Volatile Bloon: Difference between revisions

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==Tips==
==Tips==
{{BCS last updated|4.0|section=y}}
{{BCS last updated|5.1|section=y}}
*At 3 Gold, a Volatile Bloon does more potential damage than any other combination of that cost, with exception of a fully grown [[Steady Growth Bloon]]. However, it has only one charge.
*At 3 Gold, a Volatile Bloon does more potential damage than any other combination of that cost, with exception of a fully grown [[Steady Growth Bloon]] or a [[Blooming Bloon (BCS)|Blooming Bloon]] with its offspring. However, it has only one charge.
*In aggro, Volatile Bloon is really strong if its first draw occurs exactly between Rounds 1-2. Unless careful to avoid this Bloon getting popped, any competent anti-aggro strategy would neutralise an aggro player's bloon spam if this bloon is played alongside.
*In aggro, Volatile Bloon is really strong if its first draw occurs exactly between Rounds 1-2. Unless careful to avoid this Bloon getting popped, any competent anti-aggro strategy would neutralise an aggro player's bloon spam if this bloon is played alongside.
**Bringing [[Return to Sender]] can help in later early-game stages, by baiting the opponent to use all shots on Volatile Bloon in attempt to trigger the On Popped effect, and then removing it on the next turn.
**Bringing [[Return to Sender]] can help in later early-game stages, by baiting the opponent to use all shots on Volatile Bloon in attempt to trigger the On Popped effect, and then removing it on the next turn.
**Volatile Bloon in [[Zee Jay (BCS)|Zee Jay]] aggro is beneficial; combined with his health buffs, not even four [[Dart Monkey Twins]] can fully pop that bloon alone.
**Volatile Bloon in [[Zee Jay (BCS)|Zee Jay]] aggro is beneficial; combined with his health buffs, not even four [[Dart Monkey Twins]] can fully pop that bloon alone.
*Volatile Bloons can be used defensively. One can unleash instant global damage on demand using [[Bloon Melter]], or [[Gwendolin (BCS)|Gwendolin]]'s Fireball or [[It's All On Fire Now]] followed by [[Extreme Heat]].
*Volatile Bloons can be used defensively. One can unleash instant global damage on demand using [[Bloon Melter]], or [[Gwendolin (BCS)|Gwendolin]]'s Fireball or [[It's All On Fire Now]] followed by [[Extreme Heat]]. If the opponent uses [[Pre-emptive Strike (BCS)|Pre-emptive Strike]], intercepting with Volatile Bloon guarantees the effect.
*If using a Volatile Bloon, avoid playing Bloons if it is at risk of being popped, otherwise the bloons on the player's side will also take damage.
*If using a Volatile Bloon, avoid playing Bloons if it is at risk of being popped, otherwise the bloons on the player's side will also take damage.