Three Mines 'Round

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Three Mines 'Round
Difficulty Beginner
Music Tropical Carnival
Default Co-op division Free-for-all
Introduced Version 51.0
Entrances 1 Exits 1
Junctions 1 Water? Yes
Removables and gizmos
  • Under loop: $435 (×1)
  • Left side: $3000 (×1)
  • Inside loop bottom-right: $10000 (×1)
  • Above loop: $25000 (×1)
  • Inside loop top-left: $50000 (×1)
  • Bottom right corner: $100000 (×1)
Path lengths (RBS)
EasyMediumHard
52.147.441.7

Three Mines 'Round is a Beginner map in Bloons TD 6, introduced in version 51.0. It takes place in a desert with a layout based on 3 Times Around from Bloons TD 5.[1] It features removable Bananite[2] crystals that block line of sight and take several rounds to remove, but return more cash than they cost once removed.

Layout

The path starts at the top going down, loops three times anticlockwise around the center of the map, and exits at the bottom. The dried river to the left of the path has small puddles of water for water towers and allows land towers to be placed on the dried land and bridges, but not on the riverbanks. The rocks with Bananite crystals and the tent in the top-left block placement and line of sight.

Bananite crystals

This map features six rocks with Bananite crystals that take 10 rounds to remove, except the one in the bottom-right corner, which takes 20 rounds. They earn the same amount of cash on all modes and difficulty levels, even in CHIMPS, Half Cash, and Deflation, but not with Double Cash Mode. Visually, a monkey resembling a Bloontonium Miner appears and mines the crystals while it is being removed (three appear for the one in the bottom-right).

Location Cost Returns Profit Total Profit
Under the loop $435 $870 $435 $435
Left side $3,000 $4,600 $1,600 $2,035
Bottom-right inside the loop $10,000 $15,000 $5,000 $7,035
Above the loop $25,000 $37,000 $12,000 $19,035
Top-left inside the loop $50,000 $72,000 $22,000 $41,035
Bottom right corner $100,000 $160,000 $60,000 $101,035

Strategy

This strategy section is empty or incomplete.
See the strategy guidelines for more information on how to write strategy sections.
The editor who added this notice elaborates: More strategy could be written to optimize crystals. Need a "basic map strategies" section as a new page for common vantage points such as curves, overlaps, intersections, straight lines, and more
This section was last updated for: version 51.1

Three Mines 'Round is among the easiest of the Beginner maps due to the loop being very long and giving most towers 3–4 chances to target Bloons. It can be beaten with general strategies listed here.

The cheapest crystal is almost always worth harvesting, as it is more cost-efficient than early Banana Farms on Medium. Outside of CHIMPS, Deflation and Half Cash, though, the other crystals are not as efficient as traditional farming methods (even on Impoppable), and generally should only be removed if the space or open sight lines are needed. The last crystal especially is too expensive and leaves the player in a deficit for too long to be worth it outside of CHIMPS challenge runs. It is generally better to invest in some crystals during easy rounds and ignore the more expensive crystals.

Update history

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  • The mining state of Bananite Crystals now saves properly in Boss Challenge / Boss Bloon Event checkpoints (bug fix)
“
For Three Mines ‘Round we have decided that it adds the most interest if external mechanics to the map do not impact the mines mechanic, so they will function as normal on Deflation/Chimps/Half Cash unrestricted and not being reduced in Half Cash, however this means they will also no longer be increased by Double Cash
— Update notes
”
  • Double Cash Mode no longer affects Bananite Crystal income

Pre-release

This map was revealed during the update preview notes of version 51.0:

“
New Beginner Freeplay Challenge Map, Three Mines ‘Round!
  • One of the most popular freeplay maps of all time from Bloons TD5 is being re-imagined in BTD6 style!
  • This isn’t a revenge map, no if anything it’s a de-venge map. Ever wanted to get a Paragon in CHIMPS, but you just haven’t quite been able to save up the cash? Well spend enough spare time between Bloon pops mining for gold and you just might get the chance now, make sure to clear those obstacles out of the way!
    — Update preview for version 51.0[1]
”
Early version of the map

In the early access videos, Ethan Reid received a different build of the game compared to the rest of content creators and, along with an earlier name for the Ballistic Obliteration Missile Bunker, it showcased an earlier version of the map where it takes place at night, leading to darker lighting with brighter spots around the lamps and the campfire, and the costs and returns are assigned to different crystals.

Location Cost in Ethan Reid's video Cost in other videos
Under the loop $435 $435
Left side $50,000 $3,000
Bottom-right inside the loop $25,000 $10,000
Above the loop $10,000 $25,000
Top-left inside the loop $3,000 $50,000
Bottom right corner $100,000 $100,000
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The editor that added this notice elaborates: Island statue

In other languages

Language Text Notes
Arabic جولة ثلاثة مناجم —
Danish Three Mines 'Round —
German Drei Minen-Runde —
Spanish Tres Minas 'Ronda —
Spanish (Latin America) Tres Minas 'Ronda —
Finnish Kolme miinaa -kierros —
French Manche des Trois Mines —
Italian Round delle Tre Mine —
Japanese 3つの鉱山 —
Korean 세 개의 광산 —
Dutch Drie Mijnenronde —
Norwegian Tre minerunde —
Polish Trzy kopalnie dookoła —
Portuguese (Brazil) Rodada de Três Minas —
Russian Three Mines 'Round —
Swedish Tre minor-runda —
Thai สามระเบิด 'รอบ —
Turkish Üç Mayın Etrafında —
Chinese (simplified) 三矿回合 —
Chinese (traditional) 三個礦井 —

References

  1. ↑ 1.0 1.1 "Bloons TD 6 v51.0 - Update Preview!". Reddit. Retrieved Fri, 10 Oct 2025.
  2. ↑ "Discover the value of Bananite on the new Easy map, Three Mines 'Round!" — In-game description of the 51.0 update.