Double Yellow Bloon: Difference between revisions

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==Tips==
==Tips==
*Double Yellows are the highest-HP 1-delay Double Bloons in the game. Because of this, it's a strong candidate for strategies involving [[Improved Fortification]] plus delay reductions, or OTK strategies involving multiple delay reductions.
*Double Yellows are the highest-HP 1-delay Double Bloons in the game. Because of this, it's a strong candidate for strategies involving [[Improved Fortification]] plus delay reductions, or OTK strategies involving multiple delay reductions on more than one Double Bloon.
*Combining this card with [[Improved Fortification]] and either two [[Quick Ready]] or One Quick Ready and one [[Hastening Bloon]], will guarantee that any opponent without shields, defenders, or [[Adora, High Priestess (BCS)|Adora]]'s passive will lose if there are no other bloons on the user's side.
*Combining this card with [[Improved Fortification]] and either two [[Quick Ready]] or One Quick Ready and one [[Hastening Bloon]], will guarantee that any opponent without shields, defenders, or [[Adora, High Priestess (BCS)|Adora]]'s passive will lose if there are no other bloons on the user's side.
**Versus Adora when doing OTK strategies revolving a boosted Double Yellow, add [[Ability Ban]] to prevent her Sun Shield.
**Versus Adora when doing OTK strategies revolving a boosted Double Yellow, add [[Ability Ban]] to prevent her Sun Shield.
*If the opponent has no Defenders, shields, or [[Adora (BCS)|Adora]]'s passive, three [[Quick Ready]]s on each of the Storm's Double Yellows will OTK the opponent, even with [[Hero Protection]] active.<!--suppose quincy passive is active, block 100, 500 hits from 600-->
*If the opponent has no Defenders, shields, or [[Adora (BCS)|Adora]]'s passive, three [[Quick Ready]]s on each of the Storm's Double Yellows will OTK the opponent, even with [[Hero Protection]] active.<!--suppose quincy passive is active, block 100, 500 hits from 600-->
*[[Amelia (BCS)|Amelia]] can use Double Yellow Bloons to feed her Act of Power, so she can use more Powers in one turn, particularly for OTK strategies involving two (or more) 0-delay Double Yellows, which heavily involve [[Quick Ready]] and/or [[Double Trouble]]. Conveniently, two Double Yellows are exactly enough for one Act of Power.
*[[Amelia (BCS)|Amelia]] can use Double Yellow Bloons to feed her Act of Power, so she can use more Powers in one turn, particularly for OTK strategies involving two (or more) 0-delay Double Yellows, which utilize [[Quick Ready]] and/or [[Double Trouble]]. Conveniently, two Double Yellows are exactly enough for one Act of Power.


==Update history==
==Update history==