Epic | Earn 15.5%–20% more Gold from games. Bags and Chests drop 10% more Gold Coins. Bags and Chests drop 10% more Gold Coins. |
400 + 10 per level |
Trivia
- Many stickers that have similar effects also have similar art styles, names, or other characteristics:
- Fist of Fury, Glitter and Gold, Ol' Faithful, and Wheely Fast all have a similar art style and benefit Primary Monkeys.
- Badge of the Marksman, Badge of Valor, Ranking Officer, and Sergeants Stripes all have a similar art style and benefit Military Monkeys.
- A Little Magic, Haste Spell, Lightning Bolt, and Magical Moxie all have a similar art style and benefit Magic Monkeys.
- Retro Flair, Retro Pizazz, and Retro Style all have a similar art style and the word "Retro" in the name, and generate experience.
- Pew Pew Pew!, Pop Pop Pop!, and Pow Pow Pow! all have similar names and art styles, the exact same shape, and their effects are all variants of each other: the base effect buffs one of the Hero's stats, the Rare effect buffs movement speed when all Monkeys in the team belong to the same category, and the Epic effect buffs one of the entire team's stats if all Monkeys in the team belong to a specific category.
- Tough Road Ahead and Well Warned have similar art styles to each other, and both have effects that heal the Hero.
- Pretty Fly For A Cacti, Ready to Rumble, and That Prickles all have a similar art style and effects involving knockback.
Unused content
Sticker images
There are 21 sticker textures that are not assigned to any stickers. Out of these, two of them are early versions of finalized stickers (Glow Up and Ready to Rumble), most of them have a different outline style, and most of them use a similar art style (unlike the final stickers, which come in a variety of art styles). Version 0.9 removed all of these from the game files except ui_sticker_placeholder.png.
-
sticker_avatar.tga(edited artwork of Obyn Greenfoot, originally posted by Ninja Kiwi's social media on Saint Andrew's Day 2023) -
sticker_carrot.tga -
sticker_carrots.tga -
sticker_bloon.tga -
stickers_boxing_glove.tga[sic] (early Ready to Rumble) -
sticker_chocolate.tga(the Monklish reads "CHOCY") -
sticker_cloud.tga -
sticker_coffee.tga -
sticker_dart.tga -
sticker_drill.tga -
sticker_globe.tga -
sticker_keyboard.tga -
sticker_lavalamp.tga(early Glow Up) -
sticker_log.tga -
sticker_moab1.tga -
sticker_paintbrush.tga -
sticker_pencil.tga -
sticker_plant1.tga -
sticker_postit.tga -
sticker_sandwich.tga -
ui_sticker_placeholder.png
Sticker shapes
All shapes that stickers can have are pre-defined in the game's data. These icons are not used by any of them.
-
gear_shape_single_1x1.png -
gear_shape_L_Horiz_3x2.png -
gear_shape_L_Horiz_Flip_3x2.png
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