Pink Bloon (BCS): Difference between revisions

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**Storing multiple Pinks can be helpful to finish off an opponent at higher thresholds, if you can afford them all in one turn: 200 or less health with two Pinks, 300 or less health with three Pinks.
**Storing multiple Pinks can be helpful to finish off an opponent at higher thresholds, if you can afford them all in one turn: 200 or less health with two Pinks, 300 or less health with three Pinks.
**You can combine with [[Bloon Strike]](s) to do enough damage to the hero, allowing the Pink Bloon to finish them off.
**You can combine with [[Bloon Strike]](s) to do enough damage to the hero, allowing the Pink Bloon to finish them off.
*As a type of Bloon, Pinks also generate Bloontonium and can be affected by health-boosting effects. However, [[Quincy (BCS)|Quincy]]'s passive can reduce the HP of the Pink Bloon, reducing it to 90 health.
*Unlike [[Bloon Strike]], Pinks can be affected by health-boosting effects (e.g. Dark Castle's +5 health, [[Fortify]], and [[Growth Gas Bloon]]), and generate Bloontonium. However, [[Quincy (BCS)|Quincy]]'s passive can reduce the HP of the Pink Bloon, reducing it to 90 health.
**[[Fortify]] improves its HP by +50 for cheap. Avoid [[Improved Fortification]], because this nullifies the Pink Bloon's unique 0 delay.
**[[Fortify]] improves its HP by +50 for cheap. Avoid [[Improved Fortification]], because this nullifies the Pink Bloon's unique 0 delay, unless you also use a [[Quick Ready]].
*The best defense against a Pink Bloon is to use Defenders or Shields.
*The best defense against a Pink Bloon is to use Defenders or Shields.



Revision as of 21:29, 16 November 2024

For the Pink Bloon in general, see Pink Bloon.
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Pink Bloon
Card art of Pink Bloon
May have once got past Quincy's bow.
Class Basic
Card Pack
Rarity Rare
Keywords
Introduced Firstlook test
Stats
Cost Gold 4 Health 100
Charges 1 Delay 0

The Pink Bloon is a Rare Bloon card in Bloons Card Storm. It has no special properties. It has a Delay of 0, so it will attack the opponent at the end of the same turn it's played on under normal circumstances.

Tips

  • The Pink Bloon is best used as a finisher; if the opponent has 100 or less health, or if the 0 delay rush would leave 100 health, a single Pink Bloon is enough to defeat the opponent, assuming no Defenders or Shields are present or active, nor Quincy's passive ability.
    • Storing multiple Pinks can be helpful to finish off an opponent at higher thresholds, if you can afford them all in one turn: 200 or less health with two Pinks, 300 or less health with three Pinks.
    • You can combine with Bloon Strike(s) to do enough damage to the hero, allowing the Pink Bloon to finish them off.
  • Unlike Bloon Strike, Pinks can be affected by health-boosting effects (e.g. Dark Castle's +5 health, Fortify, and Growth Gas Bloon), and generate Bloontonium. However, Quincy's passive can reduce the HP of the Pink Bloon, reducing it to 90 health.
  • The best defense against a Pink Bloon is to use Defenders or Shields.
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