Damaged MOAB: Difference between revisions
Qwertyxp2000 (talk | contribs) max heal only affect nonlarge, unless... |
Planterror (talk | contribs) →Strategy: better example Tags: Mobile edit Mobile web edit |
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==Strategy== | ==Strategy== | ||
* Despite the damage done to the bloon on play, at 4 Gold it is the most cost-effective Large Bloon, at 87.5 power per gold after its damage. This is also currently the only Uncommon rarity Large Bloon, making it affordable to budget players. However, its power is limited by its 4 delay and 1 copy, which leaves it quickly outclassed by higher rarity bloons. | * Despite the damage done to the bloon on play, at 4 Gold it is the most cost-effective Large Bloon, at 87.5 power per gold after its damage. This is also currently the only Uncommon rarity Large Bloon, making it affordable to budget players. However, its power is limited by its 4 delay and 1 copy, which leaves it quickly outclassed by higher rarity bloons. | ||
* Cards such as [[Necromancer (BCS)|Necromancer]] can heal the MOAB back up before it is removed too quickly. | * Cards such as [[Necromancer (BCS)|Necromancer]] and [[Healing Bloon]] can heal the MOAB back up before it is removed too quickly. | ||
==Gallery== | ==Gallery== | ||