Blastapopoulos (BTD6): Difference between revisions

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|name =Blastapopoulos
|name =Blastapopoulos
|title=Demon of the Core!
|title=Demon of the Core


|image normal=BTD6 BlastapopoulosPortrait.png
|image normal=BTD6 BlastapopoulosPortrait.png
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|theme=Onslaught
|theme=Onslaught
}}
}}
'''Blastapopoulos''', titled '''Demon of the Core!''', is a [[Boss Bloon]] in ''[[Bloons TD 6]]'' introduced in [[Bloons TD 6 v45.0|version 45.0]]. It is the sixth Boss Bloon added to ''BTD6'' and the fourth returning boss following [[Dreadbloon (BTD6)|Dreadbloon]].
'''Blastapopoulos''', titled '''Demon of the Core''', is a [[Boss Bloon]] in ''[[Bloons TD 6]]'' introduced in [[Bloons TD 6 v45.0|version 45.0]]. It is the sixth Boss Bloon added to ''BTD6'' and the fourth returning boss following [[Dreadbloon (BTD6)|Dreadbloon]].


Blastapopoulos's battle focuses on meter management and [[tower]] debuffs. Blastapopoulos has the same immunities as a [[Purple Bloon (BTD6)|Purple Bloon]] and reduces the duration of [[damage over time]] effects applied to it.<ref>{{cite|url=https://www.reddit.com/r/btd6/comments/1fvn04r/bloons_td_6_v450_update_preview/lq8idi2/|title=rohan_spibo comments on Bloons TD 6 v45.0 - Update Preview!|retrieved=5 oct 2024|publisher=Reddit|quote=It causes applications of Damage over Time on the Boss to expire early}}</ref> It has a Heat meter that fills when it gets hit by most [[projectile]]s. Energy, Plasma, and Fire projectiles provide more Heat, while Cold and Glacier projectiles reduce Heat, even if their [[damage type]]s are overridden by [[Monkey Intelligence Bureau (BTD6)|MIB]]. When its Heat meter is full, it releases a heatwave that briefly stuns all towers, extends all Ability cooldowns, and reduces the [[projectile lifespan|lifespan]] of all projectiles for a short time. Each time it reaches a skull, it fills a portion of its Heat meter and shoots Fireballs and Pyroclastic Rocks. Fireballs target towers, creating pools of magma that debuff them and all towers close by, while Pyroclastic Rocks surround Blastapopoulos to protect it until they expire.
Blastapopoulos's battle focuses on meter management and [[tower]] debuffs. Blastapopoulos has the same immunities as a [[Purple Bloon (BTD6)|Purple Bloon]] and reduces the duration of [[damage over time]] effects applied to it.<ref>{{cite|url=https://www.reddit.com/r/btd6/comments/1fvn04r/bloons_td_6_v450_update_preview/lq8idi2/|title=rohan_spibo comments on Bloons TD 6 v45.0 - Update Preview!|retrieved=5 oct 2024|publisher=Reddit|quote=It causes applications of Damage over Time on the Boss to expire early}}</ref> It has a Heat meter that fills when it gets hit by most [[projectile]]s. Energy, Plasma, and Fire projectiles provide more Heat, while Cold and Glacier projectiles reduce Heat, even if their [[damage type]]s are overridden by [[Monkey Intelligence Bureau (BTD6)|MIB]]. When its Heat meter is full, it releases a heatwave that briefly stuns all towers, extends all Ability cooldowns, and reduces the [[projectile lifespan|lifespan]] of all projectiles for a short time. Each time it reaches a skull, it fills a portion of its Heat meter and shoots Fireballs and Pyroclastic Rocks. Fireballs target towers, creating pools of magma that debuff them and all towers close by, while Pyroclastic Rocks surround Blastapopoulos to protect it until they expire.

Revision as of 08:51, 13 October 2024

For Blastapopoulos in general, see Blastapopoulos.
Blastapopoulos
Demon of the Core
Skulls 4 (normal)
7 (elite)
Theme Onslaught
Introduced Version 45.0
Description
• Blastapopoulos has Purple Bloon properties, and Monkey Towers and Heroes suffer from reduced range and slower ability cooldowns during the fight.
• At each Skull Blastapopoulos heats up and spews out Fireballs and Pyroclastic Rocks. Fireballs will target Towers and Heroes with pools of magma that prevent selling and ability cooldowns, and reduce tower range and attack speed even more. Pyroclastic Rocks land in a circle, blocking line of sight until they expire.
• Most projectile hits heat up Blastapopoulos, with fire, plasma, and lasers increasing heat even more, so use those at your own risk! Or you could use some Ice attacks to cool Blastapopoulos down! When the heat bar is completely filled, Blastapopoulos explodes in rage, briefly stunning all Monkeys and increasing ability cooldowns. The leftover heat causes most projectiles to burn up faster than normal.
• Blastapopoulos passively burns off Sticky Bomb and other damaging effects applied to them, reducing the length of damage over time.

Blastapopoulos, titled Demon of the Core, is a Boss Bloon in Bloons TD 6 introduced in version 45.0. It is the sixth Boss Bloon added to BTD6 and the fourth returning boss following Dreadbloon.

Blastapopoulos's battle focuses on meter management and tower debuffs. Blastapopoulos has the same immunities as a Purple Bloon and reduces the duration of damage over time effects applied to it.[1] It has a Heat meter that fills when it gets hit by most projectiles. Energy, Plasma, and Fire projectiles provide more Heat, while Cold and Glacier projectiles reduce Heat, even if their damage types are overridden by MIB. When its Heat meter is full, it releases a heatwave that briefly stuns all towers, extends all Ability cooldowns, and reduces the lifespan of all projectiles for a short time. Each time it reaches a skull, it fills a portion of its Heat meter and shoots Fireballs and Pyroclastic Rocks. Fireballs target towers, creating pools of magma that debuff them and all towers close by, while Pyroclastic Rocks surround Blastapopoulos to protect it until they expire.

Mechanics

General

Blastapopoulos has the Purple property, granting it immunity from all attacks that cannot damage Purple Bloons. Every 2 seconds, Blastapopoulos removes all damage-over-time effects from itself, including Sticky Bomb and its upgrades.

While Blastapopoulos is active, all towers on screen get their range reduced by 15%. Also, all ability cooldowns are increased by an amount which depends on the boss' tier.

Tier Ability cooldown increase
1 +10%
2 +15%
3 +20%
4 +25%
5 +30%

Heat

Heat is one of Blastapopoulos' mechanics, which is indicated by a heat bar on the screen. Blastapopoulos spawns in with maximum heat level, causing an overheat right away. Blastapopoulos gains or loses heat every time it is hit by a projectile, depending on whether the projectile can damage Purple or White Bloons naturally (that is, without any buffs or outside enhancements). Blastapopoulos slowly loses heat passively[by how much?] while on screen.

Type of projectile Heat gained/lost
Cannot damage Purple Bloons and can damage White Bloons +3
Cannot damage White Bloons -5
Other +1

Blastapopoulos' maximum heat level depends on its tier.

Tier Maximum heat
1 1,750
2 6,500
3 30,000
4 65,000
5 300,000

Overheat

When its heat reaches the maximum Blastapopoulos overheats for 20 seconds, causing several negative effects to towers. Afterwards, its heat bar is reset to 0.

When Blastapopoulos overheats it stuns all existing towers for 5 seconds, and while it is overheating newly placed towers are also stunned for 5 seconds. Stunned towers cannot attack or be sold.

During an overheat, ability cooldowns are further increased. Normal Blastapopoulos increases cooldowns by +10 seconds, and Elite Blastapopoulos increases them by +15. All projectiles have their lifespan reduced to 0.2 seconds during an overheat.

Skulls

When a skull on its health bar is reached, Blastapopoulos shoots up to three towers with a fireball, creates Pyroclastic Rocks near itself, and gains 25% of its heat meter. Blastapopoulos cannot be targeted by attacks for a 2 seconds upon reaching a skull.

A single attack cannot damage past a skull; for example if an attack normally deals 4,500 damage and Blastapopoulos has only 1,000 health remaining to the next skull, that attack deals only 1,000 damage.

Fireballs

Blastapopoulos shoots one Fireball each at the closest, farthest, and most expensive tower on the screen. If targeted by a Fireball, towers cannot be sold even before the Fireball hits. When the Fireball lands, it creates a magma pool on the targeted tower, stunning towers touching the pool for 4 seconds. While a tower touches a magma pool its attack cooldowns are increased by +50%, its range is decreased by a further 20%, its projectile speeds are decreased by 50%, and it cannot be sold. Magma pools last for 15 seconds, and have a radius of 30 units.

Pyroclastic Rocks

Blastapopoulos creates several Pyroclastic Rocks near itself, which block towers' line-of-sight and serve as walls. Pyroclastic Rocks last for 24 seconds. Normal Blastapopoulos creates 6 Pyroclastic Rocks at each skull, and Elite Blastapopoulos creates 8.

Stats

Speed
Base speed Red Bloon speed
1 0.04×

Normal

Base health
Tier 1-player 2-player 3-player 4-player
1 17,500 21,000 24,500 28,000
2 65,000 78,000 91,000 104,000
3 300,000 360,000 420,000 480,000
4 650,000 780,000 910,000 1,040,000
5 3,000,000 3,600,000 4,200,000 4,800,000

Elite

Base health
Tier 1-player 2-player 3-player 4-player
1 43,000 51,600 60,200 68,800
2 270,000 324,000 378,000 432,000
3 1,700,000 2,040,000 2,380,000 2,720,000
4 7,000,000 8,400,000 9,800,000 11,200,000
5 35,000,000 42,000,000 49,000,000 56,000,000

Round changes

  • Round 40: MOAB replaced with 6 Ceramics
  • Round 60: BFB replaced with 6 MOABs
  • Round 80: ZOMG replaced with 6 BFBs
  • Round 100: BAD replaced with 4 ZOMGs and 6 DDTs

Strategy

For more in-depth strategies, see Strategy:Blastapopoulos (BTD6).
This strategy section is empty or incomplete.
See the strategy guidelines for more information on how to write strategy sections.
The editor who added this notice elaborates: this section should have a few basic pointers, while the strategy page should go in-depth
  • Sticky Bomb isn't very good against Blastapopoulos because sticky bombs are considered a kind of damage over time. Same goes for the Ascended Shadow.
  • Apex Plasma Master is much better against Blastapopoulos than the other bosses because its juggernaut balls can bounce around inside the ring of Pyroclastic Rocks it spawns.
  • If using Benjamin, he should be placed as far away from the action as possible. Since one of the Fireballs on each skull always targets the furthest tower, he can act as a decoy.
  • Not only is Monkey City great for maximizing income from Bloon Trap and Farms, the free Dart Monkeys can also be used as decoys.

History

Version 44.0

Blastapopoulos was first mentioned in the update notes for version 44.0, confirming that it would release in version 45.0, would feature mechanics similar to its appearance in Bloons Monkey City, and was intended to be ready for Boss Rush on release.[2]

Blastapopoulos returns! Expect this Boss to have abilities you might recall from Bloons Monkey City but with a massive set of BTD6 upgrades that will challenge tower selection and placement in entirely new ways. Goal is to have Blastie enabled for Boss Rush Events, too!

Version 45.0

Blastapopoulos was first shown to the public in previews for version 45.0. The update video included the first public gameplay footage,[3] and the preview update notes included a summary of its mechanics and playstyle.[4]

New Boss Bloon Blastapopoulos, the Demon of the Core has returned!
  • While Blastapopoulos is in play, towers suffer from reduced range & ability cooldown rate.
  • Blastapopoulos passively burns off any damaging effects applied to them, and has the Purple Bloon type property. You can support your towers with damage type enhancements to get around this as normal, but note that this doesn’t change projectile temperature!
  • Overheating! Most projectile hits heat up Blastapopoulos, with anything weak to purple (fire, lasers & plasma) increasing heat even more, so use these damage types at your own risk or bring along some Ice attacks to cool things back down! Whenever maximum heat is reached Blastapopoulos vents the excess, briefly stunning towers & increasing ability cooldowns then superheating the area for a short time, causing all projectiles to burn up faster than normal.
  • Skulls when triggered will fill up a portion of Heat, and spew out a number of Fireballs & Pyroclastic Rocks.
  • These Fireballs will target your towers & create debuffing pools of magma around their targets while the Pyroclastic Rocks land around Blastapopoulos to form impenetrable barrier rings around the boss until they expire
  • You’ll need to carefully manage your heat to avoid dire consequences!

References

  1. "It causes applications of Damage over Time on the Boss to expire early" – "rohan_spibo comments on Bloons TD 6 v45.0 - Update Preview!". Reddit. Retrieved Sat, 5 Oct 2024.
  2.  (Thu, 1 Aug 2024) "Update: Bloons TD 6 v44.0 - Update Notes!". Reddit. Retrieved Sat, 5 Oct 2024.
  3. https://www.youtube.com/watch?v=j3P5dBAHZyM
  4.  (Fri, 4 Oct 2024) "Bloons TD 6 v45.0 - Update Preview!". Reddit. Retrieved Sat, 5 Oct 2024.

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