Golden Bloon (BTD6): Difference between revisions

Strategy: added an actually viable tower for the golden bloon, and adjusted lede
m Strategy: wrong its/it's
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*[[Cryo Cannon (BTD6)|Cryo Cannon]] is a reliable choice against all Golden Bloons except for R81+, which have Zebra properties. The 2-0-3 crosspath is recommended to affect Lead and Camo properties without requiring [[Acidic Mixture Dip (BTD6)|Acidic Mixture Dip]] plus external camo detection.  
*[[Cryo Cannon (BTD6)|Cryo Cannon]] is a reliable choice against all Golden Bloons except for R81+, which have Zebra properties. The 2-0-3 crosspath is recommended to affect Lead and Camo properties without requiring [[Acidic Mixture Dip (BTD6)|Acidic Mixture Dip]] plus external camo detection.  
*[[Flash Bomb (BTD6)|Flash Bomb]] is a suitable alternative if Primary Monkeys are not available, particularly for the [[Magical Gold]] achievement, as none of its attacks can pop Lead outside of Flash Bomb, which can stun Golden Bloons. With multiple [[Shinobi Tactics (BTD6)|Shinobi Tactics]], Flash Bomb can permanently stun the Golden Bloon.
*[[Flash Bomb (BTD6)|Flash Bomb]] is a suitable alternative if Primary Monkeys are not available, particularly for the [[Magical Gold]] achievement, as none of its attacks can pop Lead outside of Flash Bomb, which can stun Golden Bloons. With multiple [[Shinobi Tactics (BTD6)|Shinobi Tactics]], Flash Bomb can permanently stun the Golden Bloon.
*[[Bloon Dissolver (BTD6)|Bloon Dissolver]] and above tiers, with proper camo support, can melt the golden bloon quickly, since it's Damage over Time effect ticks faster as well as the glue slowing down the Golden Bloon to provide ample time to pop.
*[[Bloon Dissolver (BTD6)|Bloon Dissolver]] and above tiers, with proper camo support, can melt the golden bloon quickly, since its [[damage over time]] effect ticks faster as well as the glue slowing down the Golden Bloon to provide ample time to pop.


==Gallery==
==Gallery==