Update history:Bloons TD Battles 2/Version 1.0.4: Difference between revisions

From Blooncyclopedia, the independent Bloons knowledge base
Jump to navigation Jump to search
mNo edit summary
No edit summary
Line 18: Line 18:
===[[Dart Monkey (Battles 2)|Dart Monkey]]===
===[[Dart Monkey (Battles 2)|Dart Monkey]]===
{{BTDB2 tower changes|version=1.0.4|tower=Dart Monkey
{{BTDB2 tower changes|version=1.0.4|tower=Dart Monkey
|cost 1 path=1|cost 1 tier=1|cost 1 prev=140|cost 1 curr=100
|path 1 tier 1 cost before=140|path 1 tier 1 cost after=100
|cost 2 path=1|cost 2 tier=2|cost 2 prev=220|cost 2 curr=200
|path 1 tier 2 cost before=220|path 1 tier 2 cost after=200
|cost 3 path=2|cost 3 tier=3|cost 3 prev=400|cost 3 curr=350
|path 2 tier 3 cost before=400|path 2 tier 3 cost after=350
|cost 4 path=3|cost 4 tier=3|cost 4 prev=675|cost 4 curr=575
|path 3 tier 3 cost before=675|path 3 tier 3 cost after=575
}}
}}


===[[Boomerang Monkey (Battles 2)|Boomerang Monkey]]===
===[[Boomerang Monkey (Battles 2)|Boomerang Monkey]]===
{{BTDB2 tower changes|version=1.0.4|tower=Boomerang Monkey
{{BTDB2 tower changes|version=1.0.4|tower=Boomerang Monkey
|cost 1 path=1|cost 1 tier=3|cost 1 prev=1400|cost 1 curr=1500
|path 1 tier 3 cost before=1400|path 1 tier 3 cost after=1500
|cost 2 path=3|cost 2 tier=4|cost 2 prev=2400|cost 2 curr=2700
|path 3 tier 4 cost before=2400|path 3 tier 4 cost after=2700
}}
}}


===[[Tack Shooter (Battles 2)|Tack Shooter]]===
===[[Tack Shooter (Battles 2)|Tack Shooter]]===
{{BTDB2 tower changes|version=1.0.4|tower=Tack Shooter
{{BTDB2 tower changes|version=1.0.4|tower=Tack Shooter
|cost 1 path=1|cost 1 tier=2|cost 1 prev=350|cost 1 curr=400
|path 1 tier 2 cost before=350|path 1 tier 2 cost after=400
|cost 2 path=2|cost 2 tier=4|cost 2 prev=2700|cost 2 curr=2900
|path 2 tier 4 cost before=2700|path 2 tier 4 cost after=2900
|changes 1 tiers=1xx,2xx,3xx,x1x,x2x,xx2,xx3,xx4,xx5|changes 1=*{{nerf|Even More Tacks now only grants +1 pierce to Blade Shooter and above|fix=y}}
|tiers 1=1xx,2xx,3xx,x1x,x2x,xx2,xx3,xx4,xx5|changes 1=*{{nerf|Even More Tacks now only grants +1 pierce to Blade Shooter and above|fix=y}}
|changes 2 tiers=xx5|changes 2=*{{nerf|Damage type changed|Normal|Sharp}}
|tiers 2=xx5|changes 2=*{{nerf|Damage type changed|Normal|Sharp}}
}}
}}


===[[Glue Gunner (Battles 2)|Glue Gunner]]===
===[[Glue Gunner (Battles 2)|Glue Gunner]]===
{{BTDB2 tower changes|version=1.0.4|tower=Glue Gunner
{{BTDB2 tower changes|version=1.0.4|tower=Glue Gunner
|cost 1 path=2|cost 1 tier=2|cost 1 prev=900|cost 1 curr=700
|path 2 tier 2 cost before=900|path 2 tier 2 cost after=700
|cost 2 path=2|cost 2 tier=3|cost 2 prev=2750|cost 2 curr=2000
|path 2 tier 3 cost before=2750|path 2 tier 3 cost after=2000
|changes 1 tiers=|changes 1=*{{buff|Attack cooldown reduced by 10%}}
|changes 1=*{{buff|Attack cooldown reduced by 10%}}
}}
}}


===[[Sniper Monkey (Battles 2)|Sniper Monkey]]===
===[[Sniper Monkey (Battles 2)|Sniper Monkey]]===
{{BTDB2 tower changes|version=1.0.4|tower=Sniper Monkey
{{BTDB2 tower changes|version=1.0.4|tower=Sniper Monkey
|cost 1 path=2|cost 1 tier=4|cost 1 prev=5200|cost 1 curr=5400
|path 2 tier 4 cost before=5200|path 2 tier 4 cost after=5400
|changes 1 tiers=4xx|changes 1=*{{nerf|Effect: duration for ZOMGs reduced|0.75s|0.5s|note=Does not affect Cripple MOAB}}
|tiers 1=4xx|changes 1=*{{nerf|Effect: duration for ZOMGs reduced|0.75s|0.5s|note=Does not affect Cripple MOAB}}
|changes 2 tiers=5xx|changes 2=*{{nerf|Effect: duration for BADs reduced|0.75s|0.5s}}
|tiers 2=5xx|changes 2=*{{nerf|Effect: duration for BADs reduced|0.75s|0.5s}}
|changes 3 tiers=x4x,x5x|changes 3=*{{nerf|Shrapnel: pierce reduced|5|3}}
|tiers 3=x4x,x5x|changes 3=*{{nerf|Shrapnel: pierce reduced|5|3}}
}}
}}


===[[Monkey Sub (Battles 2)|Monkey Sub]]===
===[[Monkey Sub (Battles 2)|Monkey Sub]]===
{{BTDB2 tower changes|version=1.0.4|tower=Monkey Sub
{{BTDB2 tower changes|version=1.0.4|tower=Monkey Sub
|changes 1 tiers=400|changes 1=
|tiers 1=400|changes 1=
*{{nerf|Pulse: pierce reduced|30|26|note=Does not affect Energizer}}
*{{nerf|Pulse: pierce reduced|30|26|note=Does not affect Energizer}}
*{{nerf|Pulse: no longer deals +3 damage to Ceramics like Energizer does|fix=y}}
*{{nerf|Pulse: no longer deals +3 damage to Ceramics like Energizer does|fix=y}}
|changes 2 tiers=410,510,420,520|changes 2=*{{nerf|Pulse: pierce bonus reduced|+20|+9}}
|tiers 2=410,510,420,520|changes 2=*{{nerf|Pulse: pierce bonus reduced|+20|+9}}
|changes 3 tiers=420,520|changes 3=*{{nerf|Pulse: pierce bonus reduced|+30|+15|note=Overall pierce bonus reduced by 26 due to changes to Barbed Darts}}
|tiers 3=420,520|changes 3=*{{nerf|Pulse: pierce bonus reduced|+30|+15|note=Overall pierce bonus reduced by 26 due to changes to Barbed Darts}}
|changes 4 tiers=x4x,x5x|changes 4=*{{nerf|First Strike: damage reduced|10,000|8,000}}
|tiers 4=x4x,x5x|changes 4=*{{nerf|First Strike: damage reduced|10,000|8,000}}
}}
}}


===[[Heli Pilot (Battles 2)|Heli Pilot]]===
===[[Heli Pilot (Battles 2)|Heli Pilot]]===
{{BTDB2 tower changes|version=1.0.4|tower=Heli Pilot
{{BTDB2 tower changes|version=1.0.4|tower=Heli Pilot
|cost 1 tier=0|cost 1 prev=1100|cost 1 curr=900
|base cost before=1100|base cost after=900
|cost 2 path=1|cost 2 tier=1|cost 2 prev=800|cost 2 curr=600
|path 1 tier 1 cost before=800|path 1 tier 1 cost after=600
|cost 3 path=1|cost 3 tier=2|cost 3 prev=500|cost 3 curr=400
|path 1 tier 2 cost before=500|path 1 tier 2 cost after=400
|cost 4 path=2|cost 4 tier=2|cost 4 prev=600|cost 4 curr=450
|path 2 tier 2 cost before=600|path 2 tier 2 cost after=450
|changes 1 tiers=xx3,xx4,xx5|changes 1=*{{buff|Shove: can now slow DDTs when buffed with Camo detection|fix=y}}
|tiers 1=xx3,xx4,xx5|changes 1=*{{buff|Shove: can now slow DDTs when buffed with Camo detection|fix=y}}
}}
}}


===[[Mortar Monkey (Battles 2)|Mortar Monkey]]===
===[[Mortar Monkey (Battles 2)|Mortar Monkey]]===
{{BTDB2 tower changes|version=1.0.4|tower=Mortar Monkey
{{BTDB2 tower changes|version=1.0.4|tower=Mortar Monkey
|changes 1 tiers=xx4,xx5|changes 1=*{{buff|Now removes Sharp, Shatter, Cold and Energy immunities from DDTs}}
|tiers 1=xx4,xx5|changes 1=*{{buff|Now removes Sharp, Shatter, Cold, and Energy immunities from DDTs}}
}}
}}


===[[Dartling Gunner (Battles 2)|Dartling Gunner]]===
===[[Dartling Gunner (Battles 2)|Dartling Gunner]]===
{{BTDB2 tower changes|version=1.0.4|tower=Dartling Gunner
{{BTDB2 tower changes|version=1.0.4|tower=Dartling Gunner
|cost 1 path=1|cost 1 tier=2|cost 1 prev=800|cost 1 curr=750
|path 1 tier 2 cost before=800|path 1 tier 2 cost after=750
|cost 2 path=2|cost 2 tier=2|cost 2 prev=700|cost 2 curr=500
|path 2 tier 2 cost before=700|path 2 tier 2 cost after=500
|cost 3 path=3|cost 3 tier=2|cost 3 prev=800|cost 3 curr=700
|path 3 tier 2 cost before=800|path 3 tier 2 cost after=700
|changes 1 tiers=000,1xx,2xx,3xx,x1x,x2x,x3x,x4x,x5x,xx1,xx2,xx3,xx4,xx5|changes 1=*{{buff|Pierce increased by 1}}
|tiers 1=000,1xx,2xx,3xx,x1x,x2x,x3x,x4x,x5x,xx1,xx2,xx3,xx4,xx5|changes 1=*{{buff|Pierce increased by 1}}
}}
}}


===[[Ninja Monkey (Battles 2)|Ninja Monkey]]===
===[[Ninja Monkey (Battles 2)|Ninja Monkey]]===
{{BTDB2 tower changes|version=1.0.4|tower=Ninja Monkey
{{BTDB2 tower changes|version=1.0.4|tower=Ninja Monkey
|cost 1 tier=0|cost 1 prev=500|cost 1 curr=450
|base cost before=500|base cost after=450
|cost 2 path=1|cost 2 tier=2|cost 2 prev=350|cost 2 curr=300
|path 1 tier 2 cost before=350|path 1 tier 2 cost after=300
|cost 3 path=1|cost 3 tier=3|cost 3 prev=700|cost 3 curr=650
|path 1 tier 3 cost before=700|path 1 tier 3 cost after=650
|cost 4 path=2|cost 4 tier=1|cost 4 prev=350|cost 4 curr=300
|path 2 tier 1 cost before=350|path 2 tier 1 cost after=300
|cost 5 path=2|cost 5 tier=2|cost 5 prev=500|cost 5 curr=375
|path 2 tier 2 cost before=500|path 2 tier 2 cost after=375
|cost 6 path=2|cost 6 tier=5|cost 6 prev=22000|cost 6 curr=25000
|path 2 tier 5 cost before=22000|path 2 tier 5 cost after=25000
|cost 7 path=3|cost 7 tier=2|cost 7 prev=400|cost 7 curr=350
|path 3 tier 2 cost before=400|path 3 tier 2 cost after=350
|changes 1 tiers=x4x,x5x|changes 1=*{{nerf|Ability: no longer slows BADs|fix=y}}
|tiers 1=x4x,x5x|changes 1=*{{nerf|Ability: no longer slows BADs|fix=y}}
|changes 2 tiers=xx4,xx5|changes 2=*{{nerf|Sticky bomb: no longer soaks through MOAB-Class layers if popped before detonating|fix=y}}
|tiers 2=xx4,xx5|changes 2=*{{nerf|Sticky bomb: no longer soaks through MOAB-Class layers if popped before detonating|fix=y}}
|changes 3 tiers=xx5|changes 3=
|tiers 3=xx5|changes 3=
*{{nerf|Sticky bomb: explosion damage reduced|1,000|850}}
*{{nerf|Sticky bomb: explosion damage reduced|1,000|850}}
*{{fix|Fixed Master Bomber's sticky bomb using the same art as the previous tier}}
*{{fix|Fixed Master Bomber's sticky bomb using the same art as the previous tier}}
Line 103: Line 103:
===[[Druid (Battles 2)|Druid]]===
===[[Druid (Battles 2)|Druid]]===
{{BTDB2 tower changes|version=1.0.4|tower=Druid
{{BTDB2 tower changes|version=1.0.4|tower=Druid
|cost 1 path=1|cost 1 tier=2|cost 1 prev=1000|cost 1 curr=850
|path 1 tier 2 cost before=1000|path 1 tier 2 cost after=850
|changes 1 tiers=2xx,3xx,4xx,5xx|changes 1=*{{buff|Lightning: cooldown reduced|2.3s|2.2s}}
|tiers 1=2xx,3xx,4xx,5xx|changes 1=*{{buff|Lightning: cooldown reduced|2.3s|2.2s}}
|changes 2 tiers=x3x,x4x,x5x|changes 2=*{{buff|Multiple Druids no can longer attempt to use vines on the same Bloon|fix=y}}
|tiers 2=x3x,x4x,x5x|changes 2=*{{buff|Multiple Druids no can longer attempt to use vines on the same Bloon|fix=y}}
|changes 3 tiers=xx5|changes 3=*{{nerf|Wrath: max damage modifier reduced|+30|+24}}
|tiers 3=xx5|changes 3=*{{nerf|Wrath: max damage modifier reduced|+30|+24}}
}}
}}


===[[Monkey Village (Battles 2)|Monkey Village]]===
===[[Monkey Village (Battles 2)|Monkey Village]]===
{{BTDB2 tower changes|version=1.0.4|tower=Monkey Village
{{BTDB2 tower changes|version=1.0.4|tower=Monkey Village
|changes 1 tiers=x4x|changes 1=*{{nerf|Call to Arms: duration reduced|12s|8s|note=Does not affect Homeland Defense}}
|tiers 1=x4x|changes 1=*{{nerf|Call to Arms: duration reduced|12s|8s|note=Does not affect Homeland Defense}}
|changes 2 tiers=x5x|changes 2=*{{nerf|Homeland Defense: now starts with an initial cooldown of 5s}}
|tiers 2=x5x|changes 2=*{{nerf|Homeland Defense: now starts with an initial cooldown of 5s}}
}}
}}


===[[Engineer Monkey (Battles 2)|Engineer Monkey]]===
===[[Engineer Monkey (Battles 2)|Engineer Monkey]]===
{{BTDB2 tower changes|version=1.0.4|tower=Engineer Monkey
{{BTDB2 tower changes|version=1.0.4|tower=Engineer Monkey
|changes 1 tiers=102,202,302,402,502|changes 1=*{{nerf|Sentries can no longer stun Ceramics|fix=y}}
|tiers 1=102,202,302,402,502|changes 1=*{{nerf|Sentries can no longer stun Ceramics|fix=y}}
}}
}}


Line 215: Line 215:
==Navigation==
==Navigation==
{{BTDB2 update nav}}
{{BTDB2 update nav}}
[[Category:First released in 2021]]
[[Category:2021]]

Revision as of 07:21, 22 December 2024

Version 1.0.4
Steam13 December 2021[1]

Version 1.0.4 is the third minor update to Bloons TD Battles 2 of 2021.[fn 1] It introduced balance changes and bug fixes.

Additions

  • A warning message now appears if a save is taking too long to upload
  • Text now appears in the Reward Boosts menu in the Shop that explains how Reward Boosts can be used

Changes

Half Cash icon This section is incomplete. You can help out by expanding it.
The editor who added this notice elaborates: missing currency changes and most bug fixes
Tiers Changes
1-X-X Sharp Shots
  • Buff Upgrade cost reduced ― $140 → $100
2-X-X Razor Sharp Shots
  • Buff Upgrade cost reduced ― $220 → $200
X-3-X Triple Shot
  • Buff Upgrade cost reduced ― $400 → $350
X-X-3 Crossbow
  • Buff Upgrade cost reduced ― $675 → $575
Tiers Changes
3-X-X Glaive Ricochet
  • Nerf Upgrade cost increased ― $1,400 → $1,500
X-X-4 MOAB Press
  • Nerf Upgrade cost increased ― $2,400 → $2,700
Tiers Changes
2-X-X Even Faster Shooting
  • Nerf Upgrade cost increased ― $350 → $400
X-4-X Blade Maelstrom
  • Nerf Upgrade cost increased ― $2,700 → $2,900
Tiers Changes
X-2-X Glue Splatter
  • Buff Upgrade cost reduced ― $900 → $700
X-3-X Glue Hose
  • Buff Upgrade cost reduced ― $2,750 → $2,000
Tiers Changes
X-4-X Supply Drop
  • Nerf Upgrade cost increased ― $5,200 → $5,400
Tiers Changes
Tiers Changes
0-0-0 base tower
  • Buff Cost reduced ― $1,100 → $900
1-X-X Quad Darts
  • Buff Upgrade cost reduced ― $800 → $600
2-X-X Pursuit
  • Buff Upgrade cost reduced ― $500 → $400
X-2-X IFR
  • Buff Upgrade cost reduced ― $600 → $450
Tiers Changes
Tiers Changes
2-X-X Laser Shock
  • Buff Upgrade cost reduced ― $800 → $750
X-2-X Faster Barrel Spin
  • Buff Upgrade cost reduced ― $700 → $500
X-X-2 Powerful Darts
  • Buff Upgrade cost reduced ― $800 → $700
Tiers Changes
0-0-0 base tower
  • Buff Cost reduced ― $500 → $450
2-X-X Sharp Shurikens
  • Buff Upgrade cost reduced ― $350 → $300
3-X-X Double Shot
  • Buff Upgrade cost reduced ― $700 → $650
X-1-X Distraction
  • Buff Upgrade cost reduced ― $350 → $300
X-2-X Counter-Espionage
  • Buff Upgrade cost reduced ― $500 → $375
X-5-X Grand Saboteur
  • Nerf Upgrade cost increased ― $22,000 → $25,000
X-X-2 Caltrops
  • Buff Upgrade cost reduced ― $400 → $350
Tiers Changes
2-X-X Heart of Thunder
  • Buff Upgrade cost reduced ― $1,000 → $850
Tiers Changes
Tiers Changes
  • BFB: speed increased ― 6.25 → 8.5
  • ZOMG: speed increased ― 6.0 → 7.0
  • DDT: fixed incorrect hitbox (bug fix)
  • Fortified Lead: health increased ― 4 → 6
  • Fortified Ceramic: health increased ― 20 → 30
  • Regrow Bloon regeneration rate increased by 15%
  • Grouped Blue: cost reduced ― $25 → $24
  • Spaced Green: cost reduced ― $15 → $14
  • Spaced Green: spacing reduced ― 0.25 → 0.23
  • Grouped Green: income change reduced ― $1.5 → $1.4
  • Spaced Yellow: cost reduced ― $25 → $24
  • Spaced Yellow: income change reduced ― $1.8 → $1.7
  • Spaced Yellow: spacing reduced ― 0.25 → 0.23
  • Grouped Yellow: income change reduced ― $1.7 → $1.6
  • Spaced Pink: income change reduced ― $1.8 → $1.7
  • Spaced Pink: spacing reduced ― 0.35 → 0.3
  • Spaced White: income change reduced ― $2.0 → $1.9
  • Spaced White: spacing reduced ― 0.3 → 0.28
  • Spaced Black: cost reduced ― $35 → $33
  • Grouped Rainbow: income change increased ― $4 → $5
  • Grouped Rainbow: unlock round lowered ― 14 → 13
  • Spaced Ceramic: unlock round lowered ― 14 → 13
  • Spaced MOAB: cost reduced ― $1,200 → $1,000
  • Spaced MOAB: unlock round lowered ― 18 → 17
  • Grouped MOAB: cost reduced ― $1,200 → $1,000
  • Grouped MOAB: unlock round lowered ― 19 → 18
  • Spaced BFB: cost reduced ― $2,500 → $2,200
  • Grouped BFB: cost reduced ― $2,500 → $2,200
  • Spaced ZOMG: cost reduced ― $7,000 → $5,500
  • Grouped ZOMG: cost reduced ― $7,000 → $5,500
  • Fortified Bloon: unlock round lowered ― 19 → 18
  • Round 24: first group of Pink Bloons changed ― 40 over 15 seconds → 10 over 3 seconds

Footnotes

  1. Version 1.0.3, if it ever existed, was never released publicly.

References