Nested Yellow: Difference between revisions

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|cost  =3
|cost  =3
|charges=1
|charges=1
|health =130
|health =140
|delay  =1
|delay  =1
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==Tips==
==Tips==
*Compared to a normal [[Yellow Bloon]], Nested Yellow has the same HP but has one less charge, plus the ability to spawn extra bloons.
*Compared to a normal [[Yellow Bloon (BCS)|Yellow Bloon]], Nested Yellow has the same HP but has one less charge, plus the ability to spawn extra bloons. However, the one less charge is generally worse than that extra gimmick.
** Because the Nested Yellow cannot simply be beaten with [[Storm Of Arrows (BCS)|Storm Of Arrows]], it could be worth adding to the deck for aggro versus Quincy.


==Update history==
==Update history==

Revision as of 07:38, 20 November 2024

Nested Yellow
Card art of Nested Yellow
On Popped: Spawns a Nested Green
We've all heard of double stuffed, but this is a bit much.
Class Basic
Card Pack
Rarity Rare
Keywords On Popped
Introduced Full Playable test
Stats
Cost Gold 3 Health 140
Charges 1 Delay 1

The Nested Yellow is a Basic Bloon card in Bloons Card Storm. It spawns a Nested Green if it is popped, and the bloon does not inherit the delay of the Nested Yellow.

Tips

  • Compared to a normal Yellow Bloon, Nested Yellow has the same HP but has one less charge, plus the ability to spawn extra bloons. However, the one less charge is generally worse than that extra gimmick.
    • Because the Nested Yellow cannot simply be beaten with Storm Of Arrows, it could be worth adding to the deck for aggro versus Quincy.

Update history

  • Buff Health increased ― 130 → 140
  • Buff Effect is now triggered On Destroyed instead of On Popped, allowing it to summon if it hits the opposing Hero
  • Change Description changed ― "On Popped: Spawns a Nested Green" → "On Destroyed: Summons a Nested Green"
  • Nerf Health reduced ― 140 → 120
  • Nerf Delay increased ― 1 → 2
  • Nerf Gold cost increased ― 3 → 4
  • Buff Bloontonium gain increased ― 3 → 4
  • Buff If the board is full, Bloons that summon other Bloons will now allow at least one offspring to summon if that parent disappears (bug fix)
  • Nerf Bloons summoned at the end of a turn no longer decrement their delay on the same turn (undocumented)

In other languages

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