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==''Bloons Card Storm''== | ==''Bloons Card Storm''== | ||
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==Lists of maps== | ==Lists of maps== | ||
Revision as of 20:34, 11 August 2024
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Maps (also called tracks) are a core game mechanic in the Bloons TD series and in Bloons Card Storm.
Bloons TD series
Maps in the Bloons TD series come in different themes and layouts. The shape of the map can significantly affect which strategies are the most effective.
Paths
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Terrain
Terrain determines where towers are allowed to be placed. Some towers can be placed on multiple types of land. The most common types of terrain are:
- Land — allows terrestrial towers
- Track — the area under the path that only allows certain towers and placeable items
- Water — allows aquatic towers
Difficulty
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Line of sight
In BTD6, BATTD, and Battles 2, many maps have blockers that obstruct towers' visibility, such as walls and trees, preventing them from targeting Bloons behind them. Some maps have elevated areas that allow towers to see over obstacles.
Removables
In BTD6, BATTD, and Battles 2, some maps have objects that can be removed by spending cash. Most removables open more placeable terrain and/or remove line of sight blockers, but some have other functions, such as replacing water with land.
Bloons Card Storm
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Lists of maps
- Maps in Bloons Tower Defense 2
- Maps in Bloons Tower Defense 3
- Maps in Bloons TD 4
- Maps in Bloons TD 5
- Maps in Bloons TD Battles
- Maps in Bloons Monkey City
- Maps in Bloons TD 6
- Maps in Bloons Adventure Time TD
- Maps in Bloons TD Battles 2