Damaged MOAB: Difference between revisions

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a very basic strategy section since this card was missing one
m feedback from others
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==Strategy==
==Strategy==
* Despite the damage done to the bloon on play, at 4 Gold it is the most cost-effective Large Bloon, at 87.5 power per gold after it's damage. This is also currently the only Uncommon rarity Large Bloon, making it affordable to budget players.
* Despite the damage done to the bloon on play, at 4 Gold it is the most cost-effective Large Bloon, at 87.5 power per gold after it's damage. This is also currently the only Uncommon rarity Large Bloon, making it affordable to budget players. However, it's power is limited by it's 4 delay and 1 copy, which leaves it quickly outclassed by higher rarity bloons.
* Cards such as [[Max Heal]] and [[Necromancer (BCS)|Necromancer]] can heal the MOAB back up before it is removed too quickly.
* Cards such as [[Max Heal]] and [[Necromancer (BCS)|Necromancer]] can heal the MOAB back up before it is removed too quickly.



Revision as of 01:57, 24 December 2024

Damaged MOAB
Card art of Damaged MOAB
On Play: Deal 150 damage to this Bloon
A result of Bloon factory budget cuts.
Class Large
Card Pack
Rarity Uncommon
Keywords On Play
Introduced Launch
Stats
Cost Gold 4 Health 500
Charges 1 Delay 4

The Damaged MOAB is a Large Bloon card in Bloons Card Storm. It starts with 500 Health, but loses 150 Health immediately upon being played. Compared to a regular MOAB, it has the same Health before it gets cut, has a lower cost, and has only one charge.

Strategy

  • Despite the damage done to the bloon on play, at 4 Gold it is the most cost-effective Large Bloon, at 87.5 power per gold after it's damage. This is also currently the only Uncommon rarity Large Bloon, making it affordable to budget players. However, it's power is limited by it's 4 delay and 1 copy, which leaves it quickly outclassed by higher rarity bloons.
  • Cards such as Max Heal and Necromancer can heal the MOAB back up before it is removed too quickly.
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