Impoppable (BTD6): Difference between revisions

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{{for|other uses|Impoppable (disambiguation)}}
{{lede image|BTD6 ImpoppableBtn.png|size=200px}}
{{lede image|BTD6 ImpoppableBtn.png|size=200px}}
'''Impoppable''' is a game mode in ''[[Bloons TD 6]]''. In standard play, it is played on [[Hard]] difficulty. In singleplayer, it can only be played on a map after completing it on [[Alternate Bloons Rounds]]. Relative to standard Hard mode, it makes the following changes to gameplay:
'''Impoppable''' is a game mode in ''[[Bloons TD 6]]''. In standard play, it is played on [[Hard]] difficulty. In singleplayer, it can only be played on a map after completing it on [[Alternate Bloons Rounds]]. Compared to standard Hard mode, it makes the following changes to gameplay:


* Increased costs of towers and upgrades to 120% of their costs on [[Medium]] difficulty.
* [[Tower]]s and [[upgrade]]s cost 20% more than on [[Medium]] difficulty (~11.11% more than on Hard - Standard).
** This is ~11.11% more expensive than on standard Hard.
* The player starts with one [[life]] and cannot gain any more.
* Reduced maximum amount of [[lives]] to 1.
** {{BTD6 mk|Mana Shield}} is disabled.
** {{BTD6 mk|Mana Shield}} is disabled.
* Starts on round 6, and ends after round 100.
* Starts on [[round]] 6 and ends by completing round 100.
** [[List of rounds in BTD6#Modifiers|Like in other game modes]], [[freeplay]] changes occur on round 81 and later: [[Ceramic Bloon (BTD6)|Ceramic Bloons]] are replaced with [[Ceramic Bloon (BTD6)#Super Ceramic Bloons|Super Ceramic Bloons]], all Bloons gradually increase in speed, and [[MOAB-Class Bloon|MOAB-Class Bloons]] gradually increase in health.
 
Like in [[freeplay]], [[List of rounds in BTD6#Modifiers|several modifiers]] are applied to Bloons after round 80: [[Ceramic Bloon (BTD6)|Ceramic Bloons]] are replaced with [[Ceramic Bloon (BTD6)#Super Ceramic Bloons|Super Ceramic Bloons]], all Bloons gradually increase in speed, and [[MOAB-Class Bloon]]s gradually increase in health.


== Strategy ==
== Strategy ==

Revision as of 22:44, 1 October 2024

For other uses, see Impoppable (disambiguation).

Impoppable is a game mode in Bloons TD 6. In standard play, it is played on Hard difficulty. In singleplayer, it can only be played on a map after completing it on Alternate Bloons Rounds. Compared to standard Hard mode, it makes the following changes to gameplay:

  • Towers and upgrades cost 20% more than on Medium difficulty (~11.11% more than on Hard - Standard).
  • The player starts with one life and cannot gain any more.
  • Starts on round 6 and ends by completing round 100.

Like in freeplay, several modifiers are applied to Bloons after round 80: Ceramic Bloons are replaced with Super Ceramic Bloons, all Bloons gradually increase in speed, and MOAB-Class Bloons gradually increase in health.

Strategy

For more in-depth strategies, see Strategy:Impoppable (BTD6).
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Medals

Template:BTD6 achievement list by name

Update history

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  • Nerf Impoppable now disables Mana Shield
  • Restarting a CHIMPS or Impoppable game no longer prevents the player from reopening the eye on Polyphemus (bug fix)

Quotes

Impoppable will test your Bloon popping skills to the max. Some freeplay rules and difficulty will apply at later rounds. Good luck!
— Pop-up text