User:Qwertyxp2000/Strategy:Spike Factory (BTD6): Difference between revisions

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*Due to Lych's forced invulnerability, it is recommended to time each Spike Storm ability slowly, not all at once.
*Due to Lych's forced invulnerability, it is recommended to time each Spike Storm ability slowly, not all at once.
*Avoid x-x-2+ upgrades, as Lych is able to sap the [[Smart Spikes (BTD6)|Smart Spikes]] buff.
*Avoid x-x-2+ upgrades, as Lych is able to sap the [[Smart Spikes (BTD6)|Smart Spikes]] buff.
*Mega Massive Munitions Factory is usable versus Lych but poor choice due to Lych being able to sap the Controlled Burst ability.
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|[[File:BTD6 VortexPortrait.png|50px]]<br />[[Vortex (BTD6)|Vortex]]
|[[File:BTD6 VortexPortrait.png|50px]]<br />[[Vortex (BTD6)|Vortex]]
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*Spike Factories are much less effective versus Vortex but still usable. Vortex removes spikes regularly, nullifying any stockpiles. Although Spike Storms remain relevant versus Vortex, many other towers (especially Snipers) simply do better.
*Spike Factories are much less effective versus Vortex but still usable for a burst. Vortex removes spikes regularly, nullifying any stockpiles. Although Spike Storms remain relevant versus Vortex, many other towers (especially Snipers) simply do better.
*Mega Massive Munitions Factory is a poor choice, as Vortex removes its stockpiles often, and this Paragon's low range makes it prone to being stunned.
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|[[File:BTD6 DreadbloonPortrait.png|50px]]<br />[[Dreadbloon (BTD6)|Dreadbloon]]
|[[File:BTD6 DreadbloonPortrait.png|50px]]<br />[[Dreadbloon (BTD6)|Dreadbloon]]
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*Whenever Phayze hits a skull, its invulnerable state removes every projectile (including spikes) that it goes through. If using Spike Storms, use only enough Spike Storm abilities to trigger the skull phase.
*Whenever Phayze hits a skull, its invulnerable state removes every projectile (including spikes) that it goes through. If using Spike Storms, use only enough Spike Storm abilities to trigger the skull phase.
*In the absence of [[Monkey Ace (BTD6)|Monkey Ace]] in Boss Rush, 0-0-2 Spike Factory combined with [[Sauda (BTD6)|Sauda]] near the start is often the go-to choice for starting against Phayze.
*In the absence of [[Monkey Ace (BTD6)|Monkey Ace]] in Boss Rush, 0-0-2 Spike Factory combined with [[Sauda (BTD6)|Sauda]] near the start is often the go-to choice for starting against Phayze.
*Mega Massive Munitions Factory is poor versus Phayze, as each skull wipes out stockpiles that this Boss passes over, and frequently skips important chokepoints that this Paragon takes advantage of.
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|[[File:BTD6 BlastapopoulosPortrait.png|50px]]<br />[[Blastapopoulos (BTD6)|Blastapopoulos]]
|[[File:BTD6 BlastapopoulosPortrait.png|50px]]<br />[[Blastapopoulos (BTD6)|Blastapopoulos]]