User:Qwertyxp2000/Strategy:Spike Factory (BTD6): Difference between revisions

Qwertyxp2000 (talk | contribs)
No edit summary
Qwertyxp2000 (talk | contribs)
Line 34: Line 34:
===[[Mega Massive Munitions Factory]]===
===[[Mega Massive Munitions Factory]]===
*Like [[Perma-Spike (BTD6)|Perma-Spike]], Mega Massive Munitions Factory prefers stockpiling giant mines near the back, rather than near bloons. As it lacks any targeting options to adjust locations for the spikes, always place it with barely enough range to reach the track.
*Like [[Perma-Spike (BTD6)|Perma-Spike]], Mega Massive Munitions Factory prefers stockpiling giant mines near the back, rather than near bloons. As it lacks any targeting options to adjust locations for the spikes, always place it with barely enough range to reach the track.
*It stands out hugely in Timed Bosses. Unlike Perma-Spike, the MMMF bypasses the anti-cheese mechanic of Bosses removing projectiles upon spawning; each giant mine explodes into spike piles that can still damage the boss.
*It stands out hugely in Timed Bosses. Unlike Perma-Spike, the MMMF bypasses the anti-cheese mechanic of Bosses removing projectiles upon spawning; each giant mine explodes into spike piles that can still damage the boss. Stockpiling to the max is vital.


==Versus Bosses==
==Versus Bosses==