Deep Strike Ballistics: Difference between revisions
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Pymonkibot (talk | contribs) m Text replacement - "Sniper Monkey" to "Sniper" |
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'''Deep Strike Ballistics''' is one of the [[Sniper | '''Deep Strike Ballistics''' is one of the [[Sniper (Bloons Blitz)|Sniper]]'s Precision Path [[Upgrade (Bloons Blitz)|upgrade]]s in ''[[Bloons Blitz]]''. <section begin="lede"/>This upgrade causes the main [[attack]] to scale in [[damage]] depending on the distance between the Sniper Monkey and the target Bloon. Each shot deals the same damage to all Bloons it hits as the Bloon the attack was targeting at the moment of firing, though the target Bloon still more damage because the attack still deals bonus damage to the target. It deals 0% more damage with no distance and 100% more damage at the attack's maximum targeting range of 5 meters. The Level 2 version of this upgrade reduces the distance required to deal the maximum damage by 25%, effectively increasing the damage gained per unit of distance by 33%.<section end="lede"/> | ||
==Update history== | ==Update history== | ||
Revision as of 16:15, 1 October 2026
Deep Strike Ballistics
| Deal more damage to further away Bloons. |
| Monkey | Sniper Monkey | |
|---|---|---|
| Path | Precision Path | |
| Rarity | Tier 1 | |
| Full description | Sniper deals additional damage based on how far away the target is from the sniper at the moment the shot is fired. | |
Deep Strike Ballistics is one of the Sniper's Precision Path upgrades in Bloons Blitz. This upgrade causes the main attack to scale in damage depending on the distance between the Sniper Monkey and the target Bloon. Each shot deals the same damage to all Bloons it hits as the Bloon the attack was targeting at the moment of firing, though the target Bloon still more damage because the attack still deals bonus damage to the target. It deals 0% more damage with no distance and 100% more damage at the attack's maximum targeting range of 5 meters. The Level 2 version of this upgrade reduces the distance required to deal the maximum damage by 25%, effectively increasing the damage gained per unit of distance by 33%.
Update history
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