Bloonprint Hideout

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Bloonprint Hideout


Difficulty N/A
Strongest Bloon MOAB
Rewards Tile:
City Cash 200, Bloonstones 5, Experience 500
Replay:
City Cash 200
Music {{{music M}}}[multiplatform]
{{{music F}}}[Flash]

Bloonprint Hideout is a Special Mission in Bloons Monkey City. In this mission, players have to defend two tracks of increasing Bloon tiers, up to a single MOAB on round 14.

Rounds

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Track

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The editor who added this notice elaborates: Add BMC Mountain as soundtrack
Bloonprint Hideout
Difficulty ×1.0 Water? No
Entrances 2 Exits 2
Path lengths (units)
Left 992.03
Right 995.52

This track is set at the inside of a cave with a blueprint at the end of the paths. Bloons travel from the left and right in mirrored lanes to converge to the bloonprint, escaping at the middle of the converged lanes.

Strategy

It is recommended to research Triple Darts or unlock the Monkey Engineer's Sentry Guns before tackling this mission, as it will be incredibly difficult very early on. Outside of that, the mission is relatively straightforward and the player can spam their chosen tower to win.

Grinding

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The editor who added this notice elaborates: Move to My Tracks article? Move to Events and/or the MT+MKM articles?

Completing this mission in My Tracks is the fastest way to grind Monkey Teams and Monkey Knowledge Madness events, which still count for rewards.

The most AFK method is getting a 4-2 Bloonjitsu; getting about a Rank 8 MK average should give enough consistency to let it solo.

Specific strategies for Monkey Teams will vary if the team lacks Ninja, assuming a max level city with both Magic Coin Bags:

  • Dart: Spam Triple Darts. On the final round, sell the right side ones and buy more on the left side.
  • Boomerang: Spam either tier 3. On the final round, place Road Spikes to beat the MOAB.
  • Engineer: Spam 2-0 Fast Engineering. On the final eound, sell the right sides ones and buy more on the left side.
  • Dartling: Spam base Dartlings, preferrably in Village range so Monkey Fort can be bought if the extra pierce is needed. Rank 8 Dartling minimum is recommended.
  • Monkey Ace: Use 1-3 Dart Storms at the front and the back on Figure Infinite. On the final round, place Road Spikes to beat the MOAB.
  • Heli Pilot: Spam 1-0 Quad Darts.
  • Glue Ice Spactory:[1] Get 0-0 Village and buy 2-2 Glue on Last. Ensure Glue is not too far from the start. Buy 2-0 Glues for both sides. Upgrade to 0-1 Village. Once the Pinks are over, sell the two away Glues and upgrade bottom Glue to 3-2. As soon as all Ceramics are glued, sell Glue and buy 3-2 Spiked Balls at the back of left lane. To improve success on round 14, use remaining cash to buy Road Spikes to beat the MOAB.

References