Solid Doom: Difference between revisions
Pymonkibot (talk | contribs) Bot: Automated import of articles |
Insanely good upgrade. |
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{{BSM2 weapon info | {{BSM2 weapon info | ||
|name F =Solid Doom | |name F =Solid Doom | ||
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|icon M =BSM2M icon_solid_doom.png | |icon M =BSM2M icon_solid_doom.png | ||
|description F=Dr. Monkey unlocks the power of self-cycling doom energy - a devastating beam of bloon-vaporizing awesomeness | |description F=Dr. Monkey unlocks the power of self-cycling doom energy - a devastating beam of bloon-vaporizing awesomeness | ||
|description M=+ Increased Fire Rate <br>+ Increased Damage | |description M=+ Increased Fire Rate <br>+ Increased Damage{{sic}} | ||
|flavour =Unlocks self-cycling doom energy | |flavour =Unlocks self-cycling doom energy | ||
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|cost M=470000 | |cost M=470000 | ||
}} | }} | ||
'''Solid Doom''' is the tier 6 [[Energy]] [[Weapon (BSM2)|core weapon]] in ''[[Bloons Supermonkey 2]]''. | '''Solid Doom''' is the tier 6 [[Energy]] [[Weapon (BSM2)|core weapon]] in ''[[Bloons Supermonkey 2]]''. Compared with [[Doom Burst]], it halves<!--in mobile it is technically 0.067/0.13 = 0.515x time spent--> the attack cooldown, but is otherwise the same weapon. | ||
Note that despite the description claiming increased damage, damage per projectile remains the same. | |||
==Stats== | ==Stats== | ||
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===Mobile version=== | ===Mobile version=== | ||
{{empty}} | {{empty}} | ||
==Strategy== | |||
By far the strongest core weapon in terms of sheer potential damage output and range, Solid Doom is greatly nerfed in mobile compared with flash, as each projectile only deals 7 damage in mobile compared with the flash version's 20 damage. Even in mobile, its range and damage outpace all other cores in a practical scenario, as the Super Monkey can pop bloons from across the other end of the screen, and only having 1 pierce and a high fire rate lets this core effectively distribute its damage, with potential DPS before any modifiers of 525 in mobile, or 1500 in flash. | |||
==In other languages== | ==In other languages== | ||
Revision as of 05:56, 11 October 2024
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Solid Doom is the tier 6 Energy core weapon in Bloons Supermonkey 2. Compared with Doom Burst, it halves the attack cooldown, but is otherwise the same weapon.
Note that despite the description claiming increased damage, damage per projectile remains the same.
Stats
Flash version
| This section is empty. You can help out by adding to it. |
Mobile version
| This section is empty. You can help out by adding to it. |
Strategy
By far the strongest core weapon in terms of sheer potential damage output and range, Solid Doom is greatly nerfed in mobile compared with flash, as each projectile only deals 7 damage in mobile compared with the flash version's 20 damage. Even in mobile, its range and damage outpace all other cores in a practical scenario, as the Super Monkey can pop bloons from across the other end of the screen, and only having 1 pierce and a high fire rate lets this core effectively distribute its damage, with potential DPS before any modifiers of 525 in mobile, or 1500 in flash.
In other languages
| Language | Name | Notes |
|---|---|---|
| Danish | Solid undergang | — |
| German | Massiver Untergang | — |
| Spanish | Aniquilación Sólida | — |
| French | Destin tragique | — |
| Indonesian | Rentetan Solid | — |
| Italian | Destino deciso | — |
| Japanese | ソリッド・ドゥーム | — |
| Korean | 솔리드 둠 | — |
| Dutch | Muur des doods | — |
| Norwegian | Solid dommedag | — |
| Portuguese (Brazil) | Caos Sólido | — |
| Russian | Неумолимый рок | — |
| Swedish | Slutgiltig undergång | — |
| Turkish | Sert Kıyamet | — |
| Chinese (simplified) | 绝对末日 | — |
| Chinese (traditional) | 毀滅射線 | — |