Lightning Ring: Difference between revisions
Pymonkibot (talk | contribs) Bot: Automated import of articles |
This upgrade sucks |
||
| Line 1: | Line 1: | ||
{{BSM2 weapon info | {{BSM2 weapon info | ||
|name F =Lightning Ring | |name F =Lightning Ring | ||
| Line 16: | Line 15: | ||
|cost M=250000 | |cost M=250000 | ||
}} | }} | ||
'''Lightning Ring''' is the tier 6 [[Magic (weapon type)|Magic]] [[Weapon (BSM2)|core weapon]] in ''[[Bloons Supermonkey 2]]''. | '''Lightning Ring''' is the tier 6 [[Magic (weapon type)|Magic]] [[Weapon (BSM2)|core weapon]] in ''[[Bloons Supermonkey 2]]''. Like its previous upgrades, it uses energy instead of [[Pierce]], letting it use up all its energy against a single target, or popping multiple bloons with said energy. In the mobile version, this upgrade increases its radius by 10 and increases the energy of its ring and lightning attacks by 5 and 20, respectively. | ||
==Stats== | ==Stats== | ||
| Line 24: | Line 23: | ||
===Mobile version=== | ===Mobile version=== | ||
{{empty}} | {{empty}} | ||
==Strategy== | |||
As it only does damage within a radius of 40<!--in mobile--> with only 110<!--50 core - 60 lightning--> energy every second by default, [[Solid Doom]]'s 525 (1500 in flash) DPS from a much greater distance outclasses this weapon. This upgrade is only worth purchasing as a stepping stone for [[Lightning Trail]], and should only ever be used for Magic Only medals or Magic Only [[Endless Mine]] modifiers. | |||
==In other languages== | ==In other languages== | ||