Golden Bloon (BCS): Difference between revisions
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*Mortars have no control over attacking a bloon at the end of a turn. If only Golden Bloons are on screen, you can force the opponent to give you more Gold. | *Mortars have no control over attacking a bloon at the end of a turn. If only Golden Bloons are on screen, you can force the opponent to give you more Gold. | ||
*Against [[Quincy (BCS)|Quincy]], his Perceptive Shot passive will activate the on damaged effect. | *Against [[Quincy (BCS)|Quincy]], his Perceptive Shot passive will activate the on damaged effect. | ||
The card would essentially cost 1 Gold when played this way, and you get the same Bloontonium. | **The card would essentially cost 1 Gold when played this way, and you get the same Bloontonium. | ||
*It might be helpful to tank Golden Bloons, or delay attacking them, but only if you know the opponent won't be able to afford anything that would save themselves. | *It might be helpful to tank Golden Bloons, or delay attacking them, but only if you know the opponent won't be able to afford anything that would save themselves. | ||
*Attacks that deal at least the Gold Bloon's health will ensure that the sender will only get 1 Gold, no more. | |||
==Update history== | ==Update history== | ||
Revision as of 21:26, 16 November 2024
For the Golden Bloon in general, see Golden Bloon.
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The Golden Bloon is an Advanced Bloon card in Bloons Card Storm. It gives the player 1 Gold each time it takes damage.
Tips
- Quincy and Gwendolin can use their abilities to damage their own Golden Bloons and get extra Gold.
- Mortars have no control over attacking a bloon at the end of a turn. If only Golden Bloons are on screen, you can force the opponent to give you more Gold.
- Against Quincy, his Perceptive Shot passive will activate the on damaged effect.
- The card would essentially cost 1 Gold when played this way, and you get the same Bloontonium.
- It might be helpful to tank Golden Bloons, or delay attacking them, but only if you know the opponent won't be able to afford anything that would save themselves.
- Attacks that deal at least the Gold Bloon's health will ensure that the sender will only get 1 Gold, no more.
Update history
Version 0.8 (build 144)
Effect / description changed ― "On Popped: Gain 3 Gold" → "On Damaged: Gain 1 Gold"
Description changed
| Before | After |
|---|---|
| On Damaged: Gives 1 gold | On Damaged: Gain 1 Gold |
Gallery
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