Revision as of 00:51, 24 April 2026 by Pymonkibot(talk | contribs)(Text replacement - "[[Bloons TD Battles 2 v" to "[[Update history:Bloons TD Battles 2/Version ")
Version 4.0.2 is a minor update to Bloons TD Battles 2 version 4.0. It introduced the new cosmetics from the Nexus Competition, as well as made some balance changes and fixed some bugs.
A few buffs for the ceramic sends since other rushes are typically more effective than these ones relative to their unlock round. We’ve also increased the price of tight leads so that they are not quite as efficient. — Update notes
Dart has received a lot of buffs over the updates and has now gained recognition for being dominant tower in all stages of the game. We have decided to weaken its abilities so that it can keep its early game strength while being a bit easier to rush in the mid/late game. — Update notes
There was no reason to ever pick the top crosspath option for Kylie Boomerang since the attack speed buff heavily outclasses the small pierce increase. This change aims to balance the crosspaths so that the superior crosspath is situational. — Update notes
Relentless Glue’s puddles have never felt right on this upgrade path, barely being a noticeable addition in most cases. Therefore, we have removed the puddles and given this upgrade something else to offer instead - greater stalling potential with stunning splats that occur every time a glued bloon is popped. — Update notes
Faster Darts does not provide any significant benefit and Heli Pilot is not a common starting tower either. This change is intended to improve both of these aspects. — Update notes
Mortar Monkey has not really been affected by any recent nerfs, still remaining very strong and only seeing a drop in usage due to Etienne offering an exciting alternative. Therefore we think that it’s justified to make some significant nerfs to Mortar’s early game, as it’s been a top tier tower for quite a few updates now. — Update notes
Wizard seems to be in a fairly decent spot in the meta, however we want to give it a little bump to encourage its usage. We’ve made a couple of small changes to Guided Magic so that it’s more dependable early on, as well as a small price buff to Necromancer for slightly cheaper purple popping power. — Update notes
These changes buff 0xx Ninja upgrades while leaving 1xx Ninja upgrades unchanged. One major reason for this is so that 023 Ninja can be slightly more dependable. — Update notes
We’re introducing this change so that there is a cheaper money generation option available and accessible early on when using Druid. Jungle’s Bounty’s price has been increased so that this upgrade does not become too efficient as a result. — Update notes
We’ve never been too fond of Village’s bottom path in this game - with xx3 and xx4 offering exactly the same thing and xx5 benefiting from being paired with Farms, which is not a common tower duo. We have simplified xx3 and xx4 to be simple money generation upgrades comparable to a Farm, and adjusted xx5 so that it no longer has any Farm dependency. Additionally, Grow Blocker has received a lot more attention recently, so we have added a limit to how many bloons it can affect at once. — Update notes