Artifact: Difference between revisions
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Artifacts come in three tiers of rarity: Common, Rare, and Legendary. Most Artifacts have a variant for each rarity, but some only come in one or two rarities. Higher rarity Artifacts have stronger positive effects and/or weaker negative effects, but cost more to equip in the Starter Party and trade with a Merchant. Common and Rare Artifacts grant Insta Monkeys with upgrades on two paths, while Legendary Artifacts grant Insta Monkeys with upgrades on only one path. | Artifacts come in three tiers of rarity: Common, Rare, and Legendary. Most Artifacts have a variant for each rarity, but some only come in one or two rarities. Higher rarity Artifacts have stronger positive effects and/or weaker negative effects, but cost more to equip in the Starter Party and trade with a Merchant. Common and Rare Artifacts grant Insta Monkeys with upgrades on two paths, while Legendary Artifacts grant Insta Monkeys with upgrades on only one path. | ||
If | If a player obtains a higher rarity version of an Artifact they already own during a run, it replaces the lower rarity version. This is essentially the same as enhancing it at a Camp Fire tile. | ||
{|class="wikitable" | {|class="wikitable" | ||
!Rarity | !Rarity | ||
! | !Power | ||
!Chance | !Chance | ||
|- | |- | ||
Revision as of 20:04, 5 February 2025
| This article is a stub. You can help out by expanding it. The editor who added this notice did not specify a reason. |

Artifacts are a game mechanic in the Rogue Legends campaign of Bloons TD 6. They can be added to the player's Party to add passive effects. All Artifacts have beneficial effects, but some have negative effects as trade-offs. Some Artifacts also add Insta Monkeys to the player's Party while owned.
When starting a campaign, in addition to their Hero's artifact, players can select up to 3 artifacts to add to their party as long their combined costs are 9 Artifact Power or less. Some Some starting Artifacts are unlocked by default:
- Bouncing Projectiles Legendary
- Ceramic Chunker Rare
- Frosted Tips Common
- One Shot Rare
- Slower Is Harder Common
- Spirit of Adventure Rare
- Swelling Spikes Common
- Wacky Wibbly Wavey Common
The rest of the Artifacts need to be unlocked by "extracting" them from an campaign after beating a stage. The extracted Artifact will be lost during the active campaign but it will be able to be used as an starting Artifact in future campaigns.
Rarity
| This article is in need of research. You can help out by editing this article or discussing your findings on the talk page. The editor who added this notice elaborates: Are these rarity chances accurate? |
Artifacts come in three tiers of rarity: Common, Rare, and Legendary. Most Artifacts have a variant for each rarity, but some only come in one or two rarities. Higher rarity Artifacts have stronger positive effects and/or weaker negative effects, but cost more to equip in the Starter Party and trade with a Merchant. Common and Rare Artifacts grant Insta Monkeys with upgrades on two paths, while Legendary Artifacts grant Insta Monkeys with upgrades on only one path.
If a player obtains a higher rarity version of an Artifact they already own during a run, it replaces the lower rarity version. This is essentially the same as enhancing it at a Camp Fire tile.
| Rarity | Power | Chance |
|---|---|---|
| Common | 3 | 84.15% |
| Rare | 6 | 14.85% |
| Legendary | 9 | 1% |
List of Artifacts
Function: CargoSQLQuery::run Query: SELECT CONCAT("File:", image, "") AS `Icon`,GROUP_CONCAT(IF(rarity="Common", CONCAT("", name, "<br>", description), "") SEPARATOR "") AS `Common`,GROUP_CONCAT(IF(rarity="Rare", CONCAT("", name, "<br>", description), "") SEPARATOR "") AS `Rare`,GROUP_CONCAT(IF(rarity="Legendary", CONCAT("", name, "<br>", description), "") SEPARATOR "") AS `Legendary` FROM `cargo__btd6_artifacts` `btd6_artifacts` WHERE type != "Boost" GROUP BY `Icon` ORDER BY CONCAT("File:", image, ""),GROUP_CONCAT(IF(rarity="Common", CONCAT("", name, "<br>", description), "") SEPARATOR ""),GROUP_CONCAT(IF(rarity="Rare", CONCAT("", name, "<br>", description), "") SEPARATOR ""),GROUP_CONCAT(IF(rarity="Legendary", CONCAT("", name, "<br>", description), "") SEPARATOR "") LIMIT 100
Boosts
Function: CargoSQLQuery::run Query: SELECT CONCAT("File:", image, "") AS `Icon`,GROUP_CONCAT(IF(rarity="Common", CONCAT("", name, "<br>", description), "") SEPARATOR "") AS `Common`,GROUP_CONCAT(IF(rarity="Rare", CONCAT("", name, "<br>", description), "") SEPARATOR "") AS `Rare`,GROUP_CONCAT(IF(rarity="Legendary", CONCAT("", name, "<br>", description), "") SEPARATOR "") AS `Legendary` FROM `cargo__btd6_artifacts` `btd6_artifacts` WHERE type = "Boost" GROUP BY `Icon` ORDER BY CONCAT("File:", image, ""),GROUP_CONCAT(IF(rarity="Common", CONCAT("", name, "<br>", description), "") SEPARATOR ""),GROUP_CONCAT(IF(rarity="Rare", CONCAT("", name, "<br>", description), "") SEPARATOR ""),GROUP_CONCAT(IF(rarity="Legendary", CONCAT("", name, "<br>", description), "") SEPARATOR "") LIMIT 100
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