Ouch: Difference between revisions
No edit summary |
No edit summary |
||
| Line 26: | Line 26: | ||
==Layout== | ==Layout== | ||
'''#Ouch''' has 4 entrances and 4 exits, with the two top-bottom paths being about 22% shorter than the left-right paths. The pond being in the middle of the 4 lanes allows for a variety of utilizations of water-based towers on this map, and the pond can be drained for $1,000 if no water tower is placed on it. Unlike every other True Expert map (the other ones being [[Bloody Puddles]], [[Ravine]], [[Quad]], and debatably [[Dark Dungeons]]), #Ouch has no line-of-sight blockers. | '''#Ouch''' has 4 entrances and 4 exits that are all active every round, with the two top-bottom paths being about 22% shorter than the left-right paths. The pond being in the middle of the 4 lanes allows for a variety of utilizations of water-based towers on this map, and the pond can be drained for $1,000 if no water tower is placed on it. Unlike every other True Expert map (the other ones being [[Bloody Puddles]], [[Ravine]], [[Quad]], and debatably [[Dark Dungeons]]), #Ouch has no line-of-sight blockers. | ||
==Strategy== | ==Strategy== | ||