Ravine: Difference between revisions
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==Layout== | ==Layout== | ||
There are two alternating entrances and four exits on this map. On odd rounds, the bloons spawn on the right entrance, later splitting into the left and the right. On even rounds, the bloons spawn on the left, likewise splitting up into different paths soon after entering the map. There are 3 bridges with 6 walls in addition to trees, significantly blocking the line of sight of towers. The low elevation of the water fully blocks all water towers | There are two alternating entrances and four exits on this map. On odd rounds, the bloons spawn on the right entrance, later splitting into the left and the right. On even rounds, the bloons spawn on the left, likewise splitting up into different paths soon after entering the map. There are 3 bridges with 6 walls in addition to trees, significantly blocking the line of sight of towers. The low elevation of the water fully blocks all water towers placed there that cannot function over walls from attacking. | ||
==Strategy== | ==Strategy== | ||
Revision as of 15:44, 28 September 2024
Ravine
| Difficulty | Expert | ||
|---|---|---|---|
| Music | Tribes & Tribulations | ||
| Default Co-op division | Free-for-all | ||
| Introduced | Version 23.0 | ||
| Entrances | 2 | Exits | 4 |
| Junctions | 2 | Water? | Yes |
| Path lengths (RBS) | ||||
|---|---|---|---|---|
| Path | Easy | Medium | Hard | |
| Left left | 10.0 | 9.1 | 8.0 | |
| Left right | 11.1 | 10.1 | 8.9 | |
| Right left | 15.1 | 13.7 | 12.1 | |
| Right right | 17.0 | 15.5 | 13.6 | |
Ravine is an Expert map in Bloons TD 6, introduced in version 23.0.
Layout
There are two alternating entrances and four exits on this map. On odd rounds, the bloons spawn on the right entrance, later splitting into the left and the right. On even rounds, the bloons spawn on the left, likewise splitting up into different paths soon after entering the map. There are 3 bridges with 6 walls in addition to trees, significantly blocking the line of sight of towers. The low elevation of the water fully blocks all water towers placed there that cannot function over walls from attacking.
Strategy
| This strategy section is empty or incomplete. See the strategy guidelines for more information on how to write strategy sections. |
Gallery
| This article or section needs more screenshots. See the screenshot guidelines for more information on what screenshots are needed and how to add them. The editor that added this notice elaborates: Odyssey statue |
In other languages
| Language | Name | Notes |
|---|---|---|
| Arabic | إفجيج | — |
| Danish | Kløft | — |
| German | Schlucht | — |
| Spanish | Desfiladero | — |
| Spanish (LA) | Desfiladero | — |
| Finnish | Rotko | — |
| French | Ravin | — |
| Italian | Baratro | — |
| Japanese | 渓谷 | — |
| Korean | 협곡 | — |
| Dutch | Ravine | — |
| Norwegian | Ravine | — |
| Polish | Jar | — |
| Portuguese (Brazil) | Ravina | — |
| Russian | Лощина | — |
| Swedish | Ravin | — |
| Thai | ธารน้ำกลางหุบเขา | — |
| Turkish | Yarık | — |
| Chinese (simplified) | 峡谷 | — |
| Chinese (traditional) | 深谷 | — |
| This list was last updated for: version 43.2 | ||
References
- Path lengths sourced from the BTD6 Index